potato_hamster said:
This is getting silly. Sure there is no one solution to anything in tech, that doesn't mean that the critical part of achieving that level of upscaling isn't someone's intellectual property. Let me give you an example. Do you know why most loading screens are boring practically static screens and not mini-games except for a handful of Bandai Namco titles? It's becausethey patented the concept of adding a mini-game to a loading screen. You can't just get around that by making your own loading screen mini-game solution because the concept itself is patented, not the means of achieving it.
Let me put it to you this way. Let's say Sony announces two PS1 classics, and is capable of supplying stores in such a way that everyone who wants one can walk into a store in their community and purchase one when they want. No supply restraints. No scalping necessary. Everyone that wants one will have to be able to choose at the store which one they want. |
"that doesn't mean that the critical part of achieving that level of upscaling isn't someone's intellectual property"
Like I said, Sony are the masters of upscaling, if they wanted it they would accomplish what Framemeister is doing for a fraction of the cost. It's just that they haven't done it, yet.
Lol at you treating like upscaling is some holy technology that Sony has yet to master and that Framemeister holds the secret sauce to the best upscaling. Sony is the best in the business.
I'll repeat again: Sony had a very decent upscaler already in the PS3 since 2006. What makes you think they cant update their upscaler?
"In order to achieve that, they Sony might have to approach upscaling in a fundamentally different way"
No they dont, thats just your baseless assumption and treating upscaling as the highest and most expensive form of technology. Your assumption that a small company produces expensive upscalers for a niche market that Sony can never produce cheaper is just laughable. Just like all the misguided people who thought PSVR would cost as much as the Vive and Oculus Rift.
"How is that honestly going to make them more money? Do you think anyone is going to think "well here's an SNES classic at $99, and here's PSone classic at $149, but the PSone classic has a better upscaler, so I'll get that one". "
What the hell are you talking about? No one has made any point about PS1 Classic's upscaler to be a system seller, it doesn't have to be a system seller. You're really obsessed with the Framemeister upscaler and it's supposed magical "exclusive intellectual property". You're assuming so much based on nothing. Furthermore, if someone wants a PS1 Classic, he/she will get the PS1, there is no comparison to be made with a Snes classic.
Sony can make a PS1 Classic with the best upscaling and other features I listed for $99-149. Sony has economies of scale, its vast industrial resources and excellent engineers at its side. Sony only need to assess whether enough people would buy it, and I'm of the opinion that many people will. PS1 was the first console to sell 100M units.
I wish you could do a better job at explainig why it's not possible for what I ask, but unfortunately in all your walls of texts you never got any further than "why wud they do what u ask?" and "they could be holding on to special patents!" or "specialized parts from third parties!"










