RolStoppable said:
The majority of players will buy physical because digital verifiably accounts for only a minority of game sales (10-20% at best). Equal in the sense of profit margins for third party publishers. You have this wrong idea that cards are like cartridges which were significantly more expensive to produce than optical discs. |
On PS4 seems the digital attach ratio for retail games is 25%-33% already. So why do you think only less than 20% of Switch userbase will even buy digital games at all?
I have the idea that 5 or 10 USD is significantly more than cents. Does anyone have the official price of the media per size?
irstupid said:
I did not say that. I said I DOUBT the difference between the 8gb and 32 is $10. Let us say that the game costs X amount to make on a CD. An 8gb card lets say adds $2.50 over the costs of that CD to produce per unit a 16gb card add $5.00 to the cost of the game. A 32gb card add $7.50 to the cost of the game. Now my numbers are rediculously high. THere is no way the extra costs are even remotely close to my bloated numbers. But even in this situation, they are charging us, the consumer, an extra $10.00 for what is an extra $5.00 expense to them. They are tryign to make a profit on just the medium over the actual games price. We are getting upcharged. Their reasoning for incnreasing price was said to be cartridge costs right? Then shouldn't the game be only exactly that much more expensive. You can't seriously believe that it costs $10.00 more per unit to produce a game on 16 gb cards. |
We can doubt or believe, without hard numbers there is nothing to really agree.
You numbers are ridiculously high because? If 32 GB is so unexpensive why would Switch having more internal space be so costly?
Any company will have margin on each aspect of the their cost structure, if they wouldn't, why include that aspect?
Do you have the numbers? Because from what I can check 16GB microsd sells for about 10USD and a 32GB sells for about 15USD. Considering other manufacturing process that may be higher for the card than the bluray it isn't totally unforseen that the 16GB card would sell for 10 USD more than the BD and 15 or 20 more if released on 32GB.
Again, I'm not defending they charging more or releasing on 16 instead of 32, I'm showing reasons on why they may have done it. And also showing that if one are demanding games to be shipped on larger medias they should as well demand that Nintendo ship with larger HDD.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







