chakkra said:
" Other publishers double harm themselves by cutting into their own profits and by deflecting the quality of their own products. Customers nowadays fully expect discounts and to some degree have adapted their purchase behaviours accordingly. It's a negative trend set by the publishers themselves." "You buy a Nintendo game when you are ready for it, and I believe that customers will enjoy games more if they truly want to purchase them instead of buying them when they happen to be on sale." "You may agree or disagree with Nintendo's strategy. It's successful, however." Your way of explaining things does come across as defending if you ask me, but I guess that is open to interpretation. My apologies if that was not the case. And there was another user here that went to say that he actually enjoy games more when he pays full price for them. That's a logic that I'm not even gonna try to understand.
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And this person totally ignored that several (probably most) of the AAA games sell on par or even better than most of Nintendo own titles... and they mostly sell at their full price.
Perhaps in Steam (don't know their sales curve) people keep waiting for the price cuts because they are very early, still on consoles most of the sales happen FW and FM while another chunck on full price still on the FY. The discounted and gold editions with DLC is more like bonus sells than loses because people held to later.
If people really held for discounts we would see the trend in the sales (which we don't) and no one would go to movie theaters since they could save a lot waiting to watch on netflix or pirate. People usually want to see the entretainment as soon as possible. And the DLCs also help the publishers to keep the game relevant for longer, prevent some of the second market sales and get added revenue (which makes it easier to sell at the discount and recover with DLC sales). But for some reason every single company is dumb (and hate Nintendo) and that is the reason only Nintendo keep their prices (would be great to see NVidia keeping the price of their GPUs 5y after launch or Ford to sell a 2015 model for the same price of the 2018).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."