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Forums - Gaming Discussion - Games that ruined entire franchises

For me personally, it would have to be Game & Wario on the Wii U.

They abandoned the quirky microgames concept in favor of longer, but boring minigames. Some of the minigames, you're just skiing down a mountain, or jumping on posts. And the Dr. Crygor game is a disgrace- all you're literally doing is drawing lines and circles! I literally can't play the game for more than 15 minutes without wanting to turn it off.



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halo 5
zelda breath of the wild
uncharted 4



Zelda Wind Waker
Xenoblade X
Super Mario Sunshine
Final Fantasy XII



Final Fantasy 7. I like the game quite a lot on its own merits, but it signaled a move away from what Final Fantasy is and always will be to me, something only FF9 ever really captured again. I also think its runaway success is to blame for Sakaguchi getting the big head about branching out into movies, losing a shitload of money on The Spirits Within, and eventually making that surfing game.



Hynad said:
bigtakilla said:

Not everything's about graphics. Basically bland trailer, bad art direction for characters (couldn't be more vanilla and main character just looks bad), story line appears to be neutered to basically an escort character A to paradise B, hijinks ensues. I'm more than willing to admit it's just a first teaser, but it looks bad. 

Could have been worse. Its art direction could have been as bad as XCX.

Instead they went with a worse art direction..... Yay?.... Even if you didn't like Xeno X's art direction better, more powerful hardware is supposed to allow for refinement. Not to go back 2 gens.



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AC3. The franchise had a lot going for it before the milking.



Star Control 3



Ultr said:
FloatingWaffles said:

This piece of shit killed the Red Faction franchise imo and I think it's probably why there hasn't been another Red Faction game since then. 

To go from the fantastic Red Faction: Guerrilla to this steaming pile of shit is mindblowing, who thought this was a good idea? They got rid of almost everything that made Red Faction: Guerrilla great in Armageddon. It wasn't open world anymore, the insanely fun multiplayer was gone aside from some shitty horde mode, the story was fucking awful, etc.

I know that the Red Faction franchise was bought by Nordic Games (Now called THQ Nordic) back during the acquisition of THQ's IP's a while ago, so i'm hoping that means they do have plans for another game eventually. Just fucking make Armageddon a shitty spin-off non-canon game that isn't actually a part of the main franchise and it's all good.

Red Faction: Guerilla wasn't a pure Red Faction to begin with. So getting rid of everything that made Guerilla great is by no means bad. Its just something different.

At least Armageddon had a Story to begin with, something Guerilla completely lacked. I loved Guerilla for the destruction Engine but thats about it. The openWorld was absolutely dead.

I was way more intrested in the Story Armageddon had and I played it without stopping till the end. The Story actually had a great pace. Can't say there has been much that is memorable but I really liked it.

The Multiplayer was gone, yeah too bad, but I guess there are more people playing the Multiplayer of Red Faction 1 now than Guerilla. So yeah...

It is no sequel to Guerilla. But its a great game for itself.

Still missing the atmosphere of the original Red Faction, none of the following games could catch that.

Well for me I never played any of the original Red Faction games, the first one I played was Guerrilla years ago so I only had that game to go off of how I felt for the series, and I loved that game so it made me a big Red Faction fan. Perhaps I should consider playing the originals some day. 

And while i'll agree that Guerrilla didn't have a super fleshed out story by any means and was pretty bare bones, it still did have a pretty good one imo for what was there, I really enjoyed it.

I just remember really not liking Armageddon's story much at all, I will say that I take back saying it was awful, since it wasn't THAT bad, but I just didn't enjoy it that much. Having the game take place underground was an interesting concept but it wasn't nearly as fun as the open world surface in Guerrilla imo, though Armageddon did have some surface parts but not many.

I just didn't like Armageddon because compared to Guerrilla I feel like it took out what I primarily loved from Guerrilla, especially the multiplayer. I had such a blast playing that back on the PS3 so I was dissapointed to see that in Armageddon the only multiplayer was a horde mode that barely anyone even played because I couldn't find many games in it. The destruction in Armageddon seemed not as good as it was in Guerrilla too. 



I'm disturbed by the lack of Tony Hawk's Pro Skater 5 but then again I guess Tony Hawk Ride pretty much killed the series and the former was just a desecration of its corpse.



Pixel Art can be fun.

OoT cause due to its high ratings, no other Zelda can ever get as good of a rating as it thus making them bad



                  

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