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Forums - Gaming - Microsoft is deserving of praise, not criticism, for XBox 1 not having many exclusives

derpysquirtle64 said:
vivster said:

No one on PC loves DRM, dunno where you did get that from. PC has GOG and cracks, consoles have DRM only. Nobody who does not like DRM on PC has to live with it, on consoles you have to.

It is true and false at the same time. If you don't pirate the PC games you are basically tied to Steam with the majority of games. So, PC gamers have to live with DRM the same way as console gamers.

Eeeehm, no? You can crack steam games just as fine. You can also buy the game and then just download a cracked copy. And then there is of course GOG which has a large enough library to forego steam altogether.



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vivster said:
derpysquirtle64 said:

It is true and false at the same time. If you don't pirate the PC games you are basically tied to Steam with the majority of games. So, PC gamers have to live with DRM the same way as console gamers.

Eeeehm, no? You can crack steam games just as fine. You can also buy the game and then just download a cracked copy. And then there is of course GOG which has a large enough library to forego steam altogether.

I agree. But if you don't want to make any illegal stuff like downloading cracked games, you are stuck with using Steam. GOG is great but still it lacks a lot of games presented in Steam right now.



 

vivster said:
S.T.A.G.E. said:

I have no brand overlord. I give my money to whoever gives me what I want. 

I never justified online gaming either. when I was first on this site I had no PS3 only had a 360 and still was against paid online gaming. It's just known logic that you can only hold people to certain experiences  with a monthly price of admission. When I argued last gen against online paywalls 360 gamers came at me with the argument about server. It's such a funny thing because no one talks about the servers today. The narrative has changed to the cloud. The narrative with PlayStation and Nintendo has never really changed. It's always been about the games.

 

For growth to ensue the deal between consumer and console makers has to be more even. If you take from them their individuality you take away their survival and in a way that's anti business or just anti capitalist in general.

If the narritive is just about the games then I wonder why online gaming is not excluded from the paywall.

I think the value of PSN Plus is already fine even without the forced online. But Sony saw that console gamers forfeited and wanted to get in on the action. Now Nintendo is following. Of course it was never about servers. It was always about money and extracting as much of it as possible without gamers revolting. It's even easier when you already have a very shitty environment that conditioned people to lie down and just take it. Which Nintendo and Sony are doing with their exclusive and very restrictive closed boxes.

Why do you think it's so hard to do the same on pc? Because there, people are used to the highest freedom and consumer choice. On console there never was much choice and there isn't to this day. Which makes Sony and Nintendo bottom tier in consumer friendliness and choice.

What do competing brands do? They come up with their own features and if competitors features become popular they adopt them while implementing something new for taking something in return (it all goes back to touting exclusive features). You can break the cycle until it comes back. The PS3 had an image problem with online gaming because from the consumer perspective if something doesn't have a price it's not worth it. PC gamers know that's bullshit and I did too as I was a PC gamer until midway through the first gen of the Xbox. Xbox gamers voted for paid online to get to play cod, battlefield, gears and halo and since the venture worked (where as it wouldn't on PC because of being an open system) Sony and nintnedo had to follow to compete.its just how competition works. It was Microsoft who brought that into the industry.

 

To your last question, the reason  PC cannot be controlled like console  is because there is no unified brand controlling 100% of the content. It's an open platform with a bunch of competing hubs and the consumer wins there. There is no exclusive but there also no identity outside of what is exclusive to PC. Thee being games only a PC can play like the premier rts and strategy games that can be consumers properly rather than half assed with a controller like halo wars. Star craft is a game that has to be named in the same breath as it is an industry gem that is one of the reasons to go PC. It is a PC gaming selling point.

 

with everything the product that is easiest comes with the least choice and the most barrier but people are happy with the convenience since they have busy lives. The product for the connoisseur demands some level of complexity. PC gaming at a high level is essentially the epitome of used control over their experience.

 

consumer friendly and pro consumer are two different things, but wouldn't it be great if we could get both? Lol every company has something great about them just like you have something great about you. Your individuality is what makes you special. Harness it.



Like some say here some just are too into console wars,also multiplatform are the top best sellers which is why GTA5 is still selling like crazy. Oh a few here say that Microsoft exclusives should release on PS4 then I suggest that PS4 exclusives should release on X1.



Proud to be a Californian.

S.T.A.G.E. said:

Agreed for a good chunk of sonys library, but the chunk of Sonys library that is exclusive is still more exclusive and a selling point compared to Microsoft.

And I have agreed.
But it doesn't change the fact that the bulk of Sony's game library is also on PC. - And by many peoples logic in this very thread, makes the Playstation a pointless purchase next to a Nintendo platform. Granted, still more appealing than Xbox.

S.T.A.G.E. said:

There is little to no exclusivity between Xbox and PC now save for Halo. Once Halo is gone, its done. They arent close in that respect.

Halo has been in decline since Halo 3, which was the franchises peak.
If Halo 6 turns it around (I have my doubts) then great. But otherwise the franchise is *already* done.

S.T.A.G.E. said:

if Nintendo had third party support the narrative that you hold for Sony would it remain true for them as well.

I am not "Pro" Nintendo if that is what you think. I have been one of the most vocal criticisers of their anemic low-end hardware, small, low-resolution screens... And so on.

S.T.A.G.E. said:

The core exclusives for the Japanese brands are not multiplatform. This is where Microsoft becomes the anomaly.

*sigh*
http://store.steampowered.com/tag/en/JRPG/#p=0&tab=TopSellers

derpysquirtle64 said:

The main reason they failed is that they've had SteamOS pre-installed and this OS isn't supported by major pbulishers.

It's price wasn't attractive for the hardware they offered either. Plus PC gamers are pretty savvy, PC gamers like building their rigs.

Plus... It was destined to fail when retailers wouldn't get behind it like they do with conventional consoles, thus it lost out on brand awareness, advertising... etc'.

vivster said:
PEEPer0nni said:

And pc gamers are conditioned to love DRM with their Lord Gaben talk.

No one on PC loves DRM, dunno where you did get that from. PC has GOG and cracks, consoles have DRM only. Nobody who does not like DRM on PC has to live with it, on consoles you have to.

No one likes *invasive* DRM.
Steam is actually DRM than people can get behind, it actually made PC gaming more convenient by consolidating stores, library etc'. - You can still play your games offline. etc'

Lord Gaben pleases us greatly.




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If making your own console obsolete in comparison with a budgetpc is worth praise they can have all they want.



Please excuse my (probally) poor grammar

darkenergy said:

Like some say here some just are too into console wars,also multiplatform are the top best sellers which is why GTA5 is still selling like crazy. Oh a few here say that Microsoft exclusives should release on PS4 then I suggest that PS4 exclusives should release on X1.

So the only grounds for competiton should be based on hardware and online infrastructure and not primarily games ? This is exactly the point I'm making, the only way for Microsoft to dominate the industry would be to remove exclusivity of games and internal development from the equation.



Basically for me they deserve praise for BC/Game previes (some games feel like exclusives for they are more than one year only on Xone, Xbox pass etc.) but games wise they have to man up.






I'll deal you one better. I also buy consoles for exclusives.

But I haven't felt the need to either get an XBoxOne or use the Windows Store this entire year.

Apparently CupHead will come out on Steam as well. Has anyone used the Windows Store this 2017?


On topic: I also believe we shouldn't give Microsoft a hard time for putting their games on PC, we all want them to keep doing it and everybody wins at the end.

Microsoft gets more money
PC Players get more games
XBox Players are not affected
PS4 Players get ammo for this stupid war



Praise for not being competitive, not investing in new games, new IPs, new experiences, just resting on imagined laurels and doing lazy but lucrative business? The same as Valve?

Yeah, right.

Whenever someone steps in to defend Microsoft, it seems the words are spoken by a shareholder, not somebody who calls videogames his hobby.

User was warned for flaming - Aura7541



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