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Forums - Microsoft Discussion - Inside Xbox @ X018 thread. November 10th, 1pm PT, 4pm ET, 9pm GMT

Runa216 said:
Nautilus said:
That was a weak show

4/10

I wouldn't even give it that. Crackdown looks terrible and the rest was all gamepass stuff and expansions for games I don't have or don't like. 

2/10 and I'm only being that generous because the crowd was inexplicably excited, even when No Man's Sea was discussed. 

Kingdom Hearts 3 part was the best of the show.
Because of that new trailer (or expanded trailer) Id give it like a 4/10 too.



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Snoopy said:
Errorist76 said:

The biggest problem MS will have at the start of next gen is PS5 most likely having backwards compatibility. Unless Sony don’t screw this up, I doubt MS will have a chance of getting close worldwide. They might have a chance to lead in their home market, but it’ll be nowhere close to how it was in 360 times.

Console sells don't matter but software sells does. In fact, Phil Spencer said in a theoretical situation if they can sell fewer consoles, but more software will be ideal. If you buy a ps5 and buy 1 game a year or throw it in the closet it does Sony no good.

But we know thats not how the correlation is currently true though. The numbers of owned games is significantly higher this gen than last...  now if you had said Gamepass/PC means that console sales dont matter as much to MS, I would give you that, but overall in Sony's case they are selling much more hardware and selling much more software. So the argument is pretty mute this gen. Perhaps it won't be the case next gen if MS sort out the MS PC Store as currently it's shite.



Making an indie game : Dead of Day!

Snoopy said:
Errorist76 said:

The biggest problem MS will have at the start of next gen is PS5 most likely having backwards compatibility. Unless Sony don’t screw this up, I doubt MS will have a chance of getting close worldwide. They might have a chance to lead in their home market, but it’ll be nowhere close to how it was in 360 times.

Console sells don't matter but software sells does. In fact, Phil Spencer said in a theoretical situation if they can sell fewer consoles, but more software will be ideal. If you buy a ps5 and buy 1 game a year or throw it in the closet it does Sony no good.

This makes sense, since MS is obviously selling their consoles at a loss. Again, software sales this gen pretty much match the console sales, so I don’t get your point why it should be different next gen, especially since MS seems to be pushing for Gamepass now.



celador said:
yeah show was poor, not much to be excited about. i think this gen is largely over for exclusives. i expect every new studio to be going to the next xbox immediately, preparing for as strong a first year as possible when it launches holiday 2020.

obsidian aren't the studio they were ten years ago when they made New Vegas, but with a good budget they could be a great addition. will be interesting to see what kind of games they make. the type of games they have made recently review well but they aren't system sellers. hopefully they will make something more like NV, a full open world rpg. InXile I don't know much about, so can't say how big an addition they are.

They made 2 games resently.

Torment: Tides of Numenera (im a huge planescape torment fan, a game in the series was hype for me, but it didnt live up to the 1st game)
Wasteland 2.... was okay, but really buggy. I didnt play it more than like... 5hours? or so before I uninstalled it (its 80 metacritic and overrated imo).

They "can" make good games, and hopefully with MS backing them, they can take more time to make sure the polish is on point, and that their future games are up to the quality they need to be.


Obsidian is a amasing company, the histroy they have alone.
Thats def. the better of the two buys.

Pillars of Eternity 1 + 2 are amasing imo.
So we know that obsidian can make great games still. My faith in them is much higher than in InXile.

Last edited by JRPGfan - on 10 November 2018

Runa216 said:
Snoopy said:

Yet NPD just showed the top 10 games for ps4 and only one exclusive. PS4 owners buy the same games as Xbox 95% of the time. Sony was selling well for the first three years and they had only one game that sold over 3 million at that time.

You really wanna do the numbers game, bro? PS4 exclusives have been regularly selling better than Xbox One exclusives by a WIDE margin, have been getting consistently better reviews, and there are a whole lot more of them. 

I have, on multiple times when I was bored, compared sales and score data for the exclusives and the PS4 wins in literally every category by a wide margin and that margin is growing wider. This year alone Spider-Man and God of War have sold around 5 million each (4.95 for God of War and counting, 4.24 for Spider-Man and still early in its run, will it 5 million easily), and the HIGHEST selling Xbox One Exclusive according to this very site is Halo 5 with 4.88 million. 

5 million people out of 90 million ps4 users isn't really proving your point. The two games you brought up came at the end of the generation. How did ps4 sell well before these games? You really think 60 million ps4 owners bought ps4 for uncharted 4, a game that isn't even in the top 10 NPD for PS4? 

PS4 succeeded mainly because it was cheaper and therefore adopted right away. And most people buy the system where their friends are at. That is why Sony is stubborn about crossplay because it is a huge selling point for ps4.

A quality game is someone's opinion. I like multiplayer games that's why I play xbox more. I can finish most ps4 games in a week and there are only 5 ps4 exclusives I like. I play everything else on Xbox one x since it plays majority the games that both PlayStation and Xbox players play, except much better in every way.



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Runa216 said:
Nautilus said:
That was a weak show

4/10

I wouldn't even give it that. Crackdown looks terrible and the rest was all gamepass stuff and expansions for games I don't have or don't like. 

2/10 and I'm only being that generous because the crowd was inexplicably excited, even when No Man's Sea was discussed. 

Oh, my score was that high just because I really liked the KH III and DMC part of the show, and the studio announcements were also nice.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Errorist76 said:
Snoopy said:

Console sells don't matter but software sells does. In fact, Phil Spencer said in a theoretical situation if they can sell fewer consoles, but more software will be ideal. If you buy a ps5 and buy 1 game a year or throw it in the closet it does Sony no good.

This makes sense, since MS is obviously selling their consoles at a loss. Again, software sales this gen pretty much match the console sales, so I don’t get your point why it should be different next gen, especially since MS seems to be pushing for Gamepass now.

If Microsoft were dominating in EU (not u.k.) instead of North America their software attach ratio will be way less. North America is the biggest consumer when it comes to video games for consoles. That's why you even see Japanese developers catering to the west (ffxv) Microsoft dominates Mexico, but they don't buy nearly as much video games.



Considering the fact that Obsidian and InXile have tons of OG Fallout members, and both are known for fallout-esq games (Wasteland and Fallout New Vegas), I wouldn't be surprised if Microsoft tried to make the Wasteland IP into the next Fallout with some kind of collab between the studio members.



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@Snoopy:

PS4's Exclusive Sales with 2 Million or More:

10.12 - Uncharted 4: A Thief's End
6.49 - The Last of Us Remastered
5.56 - Uncharted: The Nathan Drake Collection
5.28 - Horizon: Zero Dawn
4.95 - God of War
4.24 - Marvel's Spider-Man
3.47 - Gran Turismo Sport
3.02 - Killzone: Shadow Fall
3.00 - Bloodborne
2.95 - inFamous: Second Son
2.37 - Driveclub
2.28 - Ratchet & Clank
2.11 - Uncharted: The Lost Legacy

Xbox One's Exclusive Sales with 2 Million or More:

4.88 - Halo 5: Guardians
3.85 - Forza Horizon 3
3.61 - Gears of War: Ultimate
3.44 - Halo: The Master Chief Collection
3.36 - Gears of War 4
3.10 - TitanFall
2.40 - Forza Motorsport 5
2.02 - Forza Motorsport 6

What can we gather from this?

1 - Sony has more exclusives that sold more than 2 million by a wide margin.
2 - Sony has more variety in franchises (Xbox's is almost exclusively halo, gears, forza)
3 - Sony actually embraces new IP (The Last of us, sort of, Horizon Zero Dawn, Bloodborne, DriveClub vs TitanFall which went multiplatform)
4 - None of the Xbox Games came out this year or last. 4 PS4 games came out this year or last (Horizon Zero Dawn, Uncharted The Lost Legacy, God of War, Spider-Man)
5 - Though not on this list there are plenty more over the 1 million sales mark on Ps4 (but after a certain point it gets tedious to keep writing them down).

My point is, don't try to whip your numbers out by being highly specified just to massage the data to make it look like however you want it to look like. Saying "NPD says that, per the ratio of games to consoles, Xbox Exclusives sell more" is like saying "at my house and according to my parents, I'm the smartest person in the world". Adding qualifiers to your data CAN be fun, but it can also paint reality in a light that isn't real.

So I return back to my point - and a point this Xbox presentation sadly amplified: what faith does Microsoft have at this point? They haven't been releasing critically acclaimed games outside of forza, and even with your qualifiers they're not selling as well as PS4 counterparts, either. I mean, let's compare two games:

Uncharted: The Nathan Drake Collection sold 5.56 million copies vs Halo: The Master Chief Collection sold 3.44 million copies. Both were compilation bundles made up of last gen's most loved and successful franchises. Both were bundled in with consoles, both had multiple remasters. Yet, Halo had 4 games WITH multiplayer and Uncharted had 3 games with the multiplayer modes removed. Halo was, before this gen, the better selling of the two franchises. And yet, despite all those handicaps and such, Halo still sold less by more than 2 million.

Let's look at another comparison. Gears of War Ultimate's 3.61 million vs The Last of Us Remastered's 6.49 million. Almost 3 million difference, yet Gears of War Ultimate was a remaster with a lot of improvements from years ago vs The Last of Us Remastered was a barely upscaled version of a game that only came out the prior year. This shows the huge difference between how each console has gone; Sony has GAINED traction and has been impressing people more and more while Xbox has been losing ground and losing steam every day.

So I repeat: What gives any of you faith in Xbox? They're buying up companies, sure, but look what they did to Rare. When was the last time they released a critically acclaimed, bestselling game that was an exclusive? when was the last time they released a new IP that was actually good? When was the last time they gave us a game that got people talking about how surprisingly GOOD it was? It's been a while, hasn't it?

I used to think the second half of last gen was kinda held off so they could get a head start on this generation (which was why I got an Xbox One in the first place), but as it turns out they had even less to show this generation and this presentation really clinched it for me. There was literally nothing in that presentation that made me want to dust off my Xbox and play it again; the best stuff in the presentation just made me remember how awesome my Ps4 is. IT made me want to play Red Dead Redemption. It made me excited for Kingdom Hearts. It reminded me how great Final Fantasy was.

So again, what reason does anyone have to play Xbox or buy new Xboxes? (Aside from folks who care more about the graphics capabilities of the Xbox one X vs the Exclusives and unique gaming experiences on PS4)



My Console Library:

PS5, Switch

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II, Rock Band 4

AngryLittleAlchemist said:
Considering the fact that Obsidian and InXile have tons of OG Fallout members, and both are known for fallout-esq games (Wasteland and Fallout New Vegas), I wouldn't be surprised if Microsoft tried to make the Wasteland IP into the next Fallout with some kind of collab between the studio members.

That would be a mistake imo..... Wasteland 2 was a huge letdown to me (And a buggy mess ontop).
 Torment + Pillars of Eternity would be much better to back by MS.

Like if you own the planescape torment IP,..... you HAVE to make a new game in the series, you have too!
Also Pillars of Eternity is pretty darn good as is, just do more of that.