BraLoD said: I dunno why you are blaming ICANHASCHEEZBURGER.COM, tho. |
Well, because ICANHASCHEEZBURGER.COM didn't fund a new LoD either.
BraLoD said: I dunno why you are blaming ICANHASCHEEZBURGER.COM, tho. |
Well, because ICANHASCHEEZBURGER.COM didn't fund a new LoD either.
Replicant said: Normally, I'd choose 60fps over graphics any day of the week. But if I ever get around to play Miles Morales or Remastered, I may have to make an exception. Ray tracing are made for these games with all those glassy skyscrapers. Bloody gorgeous indeed |
Yeah, it'll be on a game by game basis, but when the gains are nice enough I may go for the 30fps Quality modes like with Spider-Man. First person games with a mouse kinda need 60+, but third person with a controller are fine at 30. Conversely the gains don't seem that big in Demon's Souls and I'll probably go with the Performance mode there.
TallSilhouette said: Yeah, it'll be on a game by game basis, but when the gains are nice enough I may go for the 30fps Quality modes like with Spider-Man. First person games with a mouse kinda need 60+, but third person with a controller are fine at 30. Conversely the gains don't seem that big in Demon's Souls and I'll probably go with the Performance mode there. |
Yup, same for me.
Pretty wild that all Demon's Souls footage has been performance mode at 60fps. To me that proves that dynamic 4K is perfectly fine.
Replicant said:
Impressive upgrade. I should've saved this for PS5 xD |
Yeah, the RT is amazing. I mean I bought the game on PS4 and only played a few hours of it. Tempted to pick up the remaster and play on that instead lol
But yeah dynamic 4k is fine for consoles and practically going largely be unnoticed unless analyzed and put under a microscope; like what DF does. Going native 4k is a complete waste of resources on consoles imo. Especially when we have good enough resolution and up-scaling tech like temporal injection AA, checkerboard rendering and AMD's Super Resolution in upcoming PS5 games. I would much prefer devs use that and give us higher framerates and the choice.
No luck getting my console early at BB today. I get the covid era supply chain problems, but the whole purchasing process should not have been such a shitshow. Ah well, guess I'll pick it up on Thursday like a normie. They better have it...
Hope everyone that was able to preorder a PS5 gets theirs on time. Good luck.
Last edited by DroidKnight - on 10 November 2020...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.
I think going into this gen I'm gonna refine my tastes a bit. Less frivilous spending, more quality collectibles. on the Ps4 I bought a lot of games physical and digital, so I can see myself doing that this time, but instead of having 100+ games, I'll probably have 50 total. I'll probably also avoid stuff that doesn't have its own unique identity or brings something new to the table or is elevated. No stuff like Ghost Recon or For Honour. No Assassin's Creed or Watch Dogs or Call of Duty or Battlefield. No Destiny, nothing that's just generic tripe.
Based on the way things went, the games that interested me, and the quality/feel of the games I got and enjoyed the most this game, like 75% of my library will be exclusives. Not because I have any sort of bias for Sony, but because the games I enjoy most are usually exclusives. I liked God of War and Bloodborne and Zelda and Smash and Horizon and Spider-Man and Mario Odyssey more than anything else this gen aside from stuff like Dark Souls and Sekiro. I know what I like, so this gen I might end up having a whole lot less in terms of quantity, but a whole lot more in quality. Plus if I like a game enough, I'll buy it twice! Besides, in my eyes, it's a matter of time. Of my 110 PS4 games, I think I finished 45 of them. So if I cut down my game number in half, it'll be less money wasted and more time put to games I love. Probably the smarter move. Then again, I said that about the PS4 and I think I have more games on the PS4 and Switch than any other console ever.
But witht hat said...there's already like 12-15 games I want for the first-year launch window, which is madness.
I already have Demon's Souls Remastered and Miles Morales. I'll be getting Kena, Ratchet & Clank, God of War, The Pathless, Horizon, and a handful of others within the first year as well as third party stuff like Final Fantasy XVI and Cyberpunk. Not a LOT of games, but man, every one of those has me excited for one reason or another. I'll likely get most or all of them on physical and digital.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
Runa216 said: I think going into this gen I'm gonna refine my tastes a bit. Less frivilous spending, more quality collectibles. on the Ps4 I bought a lot of games physical and digital, so I can see myself doing that this time, but instead of having 100+ games, I'll probably have 50 total. I'll probably also avoid stuff that doesn't have its own unique identity or brings something new to the table or is elevated. No stuff like Ghost Recon or For Honour. No Assassin's Creed or Watch Dogs or Call of Duty or Battlefield. No Destiny, nothing that's just generic tripe. |
Same for me. Even though I mained 360 during the first half of last gen, in just those remaining 3-4 years I still ended up with many PS3 games especially from EA and Ubisoft that I never even opened. So on PS4 I haven't bought a single Battlefield, Call of Duty, and my only PS4 games from Ubisoft are Assassin's Creed 4 and Watch Dogs (both bought at PS4 launch).
I think Valhalla looks interesting but that may be because I tend to be more lenient towards launch games and because I live in Norway and I'm biased in favor of its setting. To me, Assasin's Creed, For Honor, Watch Dogs, The Division, Splinter Cell, Ghost Recon, Far Cry all feel too samey in gameplay and mechanics. I guess that's the downside to a publisher having all its studios work as 1 organism instead of having individual studios with unique visions and identities.
Runa216 said: I'll likely get most or all of them on physical and digital. |
That'll be expensive buying most games twice. I reckon the physical is for collecting purposes and the digital is for convenience?
Last edited by Replicant - on 11 November 2020Replicant said:
Yup, same for me. Pretty wild that all Demon's Souls footage has been performance mode at 60fps. To me that proves that dynamic 4K is perfectly fine. |
Probably because it doesn't have RT so it doesn't have the same delta as in SM, where going for performance mode you lose RT, refined lighting, VFX all at once with the resolution being just another hit. On Demon's Souls the trade-off is possibly only a small loss in resolution (that is mostly covered by temporal reconstruction techniques), so the trade makes a lot more sense to go 60fps (probably that was their focus since for that game people would value 60fps a lot more).
Bandorr said: Can we talk about Xbox in here? I was just reading about Xboxs "Smart delivery" and I didn't realize that even if you get the physical version you still have to "download" the "XSX" version of the game. Meaning the physical disk really only has the "Base" (xb1) version of the game.I find that interesting but I don't want to create a thread about it because it would just get aggressive/angry/console warrior fast.So can I use this thread to ask Playstation users (that are also Xbox users) what they think of this and if they have any first hand experience? |
Some time people mention it=]
I don't fault the smart delivery having crossgen games being only base X1 version. If not them they would need to put more than one version on the disc making it possibly not big enough or making a smart way that X1 only install what it needs.
It is a lot more practical that you get base version and download the patch. Still I do prefer Sony approach that you have the disc for PS4 and PS5, but that is because Sony believe in gen.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."