DonFerrari said: It sure seems strange that you to be putting all the blame on Crytek over the mistakes of the team developing the game, just because you are interested in the game. |
Well. I haven't seen the contracts or agreements between the two companies as it hasn't been tested in court... But CryEngine V does have a "Pay what you want" licensing model with full access to the source.
And one must assume by providing full access to the engine source code you would be free to make alterations to your hearts content, whether Crytek has amended those licensing changes for older versions of the engine, I honestly don't know.
But morally they should.
However... The crux of the issue is that... Crytek really shouldn't have a foot in the door in regards to this issue.
StarCitizen isn't using CryEngine, it is using Amazon's Lumberyard, which is a fork of CryEngine... And thus Cloud Imperium Games contractual licensing obligations is no longer tied to Crytek, it is tied to Amazon... But we will have to wait and see what the legal due process turns up I guess.
https://en.wikipedia.org/wiki/Amazon_Lumberyard
With that... I see StarCitizen as a project that is supported and funded by the PC community... And as such I don't really wish to see litigating companies that are in decline erode that funding to provide something that PC gamers have been clamoring for, for years.
I would like for all the funding that PC gamers have provided be used for making that game, rather than handed over to lawyers... Because that does us, the consumer no good what-so-ever.
Also... This may turn off other companies from using CryEngine as well, who wants to license a game engine when the license holder may start litigating against you, rather than work with you? Will Crytek start legal proceeding against Amazon next?
Also. You bet I am interested in the game. ;) I haven't bought any of the shenanigans like space ships or other rubbish, but I will buy the base game when it releases.
--::{PC Gaming Master Race}::--