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Forums - Nintendo Discussion - What Nintendo learned from Sony

(Was in a hurry, so the firstparagraph turn out worse than I wanted.Anyways,just skip it if you cant handle it!)

 

There is no doubt that the PS4 is dominating this generation and will keep doing so for the foreseeable future.Its slew of great game, with its good hardware, is making a killing and I don’t think anyone is going to be able to challenge it to the point that Sony needs to worry about.In the other side of the coin, Nintendo just had its worse selling console with the Wii U, and seemed to be out of touch with gamers, specially with the release of recent flops and badly received games like Animal Crossing Amiibo Festival, Mario Tennis Ultra Smash, and Metroid Prime:Federation Force, just to name some titles.And yet, Nintendo managed to turn things around with the Switch.And that is due to two things:That being Nintendo is a great company with excellent talents, and its recent willingness to learn from their mistakes and its competitors successes.

The first thing would be marketing.Even though we all know that the early PS4 success is largely due to the total screw up by Nintendo and Microsoft (the 2013 E3 is certainly memorable because of this), it’s easy to forget that their marketing strategy also played a large role into this. It’s not the amount of ads on TVs or promotions on local retailers that I’m talking about, but the content and theme of the marketing itself.Its something we take for granted now, as if it were obvious from the beginning, but the majority of people that game nowadays are usually adults in their mid 20 and 30s.People that grew up with gaming, and now have an stable income and can afford himself to spend a little more money on hobbies such as gaming.And Sony marketing reflects that.Now look at the marketing strategy ever since the Switch was first revealed back in October.See a resemblance?Nintendo finally understood that its current fanbase is older now.Not only that, but the ones that buy consoles in its launch, or even in its first year, when its more expensive, it’s the more dedicated gamers.And even Nintendo acknowledged that.In it’s recent fiscal year report, Nintendo said the majority of Switch buyers were men in their 20s and early 30s.And its ads certainly reflects that, in which the persons featured in the commercials are always young adults.

The second thing would be games.Back in December, I was really impressed the the range of games that Sony showed in their annual Playstation Experience conference.The games showed there were not only your typical first person shooter, or your usual open world game, but there were also platformers(Crash Trilogy),Visual Novels(Danganronpa V3),fighting games(Marvel vs Capcom Infinite), JRPGs(Ni No Kuni II), a myriad of different indies, and many more.That conference basically encompassed the reason why Sony is winning this generation:game diversity.And Nintendo seems to be doing just the same with the Switch.First up, they opened with a huge open world adventure game, in the form of Zelda Breath Of The Wild.Next up, they carried the momentum with a world renowed racing game Mario Kart 8 Deluxe.In June, they will release their new take on the fighting genre with ARMS.In July, they will keep everyone interested with their different take on the third person shooter with Splatoon 2.Betwenn that and December, giving Nintendo insistence that it will launch this year, Switch will get its big open world RPG with Xenoblade Chronicles 2.And finally, to end the year with a high note, Nintendo will release a game in the platformer genre with Super Mario Oddysey.And that’s not even to mention the smaller games that have been/will release, such as Fire Emblem Warriors and Snipperclips, which also covers different genres.Nintendo in not only worried with the release of great games on a steady pace, but also release games that are different enough so that it appeals to different kinds of gamers, much like Sony is doing with the PS4.

 

Wether this strategy ultimately pans out and Nintendo ends up with a success on their hand, I think it stands to reason that, at the very least, Nintendo is learning with its mistakes.They know that giving a different experience than what the others are giving and making a desirable piece of hardware isn’t enough, you also need to market it right and make games that people from all walks of life wants to play.While its hard to say at this point in time wether the Switch will be a success or a failure, I think its safe enough to say that we wont be seeing another Wii U unfold in our hands.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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Ka-pi96 said:
Yet they still haven't learnt the one thing I actually wanted them to learn from Sony

What is that? Becoming Sony?



Well, as somebody eloquently put it, having too many games is a bad thing, you know. It's overwhelming to the user so they shouldn't take that note from Sony who puts out too many games.



"Trick shot? The trick is NOT to get shot." - Lucian

Please someone summary this.



KLXVER said:
Ka-pi96 said:
Yet they still haven't learnt the one thing I actually wanted them to learn from Sony

What is that? Becoming Sony?

 :) Legitimate chuckle.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

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Nintendo still haven't learned from Sony how to be innovative when it comes to third party developers.



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Oneeee-Chan!!! said:
Please someone summary this.

TL : DR version  (what Nintendo learned from sony)

1) how to advertise your system.

2) game library diversity matters.



JRPGfan said:
Oneeee-Chan!!! said:
Please someone summary this.

TL : DR version  (what Nintendo learned from sony)

1) how to advertise your system.

2) game library diversity matters.

Thank you !   Oh, really.



deskpro2k3 said:
Nintendo still haven't learned from Sony how to be innovative when it comes to third party developers.

I assume you mean AAA third party developers? I'm grateful Nintendo doesn't make concessions to those studios and publishers. The Switch couldn't exist in its current form factor if Nintendo beefed up the specs to secure demanding third-party software. Better to create a versatile piece of hardware that specializes in Nintendo's own games than create another PS4 or XOne. Sony and Microsoft rely on AAA third parties to move hardware; Nintendo doesn't.



Ka-pi96 said:
KLXVER said:

What is that? Becoming Sony?

Nope, that some people (points at self) like achievement systems. I guess they could learn that from MS too... but nope, they haven't from either of them so

I hope they never do.