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Forums - Gaming Discussion - The 9th Annual Greatest Games Event - Discussion Thread

The_Liquid_Laser said:
Veknoid_Outcast said:

Right!

That's right!

Psychonauts and Tomb Raider are right!

For #25, this monarch has experienced some highs and lows--or hys and los perhaps.

25.  A Link Between Worlds?

Yup! :)



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Time for hints!

#50 A Terrible Fate

#49 Beethoven can't sleep so he makes this.

#48 Mankind is extinct. A cat remembers our legacy.



Fallen behind bit the last few days, so time to do some catching up by talking about the previous three games on my list.

#24
Super Mario Bros. 3
(Change YoY: No change)

Super Mario Bros. 3 is in my opinion the best game on the NES. It's one of the games I still remember spending countless hours playing as a kid, as the NES was the first console I ever had and this is still the system's overall best game as far as I'm concerned. This is a rare example of a game for which I really can't think of any way to improve it. The gameplay is absolutely perfect, the imagination at play in the game's various worlds is wonderful and made discovering new things about it a joy as a kid. It's a near-perfect platformer, and in some ways Nintendo still hasn't matched it with their later Mario games.

#23
Kingdom Hearts 2
(Change YoY: No change)

Kingdom Hearts is still a really weird series when you start to think about it. In no way should a cross between Disney and Final Fantasy work, but somehow it still does. I became a fan of the series with the first game, but the best game in the series is still (or at least until January) Kingdom Hearts 2. It improved on the first game in every aspect, especially in terms of gameplay as the combat has been massively improved, making everything much more fluid and fun. 

Of course, when it comes down to it, Kingdom Hearts is a really, really stupid series, but that's kinda part of its charm. The story is silly, the writing often clumsy, and yet I can't help but love these games often because of how stupid they are. Perhaps because no matter how silly or stupid these games get, they always feel so genuine in everything they do. Simply put, no other game series feels quite like Kingdom Hearts.

#22
Shin Megami Tensei: Persona 4
(Change YoY: -1)

This is the game that introduced me to the Persona games. I had been aware of them before, but I didn't play any of them until Persona 4, and it immediately became one of my favourite games ever. Where the game really shines is its story and characters. The gameplay is fun and overall well designed, but its the narrative side that really makes this such an amazing game. The murder mystery storyline has some genuinely surprising twists and each of the main characters are some of the most well-written and relatable in any video game.

In fact, the main draw of the game for me were often the relationships between the main characters. The one real weakness of Persona 4 were the dungeons you need to explore in the TV world. There just wan't anything all that interesting happening in them outside of the moments were the characters' stories came into play. The dungeons themselves were just a series of random encounters that lasted for way too long because the dungeons themselves were often way too lengthy. However, besides that one issue, this is an excellent game.



Cerebralbore101 said:
Time for hints!

#50 A Terrible Fate

#49 Beethoven can't sleep so he makes this.

#48 Mankind is extinct. A cat remembers our legacy.

#50 obviously is Majoras Mask.

No idea about the rest.

 

And I've fallen behind, sorry, I catch up soon.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

#22: "I did not tell half of what I saw, for I knew I would not be believed" - Marco Polo
Hint 2: I didn’t believe it when I saw gameplay of the hotel in Nepal that gets blown up by a helicopter and the whole thing collapses with you in it!



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S.Peelman said:
#22: "I did not tell half of what I saw, for I knew I would not be believed" - Marco Polo
Hint 2: I didn’t believe it when I saw gameplay of the hotel in Nepal that gets blown up by a helicopter and the whole thing collapses with you in it!

Uncharted 2.

Still not a single guess for these two. Are they really that difficult? Well, here's one more hint for both.

#21:The supposed End of the World is a literal stone wall so high it's almost impossible to scale. A JRPG first released on the Sega Saturn before making its way onto the PlayStation a few years later. The main characters of the game are named Justin and Feena. Featured some rather poor voice acting, which to be fair was to be expected from games of this era. Originally released in 1997 on the Saturn, then in 1999 on the PlayStation. 

#20: The Core and the Arm. This RTS game got a sequel a few years later that changed the setting from futuristic sci-fi to medieval fantasy. Supreme Commander is a spiritual sequel to this game. Developed by Cavedog Entertainment.



Darashiva said:

Still not a single guess for these two. Are they really that difficult? Well, here's one more hint for both.

#21:The supposed End of the World is a literal stone wall so high it's almost impossible to scale. A JRPG first released on the Sega Saturn before making its way onto the PlayStation a few years later. The main characters of the game are named Justin and Feena. Featured some rather poor voice acting, which to be fair was to be expected from games of this era. Originally released in 1997 on the Saturn, then in 1999 on the PlayStation. 

#20: The Core and the Arm. This RTS game got a sequel a few years later that changed the setting from futuristic sci-fi to medieval fantasy. Supreme Commander is a spiritual sequel to this game. Developed by Cavedog Entertainment.

#21: A JRPG for a SEGA system and around that time ... might be Grandia. Haven't played it, only seen a friend playing it.

#20: Cavedog made Total Annihilation, didn't they? I think I played it at a LAN-party once. A friend was big fan of it, he gave himself the online nick Cavedog.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Mnementh said:
Darashiva said:

Still not a single guess for these two. Are they really that difficult? Well, here's one more hint for both.

#21:The supposed End of the World is a literal stone wall so high it's almost impossible to scale. A JRPG first released on the Sega Saturn before making its way onto the PlayStation a few years later. The main characters of the game are named Justin and Feena. Featured some rather poor voice acting, which to be fair was to be expected from games of this era. Originally released in 1997 on the Saturn, then in 1999 on the PlayStation. 

#20: The Core and the Arm. This RTS game got a sequel a few years later that changed the setting from futuristic sci-fi to medieval fantasy. Supreme Commander is a spiritual sequel to this game. Developed by Cavedog Entertainment.

#21: A JRPG for a SEGA system and around that time ... might be Grandia. Haven't played it, only seen a friend playing it.

#20: Cavedog made Total Annihilation, didn't they? I think I played it at a LAN-party once. A friend was big fan of it, he gave himself the online nick Cavedog.

Yes, correct on both Grandia and Total Annihilation.



#50 The Legend of Zelda Majora's Mask (Guessed by Mnementh)

 

Majora’s Mask is a game that takes place in a single town, and four locations not too far outside of said single town. You’d be forgiven for thinking this was a small ten-hour long game, based on the above description. But where the game gets deep is the time traveling system. As Link you can time travel back to the start of the three-day period. You live through the same three days in the game repeatedly. All the NPCs have a routine that they follow. Most of them can be found doing different things at different times of the day. Or doing different things on different days. You must take advantage of this in order to solve the NPCs’ problems, and collect your traditional Zelda-style upgrades. Why are there only three days to this game you ask? Because the moon is falling from the sky and the world ends in three days. It’s up to Link to awaken four giants hiding in four traditional Zelda dungeons… so they can catch the moon. And how does he do it, aside from the time traveling aspect? By putting on creepy masks and transforming into three of the races that inhabit the land. Each race transformation feels like playing new character. Majora’s Mask was an original game that brought fresh ideas to the Zelda universe. Ideas that were promptly forgotten, by Nintendo’s development team. Because of that it has become a classic. A game that was never bested because in a way it was alone in what it was trying to do.

 

#49 Castlevania Symphony of the Night

Castlevania was a pretty good series before this game came out, but SotN is the game that made the series amazing. All it really did was take the formula from Super Metroid and apply it to Castlevania. But that’s what made the game so good. It took the stale left to right scrolling gameplay and threw it for a loop. Suddenly players were free to explore. And exploration is an element you’ll find in almost every game on this list. Sure, there are better Metroidvanias out there, but this is the one that coined the term.

 

#48 Splatoon 2

What I love about the Splatoon series is how it defines the lines of battle so easily. In other FPS or TPS games you are bound to get shot from behind at any moment. That’s because players spawn, walk, and run behind each other in a meaningless chaos. There are no lines of battle in those games. Everyone is everywhere at all times. But in Splatoon games the battle-line is defined by different colors of ink. Each team has its own ink color. You can transform into a squid and swim in your own ink color, but you can barely walk over enemy ink. So, if you want to advance you are forced to repaint the map in your own color. And if an enemy is trying to do the same, in the same general area, then your paint will cancel each other’s out, forcing one of you to take the other one out. When you swim in your own ink, you are harder to detect, but can’t fire a weapon. Swimming in your own ink also refills your ammo meter. You can swim up walls, and ceilings provided they are painted with your team’s color. This adds whole new levels of strategic play to what would otherwise be a boring FPS ordeal. Finally, the Splatoon games are updated frequently for free, with new weapons, killstreak bonuses, levels, and gear. These updates also tend to rebalance the game, so Splatoon has rarely been a broken unfair game series. The inklings, and their world are pretty darn interesting to boot.

 

Hints...

 

#47 Giant Genocide Shadow Edition

#46 A world we originally saw on SNES and then revisited on 3DS. This is the original game. 

#45 When you have to get to the insane asylum as quickly as possible. 

Last edited by Cerebralbore101 - on 10 December 2018

Cerebralbore101 said: 

#46 A world we originally saw on SNES and then revisited on 3DS. This is the original game. 

 

A Link to the Past