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Forums - Sales Discussion - Japan Sales- Switch Year 1 vs 3DS and Wii U



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

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"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

This thread is interesting, The combined WiiU+ 3DS VS Switch should be really hard, if Nintendo decides a new handheld then it will be unrealistic, but if Switch is going to be there only system then they need a huge success, 30-40M life time won't be enough (that's world wide of course)



The numbers in the OP show just how much of an uphill climb the Switch has in replacing two systems. Yes, the Wii U did modest numbers but when you place that total on top of the successful 3DS, that's an imposing goal.

That total hardware units sold will contract is a very likely outcome, perhaps even by a significant degree.

I hope we can get some good software numbers (including digital) so we can find out if the Switch is selling a lot more software than either the Wii U or 3DS did on their own, which it has to do in order to be considered a success.





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Tag. Will be interesting.



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pokoko said:
The numbers in the OP show just how much of an uphill climb the Switch has in replacing two systems. Yes, the Wii U did modest numbers but when you place that total on top of the successful 3DS, that's an imposing goal.

That total hardware units sold will contract is a very likely outcome, perhaps even by a significant degree.

I hope we can get some good software numbers (including digital) so we can find out if the Switch is selling a lot more software than either the Wii U or 3DS did on their own, which it has to do in order to be considered a success.



One successful system is better than one succesful and one failure though. It's just about about the raw number. I think that comparison is silly.

 



Mbolibombo said:
pokoko said:
The numbers in the OP show just how much of an uphill climb the Switch has in replacing two systems. Yes, the Wii U did modest numbers but when you place that total on top of the successful 3DS, that's an imposing goal.

That total hardware units sold will contract is a very likely outcome, perhaps even by a significant degree.

I hope we can get some good software numbers (including digital) so we can find out if the Switch is selling a lot more software than either the Wii U or 3DS did on their own, which it has to do in order to be considered a success.



One successful system is better than one succesful and one failure though. It's just about about the raw number. I think that comparison is silly.

 

I don't really understand what you mean.  What it's about, in business, is the bottom line.  Revenue, profit, and growth.  Nintendo, and every other corporation, will be judged by the numbers they produce and against the numbers they've produced in the past.  "One successful system is better than one succesful and one failure" is an irrelevant statement unless it translates to greater overall success.

The Switch project needs to be within shouting distance of the 3DS/Wii U era in those primary criteria.  Total units sold is somewhat less of a focus, as many Nintendo fans owned both a 3DS and Wii U, but it's still important that they demonstrate good market performance for the brand.  Of much more importance is that the Switch moves a ton of software and has a much higher attach rate than the 3DS/Wii U.  That would show that the margins make up for the drop in volume and turn each Switch sold into a high profit per device performer.  This is the strategy Nintendo is banking on.  



if this continues nintendo lost half of it's market share damn