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Forums - Gaming Discussion - And who was it that said exclusives were not important?

Lonely_Dolphin said:
LivingMetal said:

This is what happens when you limit your thinking by denying logic and history.  Peace.

Not even gonna deny that your post made no sense? Well alright then!

His comment made perfect sense and was just telling, what others have been saying already. 

I myself, for example, have a simple principle....I need 5 games I really want to play on the system before I buy it. Like LivingMetal was saying, this is totally independent, at least for most, from how good the system has been selling until then.

The more exclusive and varied games a system has, the higher the possibility to sway people in thinking about buying it. It's a simple to understand concept that probably middle school kids understand already. Not hard to understand at all.



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Exclusives matter a lot when they're the main differentiating factor between you and your competition. If you and your competitors systems are about the same price, play games at about the same level, offer about the same features, have similar online play, have similar apps, and offer pretty much identical popular third party offerings then exclusives matter a lot.

But if any of those other things are missing, say lack of popular third party games with Nintendo's platforms, or MS's always-on XBO launch, and inclusion of a Kinect no one wanted for an extra $100, then those factors can make a bigger difference in choosing between one platform and another.



Kaneman! said:

Is it really the exclusive content that makes both consoles a growing success?

One or two exclusives, probably won't make much difference, but hundreds of exclusives over the consoles life? It does all add up.

Of course I do agree with you it is not the sole factor that has been attributed to the Playstation 4's dominating sales, but it has allowed it to maintain a degree of momentum not seen since the PS2 era.

And Props to Sony, they deserve the success.

CGI-Quality said:

Nintendo's properties drive more sales, yes, but that was never presented as an argument. A consoles's exclsuives will always matter, regardless if they sell like Nintendo's properties or not.

So stop trying to spark a flame where one isn't needed.

You don't even need a large volume of exclusives either.
You just need one really great one.

Halo for instance put the Xbox on the map.



--::{PC Gaming Master Race}::--

Pemalite said:

 

CGI-Quality said:

Nintendo's properties drive more sales, yes, but that was never presented as an argument. A consoles's exclsuives will always matter, regardless if they sell like Nintendo's properties or not.

So stop trying to spark a flame where one isn't needed.

You don't even need a large volume of exclusives either.
You just need one really great one.

Halo for instance put the Xbox on the map.

Most importantly, It gives options and not everyone likes a handful of IPs. Halo didn't really hold up to the sands of time and now xbox isn't on the map as much. It's why a variety of exclusives are good rather using one big IP as a crunch. 



The reason for me to keep purchasing the PS is their exclusives.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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I'm guessing it's not Nintendo fans. That's the only argument We had throughout parts of our history.



Ask stefl1504 for a sig, even if you don't need one.

Kaneman! said:
setsunatenshi said:

It must be.........

 

A conspiracy!

 

Obvious Sony fanboys those store owners. What else could explain it...

PS has more games, obviously! Nah, I just assume MS does nothing to market the Xbox here. The market itself is so small that there's no localisation option for the country on the console. No conspiracy either, because it's similar in all the major retailers, while that isn't the case in neighboring Austria, at least from what I saw.

So the market is small, Xbox doesn't market, but it sells the same? That was the point you brought before.

Second post in 2 days I see someone saying like stores likes to lose money so they decide to give less space to the best sellers.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

LivingMetal said:
Lonely_Dolphin said:

For a variety of reasons, but before I spend effort answering, I'd like to know what this has to do with anything? Unlike Xbox and Playstation, exclusives, or more specifically Nintendo games, are the driving force behind Nintendo systems.

So are exclusives not a primary factor in sustaining viability for a platform provider?

Only Nintendo games are major selling points as exclusives.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Alkibiádēs said:
CGI-Quality said:

Which is irrelevant, as big multiplats (FIFA/COD/GTA) always sell better than exclusives. Does not change the importance of in-house titles.

Which is not irrelevant... For the record: I mean multiplat sales on a single console (in this case the PS4), not the total amount of sales across all platforms. 

Nintendo has exclusives that sell as good as those titles you mentioned (on a single platform of course)... Pokémon, 3D Mario, 2D Mario, Mario Kart, Super Smash Bros., Animal Crossing, etc. 

Only on Nintendo platforms are exclusives the major driving force behind sales. 

As Evidenced by the success of N64, GC and WiiU



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

xbox fanboys mostly.