Oh boy
Which is the most important console ever? | |||
Atari 2600 | 119 | 6.86% | |
NES | 806 | 46.48% | |
SNES | 109 | 6.29% | |
Sega Genesis | 25 | 1.44% | |
N64 | 54 | 3.11% | |
PSX | 303 | 17.47% | |
XBox | 14 | 0.81% | |
PS2 | 225 | 12.98% | |
XB360 | 20 | 1.15% | |
Other - please explain | 59 | 3.40% | |
Total: | 1,734 |
I wish I could pick a whole generation, but I went with PS2. I felt like this is when a lot of "gamers" emerged that previously never bothered. Before, it always felt more like a niche hobby.
Money can't buy happiness. Just video games, which make me happy.
archbrix said: Definitely the NES IMO. Yes, it brought the NA home gaming industry back with a bang and really established the 3rd party business model but its biggest achievement to me is that there were so many elements of game design that became standards on the NES thanks to games like SMB and Zelda. |
Zelda, SMB, Metroidvania, Final Fantasy. The pillars of practically all game design.
Muda Muda Muda Muda Muda Muda!!!!
Aeolus451 said:
They didn't have a ton of games like that. Most of their games were made for kids. There's nothing wrong with that, though. Gaming was considered a kid's hobby for a very long time and video game companies didn't realize the potential places the market could head to. Think what you want about what I posted. I don't really care what you in particular think. |
Yes they did. 2D fighting games first became popular during the 4th generation those wheren't meant for kids. Also the Genesis popularised sports games on consoles those wheren't meant for kids. Also during the 4h generation you saw the introduction of the Videogame Rating Council which would have been completely unecessary if all the games during that period where kid friendly and aimed at kids. Plus the the two attachments for the Genesis the Sega CD and 32X wheren't aimed at kids.
Chris Hu said:
Yes they did. 2D fighting games first became popular during the 4th generation those wheren't meant for kids. Also the Genesis popularised sports games on consoles those wheren't meant for kids. Also during the 4h generation you saw the introduction of the Videogame Rating Council which would have been completely unecessary if all the games during that period where kid friendly and aimed at kids. Plus the the two attachments for the Genesis the Sega CD and 32X wheren't aimed at kids. |
I think it is more proper to say that the PS1 was the first console to have the consumer mindshare consider it to be more than a toy. Which is more a marketing change than any actual change in the industry.
Muda Muda Muda Muda Muda Muda!!!!
Conina said:
Why no Mario without NES? The Mario series was started in 1983 on Arcade, not on the NES. And as almost any popular Arcade franchise, it was ported to a lot of home systems, f.e. Atari 2600 in 1983 and Apple 2 in 1984. And the same goes for Donkey Kong. So even if Nintendo had decided to not enter the home console hardware business, they probably still would have made a lot of games for Arcades and later for other home systems. Why no Final Fantasy or Dragon Quest without NES? Most RPG games weren't suited to Arcades due to their longer playtime and more complex gameplay... but if Nintendo had decided to not enter the home console hardware business, Square + Enix would have released these games on other popular systems, f.e. MSX, FM-7, C-64 and home consoles which would have filled the vacuum instead of the NES. Why no Call of Duty and Halo? These genres were born on powerful PCs. The first CoD was launched for PC and Halo was planned for Mac. Just a few examples... most games would have been developed even without the NES. |
Mario would not have been anywhere near as big if there were no NES. And if Nintendo weren't making any hardware, no SNES, no N64, no GameCube, no Wii, no GameBoy (and no Pokemon), no DS, nada. Which goes back to my main point the gaming landscape as you know it would not be here.
And the NES is directly responsible for leading the birth and growth of the video game console market in Japan. And guess where Finan Fantasy and Dragon Quest found their popularity and established their presense? Japan. No NES, I don't think that happens. And those franchises wouldn't be around.
A lot of what we have today, , the NES is responsible for opening the door to make those things a possibility.
Current Thread
Is Hardware Getting TOO Powerful?
Older Threads:
PlayStation/Xbox/Switch: 2022 Edition
PlayStation/Xbox/Switch Hardware Battle: 2021 Edition!
PlayStation 4/Xbox One/Nintendo Switch: 2019 vs. 2020
PlayStation 4/Xbox One/Nintendo Switch: 2018 vs. 2019
PlayStation 4/Xbox One/Nintendo Switch: 2017 vs. 2018
PlayStation 4: 2015 vs. 2016 vs. 2017
NES, Sega Genesis, SNES, PS and PS2 and Wii. No other consoles expanded the market interest majorly.
The PS2 is responsible for sending gaming into the stratosphere of popularity. TheWii expanded the industry as well but those gamers were non-gamers and did not stick around..
Essentially Nintendo and Sony are the true pillars of the industry.
Arminillo said:
I think it is more proper to say that the PS1 was the first console to have the consumer mindshare consider it to be more than a toy. Which is more a marketing change than any actual change in the industry. |
i strongly believe that was just a natural progression of where the market was already heading and had little to do with PS1 itself.
Kids who gamed on NES in the 80s were becoming teens/young adults in the 90s so naturally developers/publishers were going to create games to appeal to these age groups.
When the herd loses its way, the shepard must kill the bull that leads them astray.
zorg1000 said:
yep lets just ignore trends that were already happening before PS1 even released, that makes a whole lot of sense........ also what Sony games are you referring to that were so different during the PS1 era? again, you have to look at trends that were happening previous to PS1. in the years leading up to PS1, developers were releasing more and more games aimed at teens who were kids during the NES era and developers were able to start exploring with new game concepts/genres thanks to 3D gaming becoming more prevalent. you keep talking about PS1 breaking sales records never imagined, this is true for Europe which Sony completely deserves credit for, but in America/Japan the console market didnt see a massive change in trajectory. America Atari era=~30 million NES era=~40 million SNES/Genesis era=~50 million PS1/N64 era=~60 million
Japan NES era=~20 million SNES era=~25 million PS1 era=~30 million
Europe NES/Master System era=under 20 million SNES/Genesis era= under 20 million PS1 era=~45 million
Sony's biggest contribution with PS1 was making gaming mainstream in Europe but the other things were already set in motion and happening with or without them. |
Some nintendo fans just love to pretend that playstation consoles never accomplished anything except with their sales while nintendo consoles are the greatest consoles ever even though they selll like crap. The changes weren't gonna happen without an outside inflluence like sony entering the market. Sega and nintendo kept releasing the same games they ever did. I was there. Nintendo still hasn't adapted it's game library to gamers. 3rd party devs wouldn't have released alot of the games they did without playstation consoles because of nintendo's treatment of them and attitude towards them.
Stop trying to change the goalpost. We're not talking about only one geographic area.