TheMisterManGuy said:
Are you sure that's the reason? Bethesda didn't actually say anything about Fallout regarding the Switch. As for other games, Kingdom Hearts III can certainly run on Switch, it's on Unreal Engine 4, so with a few adjustments, a Switch ports is feasible. Problem is, The game's too far into development to consider a Switch port at the moment, the Developers want to concentrate of the existing versions first, before considering the Switch, which is something they said themselves. Similar to how Bethesda didn't decide to port Wolfenstein II to Switch until after the game finished development (It was basically a month away from release when they announced it). |
Fallout 4 might come to Switch, but if it does it's in Bethesdas good graces because they would literally have to recreate assets for significantly weaker hardware. The crux of the problem for most AAA games.
Kingdom Hearts III might be a thing on Switch, but it will be a simplified version. Developers can't just port games to Switch from PS4 and simply turn down graphics settings. They have to redo the pipeline and that takes time. One of the reasons why Switch versions get delayed.
To be clear, anything that can easily put on Switch will be. It's a successul console so why not? What's to loose? But when you have to start rewriting your renderer just to run on weaker hardware maybe it's just not worth the effort. So power is indeed a big factor for developers, contrary to your op.