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Forums - Nintendo Discussion - From a pure conceptual perspective, which is the better "Gimmick controller", Wii U Gamepad, or Joy-Con?

The problem with the whole "share the Joy" concept with the Joy cons is it's really not very comfortable to gather people around a tiny 6 inch screen, it's really a bit too small for that. I've never really used my Switch that way. You need a screen more in the range of 8 inches for that to work well, playing Mario Kart 8 that way, I mean yeah you can do it, but it's kind of ridiculous with the split screen.



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Soundwave said:
The problem with the whole "share the Joy" concept with the Joy cons is it's really not very comfortable to gather people around a tiny 6 inch screen, it's really a bit too small for that. I've never really used my Switch that way. You need a screen more in the range of 8 inches for that to work well, playing Mario Kart 8 that way, I mean yeah you can do it, but it's kind of ridiculous with the split screen.

I never had much of a problem with it. It's just something that's subjective in terms of comfort. Though I do feel Nintendo should release Joy-Con singles grips for those who want something easier to grip. 



TheMisterManGuy said:
Soundwave said:
The problem with the whole "share the Joy" concept with the Joy cons is it's really not very comfortable to gather people around a tiny 6 inch screen, it's really a bit too small for that. I've never really used my Switch that way. You need a screen more in the range of 8 inches for that to work well, playing Mario Kart 8 that way, I mean yeah you can do it, but it's kind of ridiculous with the split screen.

I never had much of a problem with it. It's just something that's subjective in terms of comfort. Though I do feel Nintendo should release Joy-Con singles grips for those who want something easier to grip. 

Those exist already



When the herd loses its way, the shepard must kill the bull that leads them astray.

Soundwave said:
The problem with the whole "share the Joy" concept with the Joy cons is it's really not very comfortable to gather people around a tiny 6 inch screen, it's really a bit too small for that. I've never really used my Switch that way. You need a screen more in the range of 8 inches for that to work well, playing Mario Kart 8 that way, I mean yeah you can do it, but it's kind of ridiculous with the split screen.

Me and two of my coworkers played split screen Mario Kart in my car on lunch break a few times and it worked fine.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Soundwave said:
The problem with the whole "share the Joy" concept with the Joy cons is it's really not very comfortable to gather people around a tiny 6 inch screen, it's really a bit too small for that. I've never really used my Switch that way. You need a screen more in the range of 8 inches for that to work well, playing Mario Kart 8 that way, I mean yeah you can do it, but it's kind of ridiculous with the split screen.

Not so long ago, my girlfriend and I were playing Mario Kart in a Starbucks on a small table in front on the reception area, we litteraly had a few groups of people gathering around, watching the race, while they waited for their drinks.

I understand what you mean, but that’s the kind of situation that will happens and you’ll be surprised by it. Even if the screen seems small in split screen, you completely forget about it once tgwe people around react to your demise because you lost to a blue shell in front of the finish line 😂



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Veknoid_Outcast said:
In terms of versatility, accessibility, and comfort, Joy-Con is your winner. In terms of gameplay possibilities, the GamePad, with its asymmetrical multiplayer opportunities, is the more interesting device.

Assymetrical gameplay, in practice, turned out to be significantly less interesting than motion-based and IR-based gameplay.



I describe myself as a little dose of toxic masculinity.

Wii U pad was horrifying
The joy con is a blessing



I also wouldn’t really call either a gimmick. A gimmick is something like “blast processing” or “New tropical blue colour.” Basically a novelty attribute with no substantial purpose other than generating interest: while Wii U’s Gamepad and the Joy Cons clearly have interface applications of substance - regardless of how you feel about them.



I describe myself as a little dose of toxic masculinity.

The Wii U gamepad is a genius idea that simply takes a lot of effort to see its benefits. Easily the better of the two, (possibly the best idea for a controller ever) but one that needs to be realized which takes time and money from developers. With this controller only one is needed, you don't need a pro controller, but even if you did the pro controller was like $50.

The joycons are wii motes that don't stay attached to my Switch, and a pro controller is a must. weird botton placement and small design means it's uncomfortable to use for one person, and a straight chore for two people. A pro controller is also $80, which SUCKS!



bigtakilla said:
The Wii U gamepad is a genius idea that simply takes a lot of effort to see its benefits. Easily the better of the two, (possibly the best idea for a controller ever) but one that needs to be realized which takes time and money from developers. With this controller only one is needed, you don't need a pro controller, but even if you did the pro controller was like $50.

The joycons are wii motes that don't stay attached to my Switch, and a pro controller is a must. weird botton placement and small design means it's uncomfortable to use for one person, and a straight chore for two people. A pro controller is also $80, which SUCKS!

I only have the Joy Cons, and I find the dual-joy con approach more comfortable than any other controller I've ever had. To be honest, I don't really like any kind of pro controllers.

To each their own, but I definitely will never need a pro controller, or use one if I had it.

 

Anyway, a lot of people are focusing on the Wii-like capabilities of the Joy Cons and ignoring their other major application: attaching them to the tablet in order to make it into a handheld. From what I have seen, the hybrid capabilities of the Switch carry a very strong appeal for potential consumers, especially with certain types of software.

If you're a Mario Kart fan, you'll quickly find that one gamepad is not nearly enough. This is where the Switch and its hybrid mode shines, you can have up to 12 people playing at once; whereas Mario Kart on Wii U there was a smaller limit, only one person had their own screen. Of course, there's online and single layer mode, but they feel more like practice/unlock extra stuff modes than the actual game... I also strongly feel that the hybridization (thanks in part to the joycon ability to hook to the side of the console) is a large part for Mario Kart 8 being such a huge driving factor for selling the Switch. For the most part the main reason they bought a Switch after the Zelda Breath of the Wild push, was so they could play Mario Kart with us at lunch hours; and given the sales figures of Mario Kart + Switch that have been going on since the launch of the title, I can't imagine my anecdote is anywhere near a unique story.



I describe myself as a little dose of toxic masculinity.