By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Fallout 76 Review Thread - Opencritic: 55, Metacritic 50

some of the bigger sites are getting their reviews in, every bit as bad as the smaller ones. expecting some more lenient scores from the likes of IGN and Polygon this week, but it's gonna struggle to even get up to 60.

could be the biggest AAA bomb of the generation



Around the Network

Holy shit, this could get ugly. But after reading most of the reviews that have come in so far, it seems well deserved.





Holy shit the PS4 version on Metacritic currently has 43... The site takes this to their front page, "shockingly bad reviews" 

 



andisart said:

Holy shit the PS4 version on Metacritic currently has 43... The site takes this to their front page, "shockingly bad reviews" 

 

Xbox version is at a whooping 65 though, and PC at a respectable 59. I think PC gamers are being screwed the worst because of the terrible optimization, Bethesda games are notorious for not letting you utilize the potential of your rig, we all remember the 3GB RAM limitation on Skyrim at launch, which was ridiculous even in 2011 (and subsequently patched by modders, of course). 

I hope they learn something from this, maybe all the big boys in RPG development needed/need a rude awakening.



Around the Network
Mummelmann said:
andisart said:

Holy shit the PS4 version on Metacritic currently has 43... The site takes this to their front page, "shockingly bad reviews" 

 

Xbox version is at a whooping 65 though, and PC at a respectable 59. I think PC gamers are being screwed the worst because of the terrible optimization, Bethesda games are notorious for not letting you utilize the potential of your rig, we all remember the 3GB RAM limitation on Skyrim at launch, which was ridiculous even in 2011 (and subsequently patched by modders, of course). 

I hope they learn something from this, maybe all the big boys in RPG development needed/need a rude awakening.

It was 2GB not 3.



FALLOUT 76 PATCH NOTES – NOVEMBER 19, 2018

Our latest patch for Fallout 76 brings additional performance and stability improvements and many bug fixes to the game. Read on for details about everything that’s coming to the game with today’s patch.

PATCH VERSION:

  • Xbox: 1.0.1.8
  • PS4: 1.0.1.9
  • PC: 1.0.1.14

GENERAL

  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.
  • Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

ART AND GRAPHICS

  • Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
  • Camera: The game camera now pans more smoothly when the player enters furniture.
  • Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.

ENEMIES

  • General: Fixed an issue in which some enemies could chase the player farther than intended.
  • Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.

C.A.M.P., WORKSHOPS, AND CRAFTING

  • Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
  • Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
  • Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.

QUESTS

  • Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.

PVP

  • Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
  • Respawn: Choosing the "Respawn" option after dying during PVP combat will now correctly clear any active hostile status toward other players.
  • Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
  • Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.

USER INTERFACE

  • Languages: Korean fonts will now be displayed correctly in game menus.
  • Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
  • Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
  • Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.
  • Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.


A warrior keeps death on the mind from the moment of their first breath to the moment of their last.



Ok but the Xbox rating only has 4 reviews atm, the PS4 has 7. And some Spanish website game the Xbox version 80%, thats how it sparked to 65%. I think the accumulated rating on Opencritic of 54 out of all reviews so far (15 counted) give an idea of where the rating is heading, mid 50s. I also hope Bethesda gets this wake up call. It's a shame because they have so much potential for genius games if they only polished them more, they already excell at world building and have amazing franchises.



dx11332sega said:
The reviews Lol this is too much I wonder if its worser than Mass effect Andromeda XD

Probably, Andromeda was an uninspired, graphicaly bland boring game, but it wasn't an absolute buggy mess on top of all that.



Reminds me when FFXIV launched. It took SE years to fix and relaunch it. Perhaps the game never got the level SE hoped it would.

Same with F76. It appears like the type of game that's fixable through future updates. How many people are willing to re-download 50GB+ with each major update? Who knows. But it's silly to buy a game with the hope it gets fixed in the future.

I just got back from returning my power armor edition. The helmet looked cool in videos but I couldn't justify the $175.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)