Forums - Gaming Discussion - No Man's Sky NEXT Trailer And Info

I liked the game anyway but its nice to see a big update like this.



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I'll get it either for €5 or free with ps plus. Good to see continued support. Hopefully they keep improving.



Considering I hate PVP this is the absolute last thing I care about on the list of things NMS f'ed up. Congrats, they got the multiplayer, the part of the game that we pretty much expected to not be there in the first place. They literally said, "you aren't going to find other people, but you can if you really really want to."

Now how about adding all the stuff we actually wanted when they described NMS. So we can turn it into something other than a grinding simulator.



DarkD said:
Considering I hate PVP this is the absolute last thing I care about on the list of things NMS f'ed up. Congrats, they got the multiplayer, the part of the game that we pretty much expected to not be there in the first place. They literally said, "you aren't going to find other people, but you can if you really really want to."

Now how about adding all the stuff we actually wanted when they described NMS. So we can turn it into something other than a grinding simulator.

I'll list some of the things they added that weren't ever promised:

1: Multiplayer was something Sean said could be added in the future 'but right now we're concentrating on singleplayer'. (Now added as Sean said.)
2: Base building (much improved in NEXT with no limit on where they can be built)
3: Base building quests
4: Farming
5: 3 vehicles
6: Owning your own freighter
7: Owning up to 6 ships (with added class systems, including exotics)
8: The Atlas Path with tasks to complete
9: 30 hour story campaign
10: There are many other minor things they changed and added that were never promised but that would make the list far too long.

Now, list the things they promised that weren't in the game at launch.



 

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Perhaps now is a good time to watch these videos back to back just so we can all appreciate the journey undertaken by Hello Games:

Foundation: https://www.youtube.com/watch?v=hI9PvjJJijY
Pathfinder: https://www.youtube.com/watch?v=ZDNtbosTCvo
Atlas Rises: https://www.youtube.com/watch?v=5328iuzHw-w
NEXT: https://www.youtube.com/watch?v=h3HphgSn0o4

And still more to come ...



 

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Still not going to grab it. Those updates should have been there since day/week 1 of release. The game teased so much and flaunted content around that never came until now. I don't see why I should even begin to appreciate a dev team that lied and showed themselves off, for much of nothing.



                                       

Chazore said:
Still not going to grab it. Those updates should have been there since day/week 1 of release. The game teased so much and flaunted content around that never came until now. I don't see why I should even begin to appreciate a dev team that lied and showed themselves off, for much of nothing.

So what is something that was "promised" in the beginning that wasn't in the game that you want?

Now this isn't directed at you, but I find the semantic about broken promises and Hello Games being liars to be a lot of Hyperbole. When looking at the lists of broken dreams that were going around I saw a lot of conjecture on what should be in the game. "Dynamic Hacking" was one of them.....Hacking in some capacity was always there in the game, the adding of it being dynamic is subjective at best. That is not a broken promise

Things that were promised that did not make it into the game's build at launch.

-Being able to see other characters

-Rotating Planets in real time

-Realistic Day and Night Cycles

 

In what reality would any of these things completely have changed the perception of the game if they had been implemented day one? Like would a realistically rotating planet have made it more enjoyable?There were decries of "They promised giant alien dinasaurs" and what not but they could not be considered liars on points such as this because the game is procedural generated. The algorithm is what manifests the creatures from different templates. This was always known, so they might have always had the capacity to to have giant creatures but we cannot know for certain unless you traveled to all 18trillian planets. 

I think the real issue was belied in the game's work cycle and algorithms the game was based on. The problem is not that a few promised concepts didn't make it into the game because none of those were really essential to the game play loop(which I imagine is why they were axed), the problem is simply that what we were given wasn't broadly percieved as "Fun".

It is actually only through completely new additions to the gameplay loop that people have started to change their minds on this title. Base Building, crop growing/harvesting, Fetch/Defend/Observe Mission variety from Space Stations, the improved upgrades on Body Suit/Ship/MultiTool, an emotional storyline arc. It is becoming more of a Space Sim worth playing that is enjoyable to more people.

This game was always going to be the mining/harvest space social sim it is, but I think many projected what they wanted out of it more than what they were saying. The game was advertised as Star Trek and people were expecting Star Wars. Well with all the added efforts it is a bit of both now.



      

      

      

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Bristow9091 said:

I'm actually seriously considering buying No Man's Sky after this update because it seems to add a lot to the game and make it look so much better and fun to play... and it only took two years! :P

My thoughts exactly.  

I was loosely interested in the game in the days around launch.  But, once everyone said it was a big let down, I just pushed it off of my radar.  It has come back into my mind in the last several months though, as the time may finally be right to give it a try. 



If this game got delayed 2 years it would probably not have all of this stuff. It's original release was like an early access that funded all of these improvements.



Chazore said:
Still not going to grab it. Those updates should have been there since day/week 1 of release. The game teased so much and flaunted content around that never came until now. I don't see why I should even begin to appreciate a dev team that lied and showed themselves off, for much of nothing.

Still not going to buy it? I would never have guessed. If you like I can post you a road map of my upcoming NMS threads so you can continue to say exactly the same thing in every single one of them without any chance of missing the opportunity. 



 

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