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Forums - Sales Discussion - Japan Sales Week 40 Media Create/Famitsu/Dengeki - October 1-7, 2018

jonathanalis said:
Switch really dropping the ball.

I think you need to elaborate here, it's by far the best selling console in the country and it's up compared to last year?

Not sure what you were expecting SMP to do to hardware?



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Good start for Mario Party, though most of its sales will come from the long legs it will surely have.

PS4 sales are tragique 
What is that "Pleasure Grove" game, the name surely sounds interesting...


PwerlvlAmy said:
Good Switch numbers. Really ouch PS4 numbers. I feel sad to see Astro Bot so far down in the chart. Astro Bot deserves more love :(

How is PSVR doing in Japan?



Kai_Mao said:
PwerlvlAmy said:
Good Switch numbers. Really ouch PS4 numbers. I feel sad to see Astro Bot so far down in the chart. Astro Bot deserves more love :(

How is PSVR doing in Japan?

I dont think we have ever gotten any concrete numbers for PS VR in Japan but it recently passed 3 million globally so if we assume Japan makes up a similar % for both PS4 & VR than it would be roughly ~250k.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Train wreck said:

By this point in the Switch's lifecycle, I would expect a significant disparity between it and the PS4 when it comes to third party titles releasing on the same day (especially those that favor the Switch audience) but 3rd party Switch titles are receiving the Vita sales treatment...which isn't good (from the publishers perspective).

Anybody who has payed attention to Japanese sales for the last few years knows that it takes awhile for 3rd party sales to transition from 1 platform to the next.

The exact same thing happened with Vita & PS4, for the first year or two PSP & PS3 versions were selling just as much or better.

Big difference though is that PS4 had terrible HW sales and install base, so of course the games on 10m PS3 and 5m Vita sold more than PS4. The Switch on the other hand nearly equals PS4 install base.



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Farsala said:
zorg1000 said:

Anybody who has payed attention to Japanese sales for the last few years knows that it takes awhile for 3rd party sales to transition from 1 platform to the next.

The exact same thing happened with Vita & PS4, for the first year or two PSP & PS3 versions were selling just as much or better.

Big difference though is that PS4 had terrible HW sales and install base, so of course the games on 10m PS3 and 5m Vita sold more than PS4. The Switch on the other hand nearly equals PS4 install base.

Well I doubt the active userbase for PS3 was anywhere close to 10m in 2014/2015 but yes that is something that needs to be taken into account, however I believe my point still stands that multiplatform/cross-gen sales take a while to transition in Japan.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Farsala said:

Big difference though is that PS4 had terrible HW sales and install base, so of course the games on 10m PS3 and 5m Vita sold more than PS4. The Switch on the other hand nearly equals PS4 install base.

Well I doubt the active userbase for PS3 was anywhere close to 10m in 2014/2015 but yes that is something that needs to be taken into account, however I believe my point still stands that multiplatform/cross-gen sales take a while to transition in Japan.

Talking about active userbase only reinforces the point that Switch games should outsell PS4 games ;). Of course multiplatforms will take a long time to transition and will possibly never transition. Even in the US when Wii/360 had a massive userbase advantage over PS3, many japanese games sold better on PS3. Userbase and demographics are just too different for PS4 and Switch, it is unlikely that the demographics will change without a big push from either publishers or manufacturers. For example we saw a positive climb with the 360 and pandering to the japanese audience but then a grand collapse when they did the opposite with the XB1.



Honestly, the only good news in this chart this week is Super Mario Party, that debuted with good numbers.Other than that, sales have been either mediocre or outright bad,

Dissapointed with Megaman 11 sales.Really hopping that it will compensate with the digital sales, or that it has sold better in the west.PS4 sales are just simply bad.I know its winding down, but hopefully it picks up a bit next week.Switch sales are decent, but dissapointing given the releases it had this week.I expected something close to 60k if Im being completely honest.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Farsala said:
zorg1000 said:

Well I doubt the active userbase for PS3 was anywhere close to 10m in 2014/2015 but yes that is something that needs to be taken into account, however I believe my point still stands that multiplatform/cross-gen sales take a while to transition in Japan.

Talking about active userbase only reinforces the point that Switch games should outsell PS4 games ;). Of course multiplatforms will take a long time to transition and will possibly never transition. Even in the US when Wii/360 had a massive userbase advantage over PS3, many japanese games sold better on PS3. Userbase and demographics are just too different for PS4 and Switch, it is unlikely that the demographics will change without a big push from either publishers or manufacturers. For example we saw a positive climb with the 360 and pandering to the japanese audience but then a grand collapse when they did the opposite with the XB1.

Not really, my point was simply that in 2014/2015 it wasnt really a 10m vs 1-2m situation like you alluded to.

You're right that the demographics may never move over to Switch but all I'm saying is that it has been a trend that sales of multiplatform titles take awhile to move to newer systems.

For the first couple years of Vita, many mulitplat titles sold as much or more on PSP/PS3.

For the first couple years of PS4, many multiplat titles sold as much or more on PS3/Vita.

So far for NSW, many multiplat titles have sold as much or more on Vita/PS4.

For the first couple years of PS5, many multiplat titles will likely sell as much or more on PS4/NSW.

 

That was my whole point when responding to the person who said, "By this point in the Switch's lifecycle, I would expect a significant disparity between it and the PS4 when it comes to third party titles releasing on the same day".



When the herd loses its way, the shepard must kill the bull that leads them astray.

Farsala said:
zorg1000 said:

Well I doubt the active userbase for PS3 was anywhere close to 10m in 2014/2015 but yes that is something that needs to be taken into account, however I believe my point still stands that multiplatform/cross-gen sales take a while to transition in Japan.

Talking about active userbase only reinforces the point that Switch games should outsell PS4 games ;). Of course multiplatforms will take a long time to transition and will possibly never transition. Even in the US when Wii/360 had a massive userbase advantage over PS3, many japanese games sold better on PS3. Userbase and demographics are just too different for PS4 and Switch, it is unlikely that the demographics will change without a big push from either publishers or manufacturers. For example we saw a positive climb with the 360 and pandering to the japanese audience but then a grand collapse when they did the opposite with the XB1.

360 uservase advantage in Japan? Lol