contestgamer said: Aside from a handful of games like gta5/cod etc video games are niche as a rule. They dont sell anywhere nearly as many copies as tickets get sold for major movies, or even as many people as visit disney world. 17 million out of 7 billion is niche. |
So... your definition of mainstream is some arbitrary calculation against the entire human population of planet earth as a denominator. That doesn't work... Why? Here's why:
By your definition, the entirety of the console video-gaming industry is niche because 120 million out of 7 billion (1.7%) is niche. The problem is, your definition doesn't explain anything, it doesn't explain your argument as to why Zelda can't sell 20 million units: "it can't sell 20 million because it's niche, it's niche because I think it will sell only 17 million out of 7 billion." it's textbook circular logic.
A more standard definition of a mainstream product is the association with major fads or trends in a given industry - of which Zelda, and particularly Breath of the Wild, does on numerous accounts; to give some examples: it's a flagship Nintendo Switch title, this generation's most significant killer app, the poster-boy of the action adventure genre, and the successor of one of the most highly regarded video-gaming franchises in history (Legend of Zelda, Link to the Past, and Ocarina of Time have all been highly regarded as the best game ever made in their times and beyond).