RolStoppable said:
DonFerrari said:
If you are going to play only phisical and do no patches and DLC sure there is little use for the internal HDD, but how many players are going to keep at that?
equal to a Blu-ray in what sense? Sure both Nintendo and Sony charge royalties that are probably similar. But I don't see any reason for a 8GB to cost pennies like the BD cost. Now if the game should be launched on 32GB, I'm certainly in favor of that, but not sure if the profit would be the same just with the extra 10 USD. And certainly Nintendo could have talked to them to make viable a 32GB version for the 70USD, either by showing the obvious difference in cost is enough to cover for it, or diminishing their royalty fee a little to keep the same profit.
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The majority of players will buy physical because digital verifiably accounts for only a minority of game sales (10-20% at best).
Equal in the sense of profit margins for third party publishers. You have this wrong idea that cards are like cartridges which were significantly more expensive to produce than optical discs.
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On PS4 seems the digital attach ratio for retail games is 25%-33% already. So why do you think only less than 20% of Switch userbase will even buy digital games at all?
I have the idea that 5 or 10 USD is significantly more than cents. Does anyone have the official price of the media per size?
irstupid said:
DonFerrari said:
No hypocrisy on saying if we are ok with asking 3rd parties to release on higher cartridges even if it will cost more then no problem with Nintendo releasing higher memory for Switch even if costing then more.
And I don't remember the last time a phisical game I bought in PS4 didn't need an install and download. I certainly don't like it, but if PS4 didn't had enough memory for even one or two games installed then it would be a big issue.
A cartridge will already cost you more than a disc. So a penny for the disc versus 10 USD for the disc is already standard for the publisher to make the same per unit on both formats. The 32GB card would have to cost even more. So you would either ask they to profit less or charge more, both of which I suspect one of the two involved parties wouldn't like. You aren't forced, you can buy or not. And Nintendo choose the form to store the games. I know some wanted even Sony to go for 100GB cartridges for PS5, they would also certainly complain of games costing 80 USD or more.
The digital isn't less than the phisical for the same reason why they aren't on PS4 and X1, because that would make the retail stores pissed.
You said yourself, the difference between the 32 to 16 is 10 USD, but since the 16 doesn't cost 0, then it would need 10 extra charged.
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I did not say that. I said I DOUBT the difference between the 8gb and 32 is $10.
Let us say that the game costs X amount to make on a CD.
An 8gb card lets say adds $2.50 over the costs of that CD to produce per unit
a 16gb card add $5.00 to the cost of the game.
A 32gb card add $7.50 to the cost of the game.
Now my numbers are rediculously high. THere is no way the extra costs are even remotely close to my bloated numbers. But even in this situation, they are charging us, the consumer, an extra $10.00 for what is an extra $5.00 expense to them. They are tryign to make a profit on just the medium over the actual games price. We are getting upcharged.
Their reasoning for incnreasing price was said to be cartridge costs right? Then shouldn't the game be only exactly that much more expensive. You can't seriously believe that it costs $10.00 more per unit to produce a game on 16 gb cards.
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We can doubt or believe, without hard numbers there is nothing to really agree.
You numbers are ridiculously high because? If 32 GB is so unexpensive why would Switch having more internal space be so costly?
Any company will have margin on each aspect of the their cost structure, if they wouldn't, why include that aspect?
Do you have the numbers? Because from what I can check 16GB microsd sells for about 10USD and a 32GB sells for about 15USD. Considering other manufacturing process that may be higher for the card than the bluray it isn't totally unforseen that the 16GB card would sell for 10 USD more than the BD and 15 or 20 more if released on 32GB.
Again, I'm not defending they charging more or releasing on 16 instead of 32, I'm showing reasons on why they may have done it. And also showing that if one are demanding games to be shipped on larger medias they should as well demand that Nintendo ship with larger HDD.