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The_Liquid_Laser said:

I can relate somewhat to what the OP is saying.  I remember I wanted Kirby on the Wii and I kept waiting for the price to drop.  New price never dropped.  Used price never dropped.  No Nintendo Selects.  Eventually I just lost interest.  I do think it is smart of Nintendo to keep their prices up as long as possible, but once a game is 3+ years old it should definitely get a Nintendo Selects or something like it.  They aren't going to make money on most of those 3+ year old titles.  (Although there are a few evergreen exceptions.)

I do worry a lot more about third parties on the PS4 and XB1 though.  Their prices drop way too fast.  Ten years ago prices would often be $60 at launch, and $30 after 1 year.  I actually thought that was too fast of a drop but now it is worse.  Now it is more like $60 at launch, $40 after three months and $20 after a year.  That is some really desperate pricing.  Really, a three month old game is still current.  I'm sure these companies could make a lot more money if they polished their games up like Nintendo and then just kept the price up.  Nintendo is known in the industry for making amazing profits.  These other companies seem like they are just trying to stay afloat. 

Except we know that most of their sales is made on the first month or so, so their price dropping in 6-12 months isn't much of an issue and that also supports their sale of DLC.

Cars don't become a lot worse in 12 months, still their price drop fast as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."