| TheMisterManGuy said: I really don't think this is the case. Here in North America at least, Nintendo never gave Labo a massive marketing push. It was revealed outside of a Nintendo Direct, and kept as far away from them and E3 as much as possible. Even when Labo did launch, it's marketing hype was minimal, and review copies were mostly sent to tech outlets and not gaming press. The most in terms of big marketing blitz we got was a few pre-launch hands-on events, but that's about it. I don't really think the long-term sales speak is just PR. They seem serious about this being a long-term product. Reggie even said that it's met their sales expectations. And when they talked about sales increases during the holidays (which did happen BTW, at least in Japan) they never hyped it up to be the hottest new toy this year. In fact, leading up to the holidays, Nintendo still didn't give Labo the massive push. You might say its because the Vehicle Kit didn't do well, but keep in mind, the Vehicle Kit had a massively reduced shipment, so there wasn't a lot to sell to begin with (likely because Nintendo felt that the Vehicle Kit would be more niche than the Variety Kit). We don't have official word from Nintendo about it's Holiday performance yet, so who know what they actually expected. But I don't really buy that they expected this to be an instant mega hit in its first year, all evidence that I saw points to the contrary. |
A few points.
1) Labo wasn't revealed "outside" of a Direct, it got its own Direct-like presentation. Which games get their own Directs, the big ones or the small ones?
2) I gave you multiple examples of Nintendo's marketing push for the game but you continue to say it was "minimal". Nintendo sent out Labo review kits to outlets that normally don't review games, which means they even developed a specific marketing strategy for the title. That's more effort than marketing it in the usual ways and most gaming websites did review the product and had review copies of it. Sure, some of them probably decided they didn't want to review a "non game" but that doesn't mean Nintendo's marketing push was minimal.
3) Reggie said it met their expectations because what was he going to say? "Damn, Labo flopped so hard and people were fired in disgrace over this"? :p And sales going up during the holiday season is normal for Nintendo titles. It happened to basically every other noteworthy Nintendo game as well in Japan. But while other games saw really strong sales increases, Labo didn't even chart in the top 20 last week. Even Mario Tennis charted and that was released in June (way before the latest Labo kits) and didn't exactly have stellar reviews.
4) The Vehicle kit had a low shipment because retailers didn't order more. Nintendo doesn't decide how many copies of a game they ship to stores! The retailers decide this. Strangely, I have seen this argument brought up since the dawn of VGChartz but it's not valid. A low shipment only shows the retailers didn't anticipate demand, it says nothing about Nintendo's sales expectations for the game. Nintendo can only influence retailers by saying "we will push this hard! It will be big!" ...which is what happened with the original Labo kits and which is why it took ages for those to sell out if I remember correctly.








