Mr Puggsly said:
It seems like they could easily fix the X1X version simply by offering a performance mode that lowers the resolution. Or let the resolution drop further for a stable 30 fps. I think there is simply a problem with studios not being efficient and perhaps making their games too ambitious. Games with a single player focus tend to launch in a more complete state than a game that attempts to offer a campaign, PvP, co-op, etc. With that said, MS games are pretty ambitious. Lets also consider Gran Turismo is taking an entire generation to release a complete product. A majority of users are still buying 1st party MS games outright (not relying on Gamepass), so there still needs to be quality control for those buying the game. |
Oh are they :p
https://www.eurogamer.net/articles/2018-05-26-microsoft-stealth-releases-new-pc-racing-game-miami-street
Last gen had plenty games with campaign, co-op, pvp, online and even splitscreen in a more finished state then this gen. No 4K needs though or multiple console models to make it work on. All those fancy effects and scalability has its price. And yeah, Gran Turismo is in early access as well. Hopefully the May update will add another new track again and perhaps PD can finally figure out the penalty system.
As for State of Decay 2, the solution seems simple, performance mode at 1080p30. Or it could be the perfect candidate for one of these tvs
https://www.eurogamer.net/articles/digitalfoundry-2018-samsung-adds-freesync-support-to-select-4k-tvs
(restricted to 1080p anyway, yet 45fps should look good on those)