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Forums - Sony Discussion - Which developer should Sony acquire?

 

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Platinum Games - Bayonetta 7 10.14%
 
From Software - Dark Souls, Bloodborne 19 27.54%
 
Codemasters - Grid, Dirt 1 1.45%
 
Kojima Productions - Death Stranding 20 28.99%
 
DontNod - Vampyr 0 0%
 
Others 14 20.29%
 
Multiple developers 8 11.59%
 
Total:69
Mar1217 said:
GOWTLOZ said:

Platinum would be more successful on PlayStation.

... Ok. Now, why would they be more successful ? Give us justification cuz so far Platinum has been well alive and kick in with their deals with publishers such as SE and Nintendo.

Nier Automata literally saved Platinum from bankruptcy and guess which platform supported it most? Playstation 4 was its biggest platform for sales by good margin.

Bayonetta had a trash port to PS3 and the Xbox 360 version was better and it still sold more on PS3.

Metal Gear Rising sold more on PS3 than any other platform.

Its really down to the fact that PlayStation is the most popular platform for hack and slash genre fans, probably because it has historically had God of War and Devil May Cry as exclusives which cemented PS2 as the platform to go to for the genre and the fans have followed since to the PS3 and PS4 which also exclusively house God of War the best selling series in the genre.

I have no doubt Bayonett 3 will do better than Bayonetta 2 but not by much. Bayonetta 2 didn't fail because it was on Wii U, plenty of Wii U exclusives sold well. The Nintendo audience was on Wii U as evident by sales of exclusives. Still Bayonetta 2 didn't do well.

It didn't even sell well on Switch with its remaster where other Wii U ports were successful. Which leads me to think the audience still isn't there.

Intrinsic said:
GOWTLOZ said:

Most Sony studios do jack. London Studio makes nothing, Bend hasn't made a game since Golden Abyss and Days Gone is hardly blowing people's minds, Media Molecule hasn't madea  successful game since LittleBigPlanet 2. Polyphony releases one game per gen and that too with a caveat. I adore GT Sport but it has got so many blatant flaws with regards to content that has been easily exploited by the competition and journalists who go by the PR and hype and people who haven't already played it don't see it as a good game. Sony needs more developers.

So what are you really saying? That the existing teams should do more or that sony should close them down and get new studios?

Cause what I am telling you is that sony already has more studios that either nintendo or MS, even after MS new batch of aquisitions. Now if the games those studios make or don't make isn`t to your liking is a different matter. But you honestly will be making a better argument if you were saying sony should get more out of their studios.

On another note, as far as exclusive output this gen, even with them underutilising their studios, sony has still managed an exclusive output of around 3-4 exclusives every single year. No other company can make that claim. And their exclusives are all doing very very well. 

Again, MS is playing catch up. Nintendo is nintendo ad sony is doing just fine.

I think it will surprise you if you make a list of all the true exclusives SWWS has brought to market either directly (made and published by sony) or indirectly (made by third party published by sony). If you did that you would see how stupid this notion of yours is.

I don't think London Studio has the talent to do anything amazing. The rest could do more but they don't have the talent for that now and its not that easy to hire a competent team of developers to an existing studio and integrate them well when competent developers are likely in another studio.

Where did I point to my liking here? Its objective that Bend, Media Molecule and Polyphony Digital were slow as fuck releasing games this gen.

I also did say their exclusives are doing well NOW but the competition is going to stiffen next gen and they should be prepared for it.

You can't count on third party publishers to make exclusives. Nier Automata was a "PS4 console exclusive" paraded as a PS4 exclusive by many fans last year even though it was on PC. When it was successful Square Enix brought it to Xbox One. Its not even console exclusive now.

Yakuza was also paraded as a PS4 exclusive. But post success Sega ported it to PC as well. Its obvious that any franchise that shows signs of appealing to a decent sized audience from third parties goes multiplatform eventually. Persona 5 is the one that hasn't done it yet but it could happen.

Don't forget Tekken and Final Fantasy were PlayStation exclusives at some point as well. Then Xbox 360 happened. It got a decent sized audience. Bandai Namco and Square Enix made their PlayStation exclusive series go multiplatform. Sony needs its own suite of first party developers and exclusives which it can reliably sell its consoles.

AngryLittleAlchemist said:
GOWTLOZ said:

You are seeing the here and now, not the then and there. Microsoft's acquisitions will have products in a few years and Sony will have a massive force to deal. Obsidian has made some really fan loved RPGs and that itself will bring people to Microsoft products. Ninja Theory could make a phenomenal hack and slash game as DMC Devil May Cry had the combat depth sorted. Playground Games will still make phenomenal arcade racing games. Turn 10 makes pretty good simulation racers. Microsoft already has first and third person shooters in their bag as far as exclusives are concerned. They could get the PR on their sides pretty quickly with these releases.

Most Sony studios do jack. London Studio makes nothing, Bend hasn't made a game since Golden Abyss and Days Gone is hardly blowing people's minds, Media Molecule hasn't madea  successful game since LittleBigPlanet 2. Polyphony releases one game per gen and that too with a caveat. I adore GT Sport but it has got so many blatant flaws with regards to content that has been easily exploited by the competition and journalists who go by the PR and hype and people who haven't already played it don't see it as a good game. Sony needs more developers.

Platinum would be more successful on PlayStation.

During the Scalebound period of time, Platinum Games talked at great lengths about how they've wanted to make that game for a long time, and - more generally - how they've always wanted a series that they could cultivate and could call their own, that could be successful. In that respect, while you can talk about sales figures all you want, Nintendo is keeping a large portion of Platinum Games employed - and they're the ones that made Bayonetta into an icon, as well as owning the parts of Bayonetta 2 and 3, so I don't really see your point ... as it seems to be very flawed. 

Granted Platinum Games most successful title was Nier Automata, but I believe the IP is owned by Square and the big head Yoko Taro isn't part of Platinum Games. Of course Bayonetta is owned by Sega, but Bayonetta has also only seen one developer throughout it's entire franchise ... it's not Bayonetta without Platinum, it could very easily be Nier and Drakengard without Platinum Games. 

Not to mention i'm pretty sure that in addition to wanting to own their own IP, they also said they'd want it to be multiplatform. So Platinum staying multiplatform is best for now. 

But yes, when you just completely forget all of those things .... Platinum would be more successful on Playstation 4 .... during the Wii U era. Let's see what happens when Bayonetta 3 comes out. 

Read my reply to Mar1217 above.

IamAwsome said:

After E3, Microsoft received plenty of criticism for acquiring developers that at one point made multiplatform games. It's only fair that Sony gets the same amount of scrutiny. All four developers in the poll have released successful multiplatform games at one point or another.

Platinum seems to be content working under Nintendo right now (and they said they want to be more dependent..). I don't see Insomniac happening either because they want to own their own IP (hence why SO was on XB1). It also wouldn't surprise me if Sony made an offer at some point and got turned down. To seriously answer the question, Quantic Dream would be a wise acquisition right now.  I would say Supermassive Games if they weren't working with Bandai Namco right now. 

The scrutiny will last for a little while but these acquisitions will make products that will tangibly benefit Microsoft.

Platinum is making a Switch exclusive. Its not working under Nintendo per se. It could still be acquired though probably would have to finish Bayonetta 3.

SKMBlake said:
This is what I have to say to this thread:



"The competition looks pale in comparison"

Yeah, but no. Microsoft released a better Forza game that GT will ever be, and I don't even mention Nintendo which is killing it since last year with its exclusives, which are better rated for most of them, and sell very well.

Forza Horizon and GT are incomparable in direct measure. I love both games but Forza Horizon 4 is arcade racing at its best and GT Sport is simulation racing at its best.

Forza Motorsport 7 isn't nearly as good as GT Sport though its pretty good in its own right. Despite what reviews suggest.



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SKMBlake said:

Come on, Detroit is slightly above average. And Horizon may be good but isn't a masterpiece

You probably never play Detroit. So...

Let's be real one moment :

- God Of War

- The Last Of Us Remastered

- Horizon Zero Dawn

- Detroit Become Human (Best Game Ever)

- Marvel's Spider-Man

- Bloodborne

- Ratchet & Clank

- Uncharted 4

- Uncharted The Lost Legacy

- Persona 5

- WipEout Omega Collection

- MLB The Show

- The Last Guardian

- Yakuza 6

- Yakuza Kiwami

- Yakuza Kiwami 2

- Shadow of the Colossus

- Until Dawn

- inFamous Second Son

And 2019 with Death Stranding, Days Gone, The Last Of Us Part. II, Ghost Of Tsushima.

Nobody fights that.

Realest fact ever made.

And please man, between you and me... you probably don't have a PS4 right now.

Last edited by Keiji - on 25 November 2018

SKMBlake said:
CGI-Quality said:

-snip

 

I just don't see how someone can say now that other companies' exclusives are pale in comparison of Sony's, despite knowing how huge 2017 for Nintendo exclusives were (2 GOTY nominations, and 1 actually won, and helped the new console to sell PS4-level well), how it will certainly be for this year and 2019.

 

Yeah, Sony have good exclusives this generation, but that doesn't mean they are way better than any other company.

Well, what’s better/worse is usually up for interpretation. If strictly talking Xbox vs PlayStation, there is no question who has dominated (critically, commercially, and objectively). Throwing Nintendo in there puts them (Sony and Nintendo) on very competitive terms. Xbox just needs some revitalizing.



                                                                                                                                                           

Insomniac, Bluepoint, and Supermassive. Aquiring Kojima Productions and From Software would be some serious ownage to the competition. 



0331 Happiness is a belt-fed weapon

kojima's for sure.
Larian studios would also be great.



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Keiji said:

And please man, between you and me... you probably don't have a PS4 right now.

Between me and you, I probably don't have a PS4 but between you and me, I do. If you want me to be more specific, I won it over a Sony contest and got it during the middle of May this year. And don't get me wrong, I loved most of the games I played on, like God Of War, WipEout Omega Collection, Uncharted 4, Spider-Man, GT Sport. That's right, I only played PS4 exclusive games on my PS4 because I wasn't interested in multiplat games (got bored while playing The Witcher III and didn't ever bother to buy Red Dead 2).

For me, God Of War is the game of the year, and Spider-Man a close second. But sorry, Detroit was meh. Go somewhere and push buttons to decide which way you want the story to go ? That's not the type of game I like, or even play. I tried it, and looked very good, but it doesn't require any skill, you just have to make choices. And since how awful I was to choose good buttons to press while playing L.A. Noire remastered, I wasn't any better while playing Detroit. 



"Quagmire, are you the type of guy who takes 'no' for an answer ?"
"My lawyer doesn't allow me to answer that question"

PSN ID: skmblake | Feel free to add me

CGI-Quality said:
SKMBlake said:

I just don't see how someone can say now that other companies' exclusives are pale in comparison of Sony's, despite knowing how huge 2017 for Nintendo exclusives were (2 GOTY nominations, and 1 actually won, and helped the new console to sell PS4-level well), how it will certainly be for this year and 2019.

 

Yeah, Sony have good exclusives this generation, but that doesn't mean they are way better than any other company.

Well, what’s better/worse is usually up for interpretation. If strictly talking Xbox vs PlayStation, there is no question who has dominated (critically, commercially, and objectively). Throwing Nintendo in there puts them (Sony and Nintendo) on very competitive terms. Xbox just needs some revitalizing.

I'll disagree. Nintendo had two amazing games in 2017. They had nothing in 2016 and this year. Sony has been hitting it all three years. Their lineup has been far more consistently strong since the mid PS3 times and its still going. You can't just put 1 year in the middle as proof that Nintendo is competitive even just the past three years.



Intrinsic said:
AngryLittleAlchemist said:

Except Nintendo ... 

Also, if we're talking about games from studios Sony specifically owns, you don't get to include titles like Spider-Man, as Sony themselves don't even include it when addressing their worldwide studios. So I'm not sure why you changed the criteria mid-argument. 

When did i ever say we are talking specifically about games sony made and owns. We are talking about exclusives. And the bottom line is that when it comes to that not every game that is released is made by the publisher..... but they will publish it and that will usually mean it won't be on another platform. The very same way bayonetta is not made by nintendo but published by them.

It doesn't change the fact that sony has a lot of very well selling exclusives. And they do a lot to make that happen. And they are fine as far as that is concerned.

...

we're in a thread that's literally about Sony's acquisitions of studios 

I understood that your point was to highlight that Sony doesn't need to because they get 3-4 exclusives per year, but that's with the caveat that a lot of those titles are not from their world wide studios. You're arguing against Sony needing more studios, so you should at least mention that a lot of the exclusives are from 3rd parties, even if that does not change the bottom line of your point. 

Which by the way, I agree with you 100%. I just think that's an important thing to mention.



This is an interesting thing I've noticed occurring. Nintendo fans say that Nintendo should buy Panic Button out. Microsoft fans are saying that Skybox Labs (which I believe make small modifications to games, helped co-develop Age of Empires II HD) should be bought. Sony fans have been shouting for Blue Hole to be bought.

So this makes me wonder. Why do you guys want Blue Hole to be bought? Is it for more remasters? Do port/remake studios tend to evolve into their own game development studios? I'm genuinely curious



SKMBlake said:

But sorry, Detroit was meh. Go somewhere and push buttons to decide which way you want the story to go ? That's not the type of game I like, or even play.

The gameplay is more than that. It's like a caricature that you are doing here.