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Forums - Nintendo Discussion - Oddworld Creator, Lorne Lanning Exposes Nintendo! & Says Tasteless Stuff About Iwata!

twintail said:
sc94597 said:
According to vgchartz 67 out of the Wii's top 100 best selling games were third party titles. So...

http://www.vgchartz.com/gamedb/?name=&publisher=&platform=Wii&genre=&minSales=0&results=200

To be fair, using VGchartz data doesnt exactly help your contrasting point.

I think the rankings are fairly close, even if the exact sales numbers have a level of uncertainty. 



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spemanig said:
JRPGfan said:

some of that seems like legit issues though.

"He claimed that unless you release "day and date" with other versions of a multiformat game, Nintendo refuses to promote your title in any way."

^ like thats not a good stance to take if you want 3rd party support, or them to succede on your console.

Does Sony or microsoft do this though? Not unless it's a big indie title like Shovel Knight. New'n'Tastey is a late indie remake of a nearly 2 decades old game. I don't know what kind of promotion he was expecting. Like Rocket League is releasing late on the Switch, but Nintendo sure is promoting that.

They do. I regurarly check their fb page, their youtube channel and even their blog; indies, even small ones, get a ton of promotion.Even games that shouldn't be on psn in the first place.



andisart said:
naruball said:

Please explain why.

Also, not losing money is not great. The point is to make money. As much as possible. So breaking even or making a tiny profit is probably a bad bussiness move.

Bringing a game a year and half after initial release to the WiiU when it was widely available on all other platforms for long is also a bad buisness move. No reason to complain here for him. Was to be expected.

Yup. It's because of such mentality that 3rd parties don't want to work with Ninty.



JRPGfan said:
burninmylight said:

Say whatever you want about Nintendo and the Switch, but saying "Personally, I think it killed Iwata," is as tasteless as can be. What a piece of shit. I now regret buying Oddworld on Wii U.

That said, this interview took place back in April, so it's not like he had four months of data to go from, and he obviously didn't have a dev kit back then either.

He didnt mean literally.

He meant it hurt him, that he wasnt able to turn the company's mentality around.

Its a figuour of speech.

But yeah he could have said that differntly.

I'm aware of that, but the bolded sentence is the point. If you're supposed to be an industry professional, then speak and act professionally. It doesn't change the fact that it was in poor taste.



He is absolutely 100% right. I'm glad he didn't sugar coat the truth.



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naruball said:
Ljink96 said:

I agree but getting angry at Nintendo for not promoting your game or marketing your game is kinda shitty. And he didn't lose money on his venture on Wii U...

Please explain why.

Also, not losing money is not great. The point is to make money. As much as possible. So breaking even or making a tiny profit is probably a bad bussiness move.

Because that's NOT Nintendo's job. Nintendo put out trailers of the game and I'm sure put out a weekly newsletter about what games were available that week. What else can they want from them? A paid commercial on primetime TV? For PSN you see highlights just like Wii U eShop. Games that aren't highlited are at least mentioned in some form or fashion. And this is ONE GUY. Nintendo does Nindies stuff all the time and other games have succeeded on the eShop. He's just salty because Oddworld isn't what Nintendo fans want. We saw it, we didn't want it.

Yes, everybody wants more money. All companies want to make more money, the issue is, it isn't Nintendo's job to make money for you. They can only do so much. Yeah, a sale on a Nintendo platform is a sale for Nintendo and the game developer but to put all the blame on Nintendo and not acknowledging that their software isn't appealing to Wii U's install base, it's just stupid.



wombat123 said:
onionberry said:

For something like rocket league, well the game is "old" just like stardew valley, the diference is that those games have a lot of fans so it's good business for Nintendo and the developers and that's why Nintendo is promoting those games.

I agree.  The only games that should be allowed to have late releases on Nintendo platforms are the ones that are still relevant after a month.  The last thing I want is for the Switch to become a depository for failed games desperately looking to find an audience.

But Nintendo allows late ports, this guy has a problem because Nintendo didn't want to advertise his late port.



sc94597 said:

According to vgchartz 68 out of the Wii's top 100 best selling games were third party titles. So...

http://www.vgchartz.com/gamedb/?name=&publisher=&platform=Wii&genre=&minSales=0&results=200

Look at the top50:

top10 = 9 nintendo games + just dance.

top11-20 = just dance, sonic & mario (sega), zumba fitness.

top21-30 = Lego Starwars, Guitar hero, mario & sonic (sega), EA sporst active.

top31-40 = mario & sonic, guitar hero, lego batman,

top 41-50 = skylanders, sonic & rings, Lego hary potter.


Not 1 3rd party AAA game really, in the top50.



deskpro2k3 said:

He is absolutely 100% right. I'm glad he didn't sugar coat the truth.

He did sugar coat his version facts... 2GB of RAM, No one bought games after Wii Sports.. yeah that sweeeeat sugar 



ClassicGamingWizzz said:
Ganoncrotch said:

You are including that the Wii wasn't successful in this and that the WiiU didn't have 3rd party support you know? Lines that on reading I think less of what the person knows about gaming outside of his own little projects in all honesty.

Read the OP, he said wii was not successfull to third parties he is probably right, wiiU had very poor 3rd party support too so he is right again.

Yeah, but the reasoning is wrong. It is not because of a Nintendo-first mentality. On Wii were some 3rd-parties successful - if they adapted to the customerbase of the Wii. To this day the most succesful version of Just Dance is on Wii. On WiiU Nintendo was going out of their way to make space for third-parties. They started with NSMBU and left everything else for third-parties, which they also pushed. It didn't work.



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