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Forums - Sony Discussion - PS5 Coming at the End of 2020 According to Analyst: High-Spec Hardware for Under $500

 

Price, SKUs, specs ?

Only Base Model, $399, 9-10TF GPU, 16GB RAM 24 30.00%
 
Only Base Model, $449, 10-12TF GPU, 16GB RAM 13 16.25%
 
Only Base Model, $499, 12-14TF GPU, 24GB RAM 21 26.25%
 
Base Model $399 and PREMIUM $499 specs Ans3 10 12.50%
 
Base Mod $399 / PREM $549, >14TF 24GB RAM 5 6.25%
 
Base Mod $449 / PREM $599, the absolute Elite 7 8.75%
 
Total:80
Kerotan said:
konnichiwa said:
Honestly I would not be surprised if they release two consoles with one being 599 with higher specs. You have a market for people who want to spend more for a 'Beefy console'

What's the point. The ps4 Pro sold big numbers despite being weaker then the X. It's just a waste of power that most devs won't take advantage of because they need to facilitate the lowest common denominator. 

Is Xbox always on your brain? What he obviously meant was base console vs premium console (PS4 vs PS4 Pro).

There arguably should be a base and premium console at launch that primarily just offers more GPU power. Why? Because resolution isn't crucial for most but some want a console that really takes full advantage of a 4K TV. A $399 console won't do that with 9th gen graphics given the X1X already struggles, but a $599 console should be able to handle 4K/60 fps in AAA games relatively often.



Recently Completed
River City: Rival Showdown
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CGI-Quality said:
Mr Puggsly said:

Is Xbox always on your brain? What he obviously meant was base console vs premium console (PS4 vs PS4 Pro).

There arguably should be a base and premium console at launch that primarily just offers more GPU power. Why? Because resolution isn't crucial for most but some want a console that really takes full advantage of a 4K TV. A $399 console won't do that with 9th gen graphics given the X1X already struggles, but a $599 console should be able to handle 4K/60 fps in AAA games relatively often.

Even a $599 console will struggle with it (at least at a constant). 4K should be a breeze on its own, though. So, I agree, to a degree, with both of you. But then, I'm one of those who would buy a $600 console (again), so you're right. The market for it is there.

So long as there is a base option, all should be fine.

only problem on base console is that it holds the premium down, but it's a trade-off we need to accept.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

If the PS5 Premium is $500 I'll get it but I won't if they go with $550 or higher.



DakonBlackblade said:
method114 said:

It's not that simple anymore with BC coming into play (if rumors are true). People wont be so quick to abandon Sony if they know they'll also have to leave all their games. It was easy this gen because neither offered BC so no matter what you were leaving your library of games behind. 

BC has almost no impact on overall consumers, we (we all come regulary to discuss games in a videogame specialised website, I'd asume we are aren't average gamers at all) care, average consumers don't. They will pay atention to price first, this has been the case since ever.

Backwards compatibility gets early adopters to sell their old console. Then people who are too poor for a brand new system pick it up. Or it becomes a hand me down system. People play on the older hardware, grow up with it, and eventually buy the new hardware. This is why PS2 sold so well. Lots of people who didn't ever have a PS1 got to buy one, or were given one after the PS2 launched. They all loved PS1 so much that eventually they were able to save up and get a PS2 Slim. 



Libi said:
Sony, give me around 10tf, BC with ps4, and i dont care what Microsoft launch.

I think you're going to get your wish.

DakonBlackblade said: 
method114 said: 

It's not that simple anymore with BC coming into play (if rumors are true). People wont be so quick to abandon Sony if they know they'll also have to leave all their games. It was easy this gen because neither offered BC so no matter what you were leaving your library of games behind. 

BC has almost no impact on overall consumers, we (we all come regulary to discuss games in a videogame specialised website, I'd asume we are aren't average gamers at all) care, average consumers don't. They will pay atention to price first, this has been the case since ever.

B/C matters more at launch. Yes, if a console is too expensive, B/C is negated. But, if the PS5 is the same price or lower than the XB2, early adopters are going to be much more likely to pick the PS5 if they had a PS4, since they don't have to abandon their profiles and libraries. It'll also increase the number of people who can/will sell their PS4s and put the money towards a PS5.



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Will buy it when KH4 comes out 



CGI-Quality said:
Mr Puggsly said:

Is Xbox always on your brain? What he obviously meant was base console vs premium console (PS4 vs PS4 Pro).

There arguably should be a base and premium console at launch that primarily just offers more GPU power. Why? Because resolution isn't crucial for most but some want a console that really takes full advantage of a 4K TV. A $399 console won't do that with 9th gen graphics given the X1X already struggles, but a $599 console should be able to handle 4K/60 fps in AAA games relatively often.

Even a $599 console will struggle with it (at least at a constant). 4K should be a breeze on its own, though. So, I agree, to a degree, with both of you. But then, I'm one of those who would buy a $600 console (again), so you're right. The market for it is there.

So long as there is a base option, all should be fine.

Well the $599 option isn't supposed to thrive in the same way as the base model. Its for people who want high visual fidelity and willing to pay a premium and it makes the visual disparity between console and PC less significant. Ideally I would like RAM and CPU to be equal so the base model games don't suffer outside of GPU limitations. Just make sure base model are equipped with significant RAM and CPU capabilities that should be needed for the 9th gen.

Here's a question though, how much better can a $399 PS5/new Xbox be compared to the current $499 (sometimes $399) Xbox One X? MS made a great machine with the X1X and it might make the base units of the 9th gen underwhelming. Hence, for a significant visual boost in the 9th gen we might need premium consoles at launch.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

DonFerrari said:
CGI-Quality said:

Even a $599 console will struggle with it (at least at a constant). 4K should be a breeze on its own, though. So, I agree, to a degree, with both of you. But then, I'm one of those who would buy a $600 console (again), so you're right. The market for it is there.

So long as there is a base option, all should be fine.

only problem on base console is that it holds the premium down, but it's a trade-off we need to accept.

I don't think it really matters if the premium hardware can still improve the presentation/performance.

I mean we could argue the Xbox One X is held back significantly by the Xbox One S. However, there is a still massive disparity between them. The disparity is so huge in some games that it doesn't feel like X1X is being held back at all.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Kerotan said:
If the PS5 Premium is $500 I'll get it but I won't if they go with $550 or higher.

I would prefer the jump from base to premium be at least $200.

I don't think they can make a significant enough upgrade for only a $100. Especially if they really want to push closer to 4K/60 fps.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:

Here's a question though, how much better can a $399 PS5/new Xbox be compared to the current $499 (sometimes $399) Xbox One X? MS made a great machine with the X1X and it might make the base units of the 9th gen underwhelming. Hence, for a significant visual boost in the 9th gen we might need premium consoles at launch.

There is tons of room for movement with a new console... If we assume 230mm2 is the sweet spot for GPU sizes...  I don't see why we can't easily double the GPU capabilities.

Bandwidth we are probably looking at 50% to a doubling... And 16GB is a feasible baseline with GDDR6.

But the CPU is where the real gains are, 8-10x more performance is easily attainable.

With that said, the Xbox One X is more expensive to produce than it needs to be, the Vapor Chamber Cooling and Power Delivery are "premium" set-ups that can be omitted to bring down costs.

Mr Puggsly said:

I mean we could argue the Xbox One X is held back significantly by the Xbox One S. However, there is a still massive disparity between them. The disparity is so huge in some games that it doesn't feel like X1X is being held back at all.

I disagree... I mean, outside of resolution, framerates and a few effects, often there is little to distinguish the platforms...
At the end of the day, if you are an Xbox One owner and you move over to the Xbox One X, you still feel like you are using an Xbox One and you are still playing 8th generation games.

Halo 5 for instance is an "Enhanced" title and it really isn't a new overhauled experience on the Xbox One X... Obviously some games will have more extreme differences, but most games sink the extra performance headroom into Resolution and Framerates rather than targeting a 1080P/1440P resolution @30fps and bolstering visual fidelity across the board.



--::{PC Gaming Master Race}::--