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Forums - Sony - PS4 sales surpass 91.6 million, Spiderman over 9 million

Farsala said:
zorg1000 said:

360 peaking that late was due to S model+Kinect, not price. This can be seen by the fact that it was the same price in 2010/2011 as it was in 2008/2009.

360 launched at $299/399 depending on sku (1.2m)

In 2006 they added a $479 sku (6.8m)

In 2007 they dropped to $279/349/449 (7.9m)

In 2008 they dropped to $199/299/399 (10.9m)

In 2009 they discontinued the middle sku and dropped the high sku to $299 (10.1m)

In 2010 they got the S model at the same $199/299 price and Kinect (13.2m)

2011 had no price cuts/revisions/new skus (13.8m)

 

Sales grew steadily having its first peak in 2008, its 3rd full year, the year it reached an entry level sku of $199. Sales dropped slightly in 2009 then had a large boost in 2010/2011 while retaining the same pricing as the previous years.

S Model and Kinect is a price difference, since the S Model has more HDD. And you don't mention other markets. Also worth mentioning heavy value bundles started late gen, further increasing the price gap of 360 early and late years. Black Friday became bigger due to major (temporary) price cuts. Kinect and S model helped, but price was the biggest factor imo.

PS2 did well against those high price points at the start of the gen.

~5 years after launch 360 had all the price points, including a £149.99 model (and other currencies) which was unseen before, allowing them to peak.

I didnt mention other markets because sales were poor/mediocre outside of US/UK and we dont have annual UK sales before 2011.

Black Friday discounts & bundles is a valid point but without the S model & Kinect their affect would have been much weaker and we would have continued to see further declines to sales that began in 2009.

More HDD however isnt very relevant because they had increased storage space on the original model every year.



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PAOerfulone said:
mjk45 said:

I'm a bit confused  how does being  1.1 million under Sony's end of year sales half way through D equate to being overtracked.

You don't honestly think it's only going to sell just 1.1 million in the last two data weeks of the year, plus 2 days. Especially after it just sold 800k in the recent update, and that's after adjustments. Even if sales dropped by 100k in the next week, that would leave it with 400k left to be sold with just 9 days to go, including the day before Christmas Eve. 

So either sales absolutely tanked in the last 16 days of the year or the system is slightly overtracked up to this point.

Sorry about that, edited my reply when my slow brain I realised it was worldwide don't know why i was thinking US , you must have picked up before I edited my reply would you mind replying to the new questions.



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Farsala said:
TheBlackNaruto said:

Yeah but the PS4 peaked in year 4 and it had a great starting price. I don't know man I just don't think the prices of the PS3.360 had that great of an impact on the legs of the PS2.

Well the PS2 had great legs during a slow PS3/360 launch.

The PS3 had terrible legs during a magnificent PS4/XB1 launch.

So what I am saying here is PS4 will either have good legs or great legs depending on the PS5/XB2 launch.

I agree with this. PS4 legs will depend on how strong the next PS/XB consoles start and that also depends on how close the price is between previous gen/next gen consoles.

If PS5/XB4 launch at $499 and PS4 Slim/Pro are $199/299 than I see PS5/XB4 having a slow start and great PS4 legs.

If PS5/XB4 launch at $399 and PS4 Slim/Pro are $249/349 than I see PS5/XB4 having a quick start and short PS4 legs.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Farsala said:

S Model and Kinect is a price difference, since the S Model has more HDD. And you don't mention other markets. Also worth mentioning heavy value bundles started late gen, further increasing the price gap of 360 early and late years. Black Friday became bigger due to major (temporary) price cuts. Kinect and S model helped, but price was the biggest factor imo.

PS2 did well against those high price points at the start of the gen.

~5 years after launch 360 had all the price points, including a £149.99 model (and other currencies) which was unseen before, allowing them to peak.

I didnt mention other markets because sales were poor/mediocre outside of US/UK and we dont have annual UK sales before 2011.

Black Friday discounts & bundles is a valid point but without the S model & Kinect their affect would have been much weaker and we would have continued to see further declines to sales that began in 2009.

More HDD however isnt very relevant because they had increased storage space on the original model every year.

We disagree on why it sold so well late in life. Obviously both S model (with price cuts) and kinect had an impact but I think the price cuts (and games of course) would have kept it from being down YoY regardless.

More HDD definitely was a price cut though. PRO to Elite to S

Xbox Pro $399 60 gb (2008) to XBOX Elite $399 250gb (2009) and then XBOX S $299 250gb (2010) with the option of $399 320gb special editions.

First was a 190gb upgrade and then a full $100 price cut with the launch of the XBOX S.



Farsala said:
zorg1000 said:

I didnt mention other markets because sales were poor/mediocre outside of US/UK and we dont have annual UK sales before 2011.

Black Friday discounts & bundles is a valid point but without the S model & Kinect their affect would have been much weaker and we would have continued to see further declines to sales that began in 2009.

More HDD however isnt very relevant because they had increased storage space on the original model every year.

We disagree on why it sold so well late in life. Obviously both S model (with price cuts) and kinect had an impact but I think the price cuts (and games of course) would have kept it from being down YoY regardless.

More HDD definitely was a price cut though. PRO to Elite to S

Xbox Pro $399 60 gb (2008) to XBOX Elite $399 250gb (2009) and then XBOX S $299 250gb (2010) with the option of $399 320gb special editions.

First was a 190gb upgrade and then a full $100 price cut with the launch of the XBOX S.

Increased storage adds value but it's not a price cut. And even if consumers perceived them the same than 2009 should have sold more than 2008 if price was such a factor.

You are missing the 120gb model in 2009 at $299.

2009

512mb-$199

120gb-$299

2010 S model

4gb-$199

250gb-$299



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
Farsala said:

We disagree on why it sold so well late in life. Obviously both S model (with price cuts) and kinect had an impact but I think the price cuts (and games of course) would have kept it from being down YoY regardless.

More HDD definitely was a price cut though. PRO to Elite to S

Xbox Pro $399 60 gb (2008) to XBOX Elite $399 250gb (2009) and then XBOX S $299 250gb (2010) with the option of $399 320gb special editions.

First was a 190gb upgrade and then a full $100 price cut with the launch of the XBOX S.

Increased storage adds value but it's not a price cut. And even if consumers perceived them the same than 2009 should have sold more than 2008 if price was such a factor.

You are missing the 120gb model in 2009 at $299.

2009

512mb-$199

120gb-$299

2010 S model

4gb-$199

250gb-$299

Regardless the S model was a price cut, and even more so in other markets.

2009

512mb- $199

120gb- US$299.99, C$299.99, £199.99, €299.99 ¥29,800, A$549.00

250gb- US$399.99, C$399.99, £249.99, €329.99, A$599.00

2010 S model

4gb- $199

250 gb- US$299.99, C$299.99, £199.99, 249.99,A$449.00, NZ$499.00

When comparing just 250gbs, $100 price cut US and Canada, £50 price cut, €80 price cut, and A$ 150 price cut.

When comparing 120gb and 250 gb, €50 price cut, and A$ 100 price cut.



colafitte said:
Bofferbrauer2 said:

Veeery much doubt that.

1. I don't think the PS4 will drop that much in price outside of promotions. 50$ each is way more probable

2. PS4 doesn't have the same lineup of great games and recognizable IP this time around. It's not bad, but can't compete with last year's MHW, GoW or Spiderman, to just name a few.

3. Switch not doing any pricecut while in their third year would be pretty much unheard of. I don't expect very much to be fair (299$ with a game included, 269$ becoming a new base model plus a 299$ Model with bigger internal memory (64GiB or 128GiB, depending on how fast Flash Memory gets cheaper) but no game or just a Free to Start with maybe some store credits and/or unique items/skins preinstalled. That's not very much of a pricedrop, but hey, it's something.

4. 17M are a lot. PS4 made 18M this year, and that's 2M less despite it's stellar game releases this year. I said I expected 13-15M in another thread and I'm willing to extend that maybe to 16M, but that's really maximum, even with TLOU II. Market really starts to get saturated, I'm sure sales will drop off quite a bit in the following months compared to last year.

1. 17M is based on that price cut. If PS4 does not receive that then it will be around 16M.

2. First half of the year already has KH3, RE2, DMC5, Anthem, The Division 2, Rage,... And TLOU 2 is bigger than GOW and Spiderman, so yes, if it launches in 2019, between that, days gone, dreams and maybe death stranding 2019 could be even better lineup wise.

3. Fair point. I just think Nintendo is going to prefer less sales but a higher profit like all the companies are doing right now. If switch repeats or surpass 2018 sales it shouldn't need a price cut.

4. PS4 is perfectly capable of doing 16-17M next year. It's a Playstation console and there is no ps5 or Xbox next yet in the horizon. It still going to sell a LOT. People should not underestimate what PS4 is capable to do as time has proved. 

1. If a pricecut would only affect 1M in sales, I'm very sure Sony wouldn't even bother.

2. TLOU2 may be bigger than GoW (not so sure about Spiderman anymore), but the first one is on the PS4 as well, so it's Playerbase most probably has a PS4 already. Same goes for RE2, Division 2, DMC5 and Anthem (which basically is just EA's version of the Division), while Rage is much smaller than the other named games. That leaves KH3, which should be in the ballpark of MHW at best. Days Gone and Dreams look nice, but I don't believe that they have nearly as much draw power as Spiderman or GoW, and I seriously doubt Death Stranding getting released this year.

4. PS4 has been down by 2M despite an outstanding games lineup. Like I explained before, I think this year's PS4 lineup, while miles away from bad, isn't just as stellar as last year's lineup, and saturation is starting to kick in more and more. Oh, and if PS5 and XBN are not yet on the horizon, why then is there so much talk about them? They haven't been officially unveiled yet, but their hype is slowly mounting all while the one of the PS4 and XBO are slowly deflating. That's not saying that the PS4 won't sell well anymore, I just don't see it doing anywhere near 17M anymore, 13-15M is more what I would expect.



DélioPT said:
DonFerrari said:

Begin of gen enthusiast and late life buyers aren't the same...

No need to rush.

Gens start usually when they see a decline in SW sold. And PS4 just crossed the peak of HW sales (SW seems like haven't yet), so Holiday 2020 is the most likely year for release (before I was more for 2021).

It's about the momentum and the competition.

The momentum for PS4, and Sony, obviously, is still very high and could very well be channeled to PS5. With the benefit of better fending off the competition.
This generation was pretty much won from day one (XB1 was a huge mistep by MS and Nintendo had… Wii U), but the same might not happen next time.

Better safe than sorry, i say.

Not that i see Sony being in some sort of trouble even if they are last to the market, but Sony knows what happens when they take things for granted. 
Not to mention MS will have learned it's lesson.

Momentum from PS2 didn't carry to PS3, and PS3 already slowing down didn't impact PS4.

So far all gens have been resets, momentum needs to be made into the gen not carried over. That is why I'm saying the demography of late and early gen are different.

Yes, I doubt either MS or Sony will give the other more than 6 months window alone in the market. But PS4 announced and release with more than 6 months window. So if similar happens with either of the companies, the other will basically have 1 year from announcement of the competition to launch their console.

Reacting is a little different then intentionally cut down the legs on the gen while they are still selling good on HW and increasing in SW. They certainly already have the specs and probably even prototypes of next gen. But they will time the launch to keep revenue.

Farsala said:
zorg1000 said:

I didnt mention other markets because sales were poor/mediocre outside of US/UK and we dont have annual UK sales before 2011.

Black Friday discounts & bundles is a valid point but without the S model & Kinect their affect would have been much weaker and we would have continued to see further declines to sales that began in 2009.

More HDD however isnt very relevant because they had increased storage space on the original model every year.

We disagree on why it sold so well late in life. Obviously both S model (with price cuts) and kinect had an impact but I think the price cuts (and games of course) would have kept it from being down YoY regardless.

More HDD definitely was a price cut though. PRO to Elite to S

Xbox Pro $399 60 gb (2008) to XBOX Elite $399 250gb (2009) and then XBOX S $299 250gb (2010) with the option of $399 320gb special editions.

First was a 190gb upgrade and then a full $100 price cut with the launch of the XBOX S.

Sales curve of all consoles before show that after peak the price cuts and small revisions wouldn't cause another peak much later in life, it needed to be another factor. And considering how much kinect sold, it was the reason X360 rebounded and was able to keep close to PS3 (which I don't remember having 2 peaks).



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Bofferbrauer2 said:
colafitte said:

1. 17M is based on that price cut. If PS4 does not receive that then it will be around 16M.

2. First half of the year already has KH3, RE2, DMC5, Anthem, The Division 2, Rage,... And TLOU 2 is bigger than GOW and Spiderman, so yes, if it launches in 2019, between that, days gone, dreams and maybe death stranding 2019 could be even better lineup wise.

3. Fair point. I just think Nintendo is going to prefer less sales but a higher profit like all the companies are doing right now. If switch repeats or surpass 2018 sales it shouldn't need a price cut.

4. PS4 is perfectly capable of doing 16-17M next year. It's a Playstation console and there is no ps5 or Xbox next yet in the horizon. It still going to sell a LOT. People should not underestimate what PS4 is capable to do as time has proved. 

1. If a pricecut would only affect 1M in sales, I'm very sure Sony wouldn't even bother.

2. TLOU2 may be bigger than GoW (not so sure about Spiderman anymore), but the first one is on the PS4 as well, so it's Playerbase most probably has a PS4 already. Same goes for RE2, Division 2, DMC5 and Anthem (which basically is just EA's version of the Division), while Rage is much smaller than the other named games. That leaves KH3, which should be in the ballpark of MHW at best. Days Gone and Dreams look nice, but I don't believe that they have nearly as much draw power as Spiderman or GoW, and I seriously doubt Death Stranding getting released this year.

4. PS4 has been down by 2M despite an outstanding games lineup. Like I explained before, I think this year's PS4 lineup, while miles away from bad, isn't just as stellar as last year's lineup, and saturation is starting to kick in more and more. Oh, and if PS5 and XBN are not yet on the horizon, why then is there so much talk about them? They haven't been officially unveiled yet, but their hype is slowly mounting all while the one of the PS4 and XBO are slowly deflating. That's not saying that the PS4 won't sell well anymore, I just don't see it doing anywhere near 17M anymore, 13-15M is more what I would expect.

Yeah, you're right on point 1, so let me correct it. If PS4 receives a 100$ discount (it has to be this much of a discount, if not i guess they won't bother and they won't made any discounts), it will sell again 17-18M in 2019, if it not receives any kind of discount in 2019, PS4 will sell 15-16M.

TLOU II, i can guarantee you is going to be way bigger than GOW and Spiderman. TLOU is the most popular mainstream game Sony has, by far. TLOU remastered must have sold 10M  only on PS4 (more than the original on PS3) and it was just a port/remaster. Its popularity is huge and everytime there is a news about TLOU there is this anticipitacion in number of views on videos, number of comments in threads, news, etc that any other PS exclusive haven't match ever. TLOU II is going to be the biggest and most succesful PS launch when it launches and i'm pretty sure it will beat Spiderman and GOW records of sales in its first 3 days. As for the rest i was naming just a few. We still don't know what games will be during 2nd half of the year but as of right now, PS4 still has the best library of games any console can offer right now, so people will still want to buy a console in 2019.

Like i said, PS4 lineup this year is probably going to be as good as 2017 and 2018. And when i say PS5 and next box are not yet in the horizon, i mean "officially". When PS5 becames officialy announced is when PS4 sales will start to drop more seriously, but until then??, just a normal drop YOY. What i'm pretty sure is that without any official PS5 yet in 2019, PS4 won't fall from 18M to 13M, even without pricecuts, that't simply just too much. No PS console has drop so much YOY without a new console officially coming so it won't happen. 15-16M should be the lowest anyone must expect PS4 doing in 2019.



Kerotan said:
Evilms said:

Second best calendar year for PS4.


Beast and that's with only 1 month of promotions. They could have beaten 2017 if they wanted. 2019 will be as good as they want. So much room to price cut if needs be. The ball is in Sony's Court. 

very impressive, wow.

Heavenly_King said:
120M incoming :)
I wonder how much GOW is selling??

i think.. ca. 8-9 million... What do you think ?

DakonBlackblade said:
Spider Man's sucess makes me so happy, Insomniac deserved this so much.

So true. Maybe more than 10 million units, currently ?!

Evilms said:
The PS4 is unbeatable, the wii/ps1 will be exceeded before summer :)

Awesome! The PS4 is the second console of all time then. With the PS2 the best GAMES-Console.