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Mr Puggsly said:

Here's a question though, how much better can a $399 PS5/new Xbox be compared to the current $499 (sometimes $399) Xbox One X? MS made a great machine with the X1X and it might make the base units of the 9th gen underwhelming. Hence, for a significant visual boost in the 9th gen we might need premium consoles at launch.

There is tons of room for movement with a new console... If we assume 230mm2 is the sweet spot for GPU sizes...  I don't see why we can't easily double the GPU capabilities.

Bandwidth we are probably looking at 50% to a doubling... And 16GB is a feasible baseline with GDDR6.

But the CPU is where the real gains are, 8-10x more performance is easily attainable.

With that said, the Xbox One X is more expensive to produce than it needs to be, the Vapor Chamber Cooling and Power Delivery are "premium" set-ups that can be omitted to bring down costs.

Mr Puggsly said:

I mean we could argue the Xbox One X is held back significantly by the Xbox One S. However, there is a still massive disparity between them. The disparity is so huge in some games that it doesn't feel like X1X is being held back at all.

I disagree... I mean, outside of resolution, framerates and a few effects, often there is little to distinguish the platforms...
At the end of the day, if you are an Xbox One owner and you move over to the Xbox One X, you still feel like you are using an Xbox One and you are still playing 8th generation games.

Halo 5 for instance is an "Enhanced" title and it really isn't a new overhauled experience on the Xbox One X... Obviously some games will have more extreme differences, but most games sink the extra performance headroom into Resolution and Framerates rather than targeting a 1080P/1440P resolution @30fps and bolstering visual fidelity across the board.



--::{PC Gaming Master Race}::--