AlfredoTurkey said:
I just wish that someone like Rockstar would make a game that deliberately shits all OVER these nazi fuckers. Make a game that is all-white, sexist and which objectifies the female body to the point of overkill. And then, when they get called out for it? Simply release a press kit with two words. FUCK OFF.
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That would probably make me buy the game even if I never play it (not much into R* and open world), because it take some courage to say as an artist you do what you want and won't bend to people that doesn't even buy your product.
SuperNova said: Out of curiosity, is there a female playable character? Because 'historically accurate' is not at all a blanket excuse for the mechanics and portrayals you put into your games. While it might me true that most women in the 1400 didn't have combat roles, Joan of Arc being one of the most famous ones and Elise Eskilsdotter who became a pirate to avenge her husbands death perhaps the most badass one, that does not mean that it would be impossible to struckture a game around non-combattive roles either. Integrating black characters or asian charaters, while staying historically accurate would also not have been impossible. There was a substantial enough black population in Denmark around the time for example that portraits of black noble danes exist, setting the game in Denmark or close to the danish border would have allowed for black characters. There were also active trade routes into Asia and east Asia. I mean, Marco Polos famous travels took place around 100 years earlier. There was enough contact that the black death was able to spread into europe from Asia, and it is not just likely, but proven that trade delegations from Asian countries came all the way to continental Europe, so if you WANTED to have an asian character in the game while stil staying historically accurate, you could. The developers evidently didn't want to do any of that, and that's fine, it's their game. The 'in the name of historic accuracy' excuse however is not sufficient on any of these points. The developers made choices and the game is the result of these choices. |
So basically you want devs to limit themselves and choose instances where they could satisfy your demands.
Dante9 said: These people aren't journalists, they're activists. They have played themselves out of the game and become irrelevant as a source of gaming news. Just F*** off, nobody cares but your little club of professional offense-takers. The problem with SJWs is that they want to make everything about themselves. Be it gaming, movies, hiring policies, you name it. They don't want to see stories and heroes, they just want to see themselves. It's the height of narcissism. |
Not only journalists... marketing people are doing it as well... 9 out of 10 ads on TV over the the last 6 months were SJW oriented. Like someone high up on the companies marketing line is being allowed to use the brand and money of the company to propagate his internal agenda instead of promoting the brand and bringing revenue.
Darwinianevolution said:
estebxx said:
So the guy is complaining because a game that apparently is trying to be historically accuarate doesnt have people of colour in a place at a time period where there wasnt any "people of colour"?, god do i hate SJWs.
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This reminds me of that time when Kotaku asked for women invading Normandy Beach in Saving Private Ryan just for diversity sake.
Why does Patricia Hernandez keep getting paid for this? XD
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Why can't we have parallel universe history being told on movies about historic events?
Xen said:
Darwinianevolution said:
This reminds me of that time when Kotaku asked for women invading Normandy Beach in Saving Private Ryan just for diversity sake.
Why does Patricia Hernandez keep getting paid for this? XD
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Diversity's sake. She's Kotaku's token Hispanic as mandated by the SJWs.
I will savor the replies in here just a bit later
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If people see that hiring someone just because of representation isn't needed she could lose her job... let her defend herself.