Darashiva said:
Uncharted 2. |
This was correct.
Darashiva said:
Uncharted 2. |
This was correct.
22 |
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The 'Uncharted' series was one of the best things to come out of the 7th Generation and some might say it really was the best period. Maybe I am part of that "some". 'Uncharted 2' was the epitome where everything seemed to have fallen right into place and the game was polished as smooth as possible.
The series is undoubtedly inspired by adventure movies and games like Indiana Jones and the original Tomb Raider series respectively, but does enough to be unique in it's own right. And that's a good thing. In the second game, protagonist Nathan Drake follows in the footsteps of Venetian renaissance explorer Marco Polo and tries to find the mystical city of "Shambala", said to contain countless riches, among which a precious stone. The quest takes Drake through a variety of locales from Istanbul to Borneo to Nepal, all gorgeously portrayed.
After having played the first game, which was already impressive, the second game really took it all the way and made the first game look outdated pretty much immediately. Not in a bad way, mind, the first game remains wonderful, but I was blown away by every minute of the second game and each level remains memorable like a true classic should be.
#21: If you try to ride up the cliff and go out-of-bounds, you'll get blasted back into the arena.
#25 | StarCraft/Brood War |
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guessed by | The_Liquid_Laser |
platform | Windows |
release year | 1998 |
developer/publisher | Blizzard Entertainment |
genre | real-time strategy |
links | Wikipedia, Brood War |
last year | #25 |
Starcraft is in my opinion the real-time strategy refined. There were games leading to it, namely Dune 2, Command and Conquer and Warcraft, but Starcraft took the ingredients and made an incredible game out of it. Starcraft dominated my LAN-parties for years. We refined our strategies, fought in teams, conquered new maps. It was incredible. This makes it also my most beloved multiplayer game. It was just something else, gathering eight people in a flat, putting each in front of a computer screen and then fighting in two teams. Sometimes screaming stuff through the rooms if things got exciting.
The single player was fun too and sold me on the concept. It carefully guided you through the factions and you learned everythign there was to learn. But the real heart was in the multiplayer.
Brood War was an excellent extension, which is why I name it together with the base game. You should get them both together these days. The game also included a map editor, which lead to crazy user-created maps. You could actually put scenario triggers onto the map, so it was possible to build your own campaign.
https://www.youtube.com/watch?v=-00uQzXyujI
#24 | Supaplex |
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guessed by | OTBWY |
platform | DOS |
release year | 1991 |
developer/publisher | Think!Ware Development/Digital Integration |
genre | puzzle |
links | Wikipedia, game website |
Supaplex is one great game I played to death. In the basis it is a boulderdash clone, although it added some stuff. It had really great level design, which made you try out and think until you found the solution. The gameplay is easy: you control murphy (the red thing) through the level, eating the infotron (the colorful atom model like looking thingy) and if you hit the number needed go to the exit. Obviously it is not always as easy, as puzzlers have it you must find the correct solution.
The game is freeware for years and you can download it from the website of the creator. There are also diverse clones and ports, including the port for Mac OS called Infotron and a Windows port called Megaplex.
https://www.youtube.com/watch?v=_11GaFZXdEA&list=PLMkR04vgBSDUPQ6WasmiyyEFrKcWleruI
#23 | The Legend of Zelda: Majora's Mask |
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guessed by | Landale_Star |
platform | 3DS |
release year | 2000 |
developer/publisher | Nintendo |
genre | action adventure |
links | Wikipedia |
last year | #18 |
Majora's Mask feels different than other Zelda games. It has most of the usual Zelda-mechanics, but it employs a somewhat darker but also quirky style. The story is different to most Zelda games. Link gets to Termina, a land which is in the process of getting destroyed by the falling moon. Link has three days to void that from happening. The Ocarina of time helps him turn back time to achieve that feat.
I never played the original, but first the remaster on the 3DS. And it is just lovely, despite the age. I think it stands it's own against more prominent Zelda titles.
https://www.youtube.com/watch?v=Hj6cXziHpjQ
So, catched up a bit on the game descriptions. Now we need more games to guess.
#22
a) Gameplay switches between real-time strategy building up your bases and turn-based fights.
b) The real-time part presents you with the earth in globe view, with the possibility to rotate and zoom.
c) Recruit your soldiers from all over the world.
d) This game had destructible environments and multilayered 3D levels at a time in which that was not usual.
Guessed by Darashiva: UFO: Enemy Unknown
#21
a) This entry of the long going series actually sold the most.
b) It's - as you could guess with me - a turn-based strategy game with RPG elements.
#20
a) This was a surprising revival of a series that was dormant for 20 years.
#19
a) The same series as #21, this was a direct sequel of an earlier entry on a new console generation.
#18
a) This mixed one of the oldest RPG-series with the gameplay of a very popular game, which allowed forming the game world in nearly unlimited ways.
Mnementh said: So, catched up a bit on the game descriptions. Now we need more games to guess. #22 #21 #20 #19 #18 |
22: UFO: Enemy Unknown?
Darashiva said:
22: UFO: Enemy Unknown? |
Yes, that's right.
S.Peelman said:
A Link to the Past |
Correct!
#47 Shadow of the Colossus
Shadow of the Colossus is kind of short. It’s only a ten to fifteen-hour adventure in which you fight bosses. It’s a boss fight simulator. But those bosses are all damned good. And there’s something to be said for a game that cuts right to the chase. Too many games these days are full of unneeded padding. If we had to actually fight smaller enemies in this game, then it would have watered down the main part of the game. The story is barebones, but kind of sad. You’re driving these bosses to extinction, and the game lets you know about it everytime you kill one.
#46 The Legend of Zelda a Link to the Past
I’m a bit of a stickler when it comes to my traditional Zelda games. I demand that there be 8 dungeons. I demand that there be tons of hidden secrets everywhere. As far as top-down Zeldas go there’s only three games satisfy my demands. They are A Link Between Worlds, A Link to the Past, and the OG Zelda. A Link Between Worlds is derivative of A Link to the Past. And OG Zelda kinda sorta hasn’t aged very well. So, this game makes the list for being the best 2D Zelda.
#45 Sonic Mania Plus
Sonic Mania is great for so many reasons. First off, because it finally gave us a good Sonic game after so many mediocre disappointments. Secondly because it gives us a boss fight at the end of every level. And every boss just throws you for a loop, with originality. Thirdly, there are multiple paths to take depending on what character you are. Finally, the new Plus version of the game has a mode that lets you switch between two characters on the fly, allowing you to explore even more of each level in a single playthrough. Oh, and the Chaos Emerald Mini game is not only legitimately fun, but it could be its own racing game. Collecting rings to get more time, and collecting blue orbs to speed up, plus having to jump over gaps, and use that weird turning? So, much fun!