Barkley said:
Miyamotoo said:
Who said they can't optimise game well!? There is difference between something is not done and something cant be done. Again this is just one example, one game that's not optimised well don't proves nothing, again look at Zelda BotW game that looks better and has all those real time effects and physics and runs at 650-720p. I expecting definitely some performance and graphic patch later because it definitely looks like games is not optimised at all for handheld mode.
Evre game will run in portable and docked mode and in portable mode games will run at lower resolution compared to docked mode, like we saw until now.
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"Can't" was a bad choice of words, "Didn't" was the better choice. Again if a first-party developers doesn't bother, why would most third party developers? Zelda BotW was also a nintendo exclusive game that was in development for 6+ years? But the point I'm making isn't discounted by other examples anyway. I'm just saying if all first-party developers can't be bothered or can't get a game to run well in handheld mode, then you shouldn't expect all third-party developers to do it as well.
But it was obvious from the get-go the Switch wasn't a device friendly to third-party developers making multi-platform games. The support it's getting currently from western third party's (Doom, Skyrim, Wolfenstein 2) will be dropped quickly.
Allowing docked-only games would perhaps gain a little more western third-party support for a little bit longer as it wouldn't require as much effort.
Not that the support of third-party's is needed for the Switch's success.
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Again, its one example, every other 1st party Switch game has optimized good, we don't know why specify this one isnt, maybe they wanted to release it in time for holiday season and they rushed game...in any case one bad example dont prove anuthing, esapcily when they can easily patch game later. Zelda for Switch is ported in a less than a year and Nintendo even for Zelda BotW is not best optimised for Switch hardware.
Actually all infos we had is that Switch is very dev friendly (last one is link down), its platform to easy work with and has great tools. Support from western devs can be only stronger how Switch continue to sell good and isnstal base getting bigger and 3rd party games continue to sell good on Switch, so you will see much bigger and stronger 3rd party announcements in next year.
Allowing only docked-only games would go against Switch concept and Nintendo will not allow that, and there is no need for that in any case, and something like that would definitely effect on sales of those games because lots a 3rd party games are selling good on Switch because of portable mode in first place.
Like I wrote, you can bet that 3rd party support for Swtich will be only stronger how times go and much more stronger in 2018. than it was in 2017.
http://nintendoeverything.com/super-meat-boy-forever-dev-ported-the-game-to-switch-in-a-couple-of-days-says-nintendo-is-really-pushing-indies/