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Forums - Gaming Discussion - Games that ruined entire franchises

Majin-Tenshinhan said:
JWeinCom said:

Most of the missions  (as far as I got before I gave up) force you to use the car to winch down a door or charge something.  So, you have to bring your car, and then you'll have to find a way to get it to wherever it is you want to go.

Uhh, you can just call the car to your location...

Did you  actually play the game?  Cause you can't just call your car wherever you want.

"You must be standing near a road or looking at a road to call the batmobile".

You can only call the Batmobile on the road, which makes sense, cause it's a car, and the road is a good place to use it.  However, the game frequently forces you to use the Batmobile in places that are distinctly not a road, which forces you to find a way to maneuver your clunky Bamobile into the right position, often having to cross rooftops or other locations where it doesn't make sense to use a car.

It's not like the Batmobile is an optional method of transportation.  You are forced to use it A LOT, which was a common criticism of the game.  Even the Riddler forces you to use the Batmobile because apparently he's now more interested in your driving skills than your detective skills.



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FloatingWaffles said:
Ultr said:

Red Faction: Guerilla wasn't a pure Red Faction to begin with. So getting rid of everything that made Guerilla great is by no means bad. Its just something different.

At least Armageddon had a Story to begin with, something Guerilla completely lacked. I loved Guerilla for the destruction Engine but thats about it. The openWorld was absolutely dead.

I was way more intrested in the Story Armageddon had and I played it without stopping till the end. The Story actually had a great pace. Can't say there has been much that is memorable but I really liked it.

The Multiplayer was gone, yeah too bad, but I guess there are more people playing the Multiplayer of Red Faction 1 now than Guerilla. So yeah...

It is no sequel to Guerilla. But its a great game for itself.

Still missing the atmosphere of the original Red Faction, none of the following games could catch that.

Well for me I never played any of the original Red Faction games, the first one I played was Guerrilla years ago so I only had that game to go off of how I felt for the series, and I loved that game so it made me a big Red Faction fan. Perhaps I should consider playing the originals some day. 

And while i'll agree that Guerrilla didn't have a super fleshed out story by any means and was pretty bare bones, it still did have a pretty good one imo for what was there, I really enjoyed it.

I just remember really not liking Armageddon's story much at all, I will say that I take back saying it was awful, since it wasn't THAT bad, but I just didn't enjoy it that much. Having the game take place underground was an interesting concept but it wasn't nearly as fun as the open world surface in Guerrilla imo, though Armageddon did have some surface parts but not many.

I just didn't like Armageddon because compared to Guerrilla I feel like it took out what I primarily loved from Guerrilla, especially the multiplayer. I had such a blast playing that back on the PS3 so I was dissapointed to see that in Armageddon the only multiplayer was a horde mode that barely anyone even played because I couldn't find many games in it. The destruction in Armageddon seemed not as good as it was in Guerrilla too. 

Yeah I see what you mean. I dunno who decided this but it seems Volition just wants to do new stuff everytime they make a new game. I mean look at saints row. They could have gone the same route and make it a gangster openworld game but they chose to make it absolutely different. And I love them for doing that.

Saints Row 4? the best matrix game that ever existed, this game is pure comedy and gat out of hell is the best addon I ever played.

 But yeah RF:Guerilla 2 could have been really good and I would like to see that happen too! :)



Hynad said:
bigtakilla said:

Not everything's about graphics. Basically bland trailer, bad art direction for characters (couldn't be more vanilla and main character just looks bad), story line appears to be neutered to basically an escort character A to paradise B, hijinks ensues. I'm more than willing to admit it's just a first teaser, but it looks bad. 

Could have been worse. Its art direction could have been as bad as XCX.

It is much worse than XCX. Plus, for fans, Kunihiko Tanaka's style is as iconic to the Xeno series as Akira Toriyama's is to Dragon Quest.



I describe myself as a little dose of toxic masculinity.

Ruined maybe too strong, but WindWaker followed the greatest game of all time + its nearly as great sequel and felll far short, so for me WW is high up that list. Mario Sunshine ruined Mario until Galaxy. and MGS5 ruined MGS with lack of story exposition.



Ruined:
Halo 5
Splinter Cell Blacklist


Doomed:
Killzone 3
Red Faction Armageddon
Dead Space 3
Assassins Creed III & Black Flag
Resident Evil 5
MGS4



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PotentHerbs said:
AC3. The franchise had a lot going for it before the milking.

I think AC4 ruined the franchise. Thanks to people who were hating the story and modern day now we have shitty first person gameplay without a main character and now we don't even have shitty gameplay, just cutscenes.



foodfather said:

Ruined:

Splinter Cell Blacklist



this, I prefer conviction and that's not a "real" splinter cell game, but it feels like a great spin off. Plus Michael Ironside > the new dude



bigtakilla said:
Hynad said:

Could have been worse. Its art direction could have been as bad as XCX.

Instead they went with a worse art direction..... Yay?.... Even if you didn't like Xeno X's art direction better, more powerful hardware is supposed to allow for refinement. Not to go back 2 gens.

LOL! Hyperbole much? The little we saw of X2 is undeniably more advanced from a tech point of view. 




I forget about the Splinter Cell series and other stealth series as well ...

Splinter Cell Double Agent was straight trash, Thief reboot sucked hard but Deadly Shadows was a pretty big step backwards too, and Deus Ex: Invisible War is a huge disappointment ...

Ubisoft also needs to go back to the old Ghost Recon formula, the games were so much more thrilling being a close quarters combat version of ArmA or Operation Flashpoint than being a generic third person shooter ...



Hynad said:
bigtakilla said:

Instead they went with a worse art direction..... Yay?.... Even if you didn't like Xeno X's art direction better, more powerful hardware is supposed to allow for refinement. Not to go back 2 gens.

LOL! Hyperbole much? The little we saw of X2 is undeniably more advanced from a tech point of view. 


Yay (from a tech point of view).