Not even close. In the 8 years Rare was a second party we got multiple games every year. These included two of Nintendo’s all time most important titles in Goldeneye 007 and Donkey Kong Country - each sold millions of consoles for Nintendo. Each were revolutionarily groundbreaking in that: GE007 was basically the first modern-style FPS, and DKC was the first console game to heavily use pre-rendered 24-bit assets (which heavily influenced games like Super Mario RPG, Final Fantasy 7, Resident Evil 2, and more of that style). We also got a lot of other classics like the other two DKC games, Donkey among 64, Banjo Kazooie, Killer Instinct, Conker’s Bad Fur Day, Perfect Dark, JFG, Diddy Kong Racing, and more.
As a second party, Rare released 30+ games which sold over 90 million units in an 8 year period. Next year will leave Retro studios 8 years since DKCR, and with one game in that timeframe, 1.7M sales. Mario Kart 7 had about 0.01% input from Retro, a few of the re-released tracks had a bit of design done track for training purposes; that amounts to almost nothing.
Even in double the amount of time, they have yet to have a DKC/GE007 caliber industry redefining game, and nowhere near the output or sales volume that Rare managed. Retro is more comparable to their previous incarnation, Iguana studios, who made Turok Dinosaur Hunter and NBA Jam.
I describe myself as a little dose of toxic masculinity.