By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Long awaited CrowbCat' Switch exposing video.

thismeintiel said:
JRPGfan said:

 

I would normally just chalk up most of these to normal failure rates in mass produced electronics.  However, this time I'm not so sure.  Not with the cheap docks that seem to not be made to a standard mold and/or imperfections in the molding process.  The cheap locking mechanisms for the Joycons.  And, more importantly, Nintendo saying that your screen having dead pixels is normal for LCD screens.  That last one pisses me off actually.  If Nintendo fans put up with Nintendo telling consumers they're on their own when it comes to dead pixels, they deserve Nintendo going 3rd party, or worse.

What? The dock doesn't feel cheap at all. And the Joy-Con locking meachnism is so sturdy that it stayed intact when a friend of mine ripped the joy-con attachment off by force (without clicking the "unlock" button) - the Joy-Con survived without a scratch.  

Also, I've only ever had problems with dead pixels on my Vita (exactly one to be precise) but I know Apple doesn't change devices with dead pixels either, unless there is a certain number of them so Nintendo is not the only company doing this.

Also, Nintendo generally has the best customer service of all three manufacturers in my experience. I just don't get the hate, especially the last sentence. 



Around the Network
thismeintiel said:

Seriously, Nintendo, what happened to your quality control? Dead pixels are FUCKING NORMAL!! Guess that means they don't feel they need to replace those consoles with them. Horse shit. Like I said before, I didn't agree with Iwata's vision for Nintendo, but he sure as heck made sure they put out a solid piece of HW.

I was just as shocked about this 'dead pixels being normal' schtick but then I did a bit of research and to my extreme surprise, there are many manufacturers who feel similar about the issue:

Apple: https://support.apple.com/en-us/HT201613

"There are typically millions of these subpixels on an LCD display. For example, the LCD panel used in the Apple Cinema HD display is made up of 2.3 million pixels and 6.9 million red, green, and blue subpixels. Occasionally, a transistor does not work perfectly, which may result in the affected subpixel being turned on (bright) or turned off (dark). With the millions of subpixels on a display, it is quite possible to have a low number of faulty transistors on an LCD. Therefore, a certain number of subpixel anomalies is considered acceptable. Rejecting all but perfect LCD panels would significantly increase the retail price for products using LCD displays. These factors apply to all manufacturers using LCD technology--not just Apple products."

 

Samsung: http://support-us.samsung.com/cyber/popup/iframe/pop_troubleshooting_fr.jsp?idx=148570&modelname=LT-P227W

"The action Samsung will take regarding a dead or stuck pixel will depend on the information below:

- the number of dead pixels

- the location of dead pixels

- the color of dead pixels

- the size of the screen"

 

Sony: https://sony-eur-eu-en-web--eur.custhelp.com/app/answers/detail/a_id/120059/knowledgebase/1

"High-precision technology is used to manufacture these LCD and LED displays to maintain a high standard of operation. But with all LCD and LED screens, regardless of manufacturer, there may be a small number of pixels that do not change color. This is a normal occurrence for all LCD displays from all manufacturers and inherent to the technology. Most of the time, these pixels stay on the screen but are noticeable only while an all-white or all-black picture is shown, and should not be noticeable during normal viewing conditions."

 

An article on other major LCD makers: http://www.tested.com/tech/1337-we-uncover-the-dead-pixel-policies-for-every-major-lcd-maker/

 

This is really shitty policy but at the same time, I can sort of see where these companies are coming from. Millions and millions of these little units are manufactured every day. Testing each of them individually, I imagine, would be a very daunting task.

Makes me wary of buying anything with a screen.



thismeintiel said:
JRPGfan said:

This video scared me....

those people with switch not finding their games, with the freezes, with the screen/game glitches, with the sound errors ect.

Crazy theres so many dead switches out there already.

I would normally just chalk up most of these to normal failure rates in mass produced electronics.  However, this time I'm not so sure.  Not with the cheap docks that seem to not be made to a standard mold and/or imperfections in the molding process.  The cheap locking mechanisms for the Joycons.  And, more importantly, Nintendo saying that your screen having dead pixels is normal for LCD screens.  That last one pisses me off actually.  If Nintendo fans put up with Nintendo telling consumers they're on their own when it comes to dead pixels, they deserve Nintendo going 3rd party, or worse.

I honestly would NOT mind that. Breath of the Wild on PC.

Oh god yes!



thismeintiel said:

Seriously, Nintendo, what happened to your quality control? Dead pixels are FUCKING NORMAL!! Guess that means they don't feel they need to replace those consoles with them. Horse shit. Like I said before, I didn't agree with Iwata's vision for Nintendo, but he sure as heck made sure they put out a solid piece of HW.

If you're referring to their recent statement about dead pixels, that's the norm for other companies like Dell, HP and Sony as well. However they probably should still replace it at your store anyway.



Not as good as his ouya video, but damn, that clip when the joycon fail to function during tv show made me cringe really hard



Around the Network
KLAMarine said:

I was just as shocked about this 'dead pixels being normal' schtick but then I did a bit of research and to my extreme surprise, there are many manufacturers who feel similar about the issue:

Apple: https://support.apple.com/en-us/HT201613

"There are typically millions of these subpixels on an LCD display. For example, the LCD panel used in the Apple Cinema HD display is made up of 2.3 million pixels and 6.9 million red, green, and blue subpixels. Occasionally, a transistor does not work perfectly, which may result in the affected subpixel being turned on (bright) or turned off (dark). With the millions of subpixels on a display, it is quite possible to have a low number of faulty transistors on an LCD. Therefore, a certain number of subpixel anomalies is considered acceptable. Rejecting all but perfect LCD panels would significantly increase the retail price for products using LCD displays. These factors apply to all manufacturers using LCD technology--not just Apple products."

 

Samsung: http://support-us.samsung.com/cyber/popup/iframe/pop_troubleshooting_fr.jsp?idx=148570&modelname=LT-P227W

"The action Samsung will take regarding a dead or stuck pixel will depend on the information below:

- the number of dead pixels

- the location of dead pixels

- the color of dead pixels

- the size of the screen"

 

Sony: https://sony-eur-eu-en-web--eur.custhelp.com/app/answers/detail/a_id/120059/knowledgebase/1

"High-precision technology is used to manufacture these LCD and LED displays to maintain a high standard of operation. But with all LCD and LED screens, regardless of manufacturer, there may be a small number of pixels that do not change color. This is a normal occurrence for all LCD displays from all manufacturers and inherent to the technology. Most of the time, these pixels stay on the screen but are noticeable only while an all-white or all-black picture is shown, and should not be noticeable during normal viewing conditions."

 

An article on other major LCD makers: http://www.tested.com/tech/1337-we-uncover-the-dead-pixel-policies-for-every-major-lcd-maker/

 

This is really shitty policy but at the same time, I can sort of see where these companies are coming from. Millions and millions of these little units are manufactured every day. Testing each of them individually, I imagine, would be a very daunting task.

Makes me wary of buying anything with a screen.

It's usually not that bad really. My PS Vita has a dead pixel right in the middel of the screen and it's really just a minor issue. If I don't stare at the pixel like a lunatic I don't even notice it during gaming sessions. My 2010 Macbook Pro also had a dead pixel but it wasn't a big issue either. 

Nice research btw, thanks! I remember reading it's normal on Apple forums but didn't want to go out and say it's normal for most manufacturers, but I definitely did get that vibe on macrumors - and if Apple says it's normal i would guess most companies do. (Apple has a crazy good customer service in my experience - they once replaced my 8 year old iPod for a new model with 4x the storage for free and I've heard stories about people's notebooks having a defect and Apple said "oh we don't have any 2009 Macbooks anymore but you could get a 2011 one if you don't mind." And when I broke my iPhone 6 screen they sent me a new (not refurbished) phone within 3 days for €120 or so.) 



KLAMarine said:
thismeintiel said:

I would normally just chalk up most of these to normal failure rates in mass produced electronics.  However, this time I'm not so sure.  Not with the cheap docks that seem to not be made to a standard mold and/or imperfections in the molding process.  The cheap locking mechanisms for the Joycons.  And, more importantly, Nintendo saying that your screen having dead pixels is normal for LCD screens.  That last one pisses me off actually.  If Nintendo fans put up with Nintendo telling consumers they're on their own when it comes to dead pixels, they deserve Nintendo going 3rd party, or worse.

I honestly would NOT mind that. Breath of the Wild on PC.

Oh god yes!

If you have a good PC just wait a bit, Wii U version is already getting emulated.

Personally i would never do that because i don't like PC gaming and would rather have the original experience EVEN if BOTW gets updated textures on PC.



RavenXtra said:
hunter_alien said:

Yes, you have posted this in the last thread as well, but the issue is that the Switch seems to have several different type of problems on a somewhat larger scale than what the Xone or PS4 had. People can be upset, especially after the perception that Nintendo allways produced reliable and solid hardware every gen thus far.

Nobody is blowing it out of proportion, but people might wait a couple of months before buying just to be on the safe side.

There's a difference between a normal amount of skepticism and caution and fearmongering. I don't think anyone has an issue with being cautious, I'm just trying to prevent the thread from getting ahead of itself.

In a way, though, I think the discussion about the Switch in general has already gotten ahead of itself, not just this thread. Some here claiming initial sales of the Switch aren't good and that it spells a hard road ahead and all, Zelda being overshadowed by Horizon (when they're the top two selling games of the week for Petes sake), some claiming it'll be "months" before the next big game released for the Switch, etc. Every console will have their own path that they'll follow over the course of their lifespan so who knows how things will be 2-3 months from now.



Louie said:
KLAMarine said:

I was just as shocked about this 'dead pixels being normal' schtick but then I did a bit of research and to my extreme surprise, there are many manufacturers who feel similar about the issue:

Apple: https://support.apple.com/en-us/HT201613

"There are typically millions of these subpixels on an LCD display. For example, the LCD panel used in the Apple Cinema HD display is made up of 2.3 million pixels and 6.9 million red, green, and blue subpixels. Occasionally, a transistor does not work perfectly, which may result in the affected subpixel being turned on (bright) or turned off (dark). With the millions of subpixels on a display, it is quite possible to have a low number of faulty transistors on an LCD. Therefore, a certain number of subpixel anomalies is considered acceptable. Rejecting all but perfect LCD panels would significantly increase the retail price for products using LCD displays. These factors apply to all manufacturers using LCD technology--not just Apple products."

 

Samsung: http://support-us.samsung.com/cyber/popup/iframe/pop_troubleshooting_fr.jsp?idx=148570&modelname=LT-P227W

"The action Samsung will take regarding a dead or stuck pixel will depend on the information below:

- the number of dead pixels

- the location of dead pixels

- the color of dead pixels

- the size of the screen"

 

Sony: https://sony-eur-eu-en-web--eur.custhelp.com/app/answers/detail/a_id/120059/knowledgebase/1

"High-precision technology is used to manufacture these LCD and LED displays to maintain a high standard of operation. But with all LCD and LED screens, regardless of manufacturer, there may be a small number of pixels that do not change color. This is a normal occurrence for all LCD displays from all manufacturers and inherent to the technology. Most of the time, these pixels stay on the screen but are noticeable only while an all-white or all-black picture is shown, and should not be noticeable during normal viewing conditions."

 

An article on other major LCD makers: http://www.tested.com/tech/1337-we-uncover-the-dead-pixel-policies-for-every-major-lcd-maker/

 

This is really shitty policy but at the same time, I can sort of see where these companies are coming from. Millions and millions of these little units are manufactured every day. Testing each of them individually, I imagine, would be a very daunting task.

Makes me wary of buying anything with a screen.

It's usually not that bad really. My PS Vita has a dead pixel right in the middel of the screen and it's really just a minor issue. If I don't stare at the pixel like a lunatic I don't even notice it during gaming sessions. My 2010 Macbook Pro also had a dead pixel but it wasn't a big issue either. 

Nice research btw, thanks! I remember reading it's normal on Apple forums but didn't want to go out and say it's normal for most manufacturers, but I definitely did get that vibe on macrumors - and if Apple says it's normal i would guess most companies do. (Apple has a crazy good customer service in my experience - they once replaced my 8 year old iPod for a new model with 4x the storage for free and I've heard stories about people's notebooks having a defect and Apple said "oh we don't have any 2009 Macbooks anymore but you could get a 2011 one if you don't mind." And when I broke my iPhone 6 screen they sent me a new (not refurbished) phone within 3 days for €120 or so.) 

No problem!

Valdath said:
KLAMarine said:

I honestly would NOT mind that. Breath of the Wild on PC.

Oh god yes!

If you have a good PC just wait a bit, Wii U version is already getting emulated.

Personally i would never do that because i don't like PC gaming and would rather have the original experience EVEN if BOTW gets updated textures on PC.

I know! I want modders to go ALL OUT on that shit!

Of course, I will be emulating responsibly: I'm purchasing a WiiU version alongside my Switch version of BotW. I want to experience what BotW was at launch and what modders have made it into later on. I'm excited!



m_csquare said:
Not as good as his ouya video, but damn, that clip when the joycon fail to function during tv show made me cringe really hard

Reminds me of the Skyward Sword showing at e3 lol



"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."  

- Max Payne 3