Soundwave said:
KBG29 said:
A 7nm mobile device running on PS4 tech should be possible around late 2019 or 2020.
There are very few Tablets/Hybrids running AMD right now, and no phones that I know of. AMD has not been in a great position the last few years, and only now are they starting to regain some footing. Their Ryzen based mobile CPU's, and their Navi based GPU's should both go a long ways towards bringing PS4 level power in the 10 Watt range.
I fully expect Sony to get access to 7nm chips before AMD announces their successor to Raven Ridge. Like I said, I think 2019 is very reasonable, but they it could take until 2020.
AMD and Sony are both in the best positions they have been in, in nearly a decade. Sony is on pace to be the most successful they ever have. There is a lot more money going into PlayStation R&D now than there was during the inital PS4 phase, and Sony knows they have to continue to innovate to keep the momentum going. AMD knows they have to become viable in the mobile space if they want to continue to grow as well. A lot of time is being spent increasing performance per watt, some of which we have already seen, and we will see even more with Zen+ and Navi.
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Even if 7nm is doable, the current PS4 at 16nm runs at over 55 watts.
Assuming a die shrink brings that down by half, you are still over 25 watts consumption, which is way too hot for a mobile device.
Beyond that, Nintendo themselves could easily counter with a Tegra X3 chip that would allow for PS4-tier graphics PLUS Nintendo exclusives (Pokmeon, Mario, Zelda, Splatoon, Animal Crossing, Smash, Mario Kart, etc.) AND backwards compatibility with by then probably like 1000+ Switch games.
Sony is screwed either way. They can't compete with Nintendo, especially since they will never support a portable in the main way Nintendo supports theirs. You'll only get old/spin-off crappier versions of Sony console titles whereas Nintendo puts their main teams and puts real installments of their main games on the Switch platform.
Is Sony going to move Uncharted 5 or 6 from the main Naughty Dog team away from PS5 to put it on PSP3? Hell no.
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AMD has been showing Zen 2 mid-late 2018 at 7nm. Whether they will hit that timeframe or not is hard to say.
PS could shoot for a handheld at that point, but do they want to is the question? Truthfully, I think keeping XB at bay is more important to PS than competing with NIN. If PS doesn't put enough effort into the handheld then it will just fail again, so whats the point? If they put too much focus on the handheld, then that could hurt PS4/PS5, and let XB back into the ring.
Now if PS is feeling cocky again and thinks it has enough of a lead over XB that they can be "foolish" and not regret it, then they may very well launch a handheld. There is also the fact that Switch is supposed to be a conosle first, and if PS feels that Switch starts cutting into its console sales too much, they may launch a handheld/hybrid competitor to simply keep/get people in the PS ecosystem. If they are going to launch a Switch competitor, I highly doubt it will be half assed.
Then there's also the big what if, of will XB ever launch a handheld, since they made it crystal clear they've been messing around with the idea for some time now but just havent followed through. This would almost force PS to make a competitor. However, with VR, do PS or XB need to worry about handheld at all?
What's the right answer? I dunno. There's too many variables. I would guess based on PS4 and Pro, that PS has clearly learned some lessons and knows to approach things much more carefully this time around.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.