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Forums - Gaming Discussion - Sony Innovation and Power in one

I feel that Sony are being rather complacent with the PS4, it's just a more powerful PS3 and the games are largely the same as well. I'd be hard pressed to call Sony innovative, in any of their respective markets.



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Knitemare said:
onionberry said:
I don't agree with the innovation part, but I agree that they have new games more often than Nintendo and MS. Remember, innovation =/= new

I think the OP doesnt mean is the best innovating, but its the best balance. Best innovating in Hardware Microsoft, best innovating in sofware, nintendo. The one with best balance between those 2, Sony.  Thats why it is were it is.

which hardware innovation and which software innovation?

Looks like people like playstation and they don't even know why they like playstation. Sony is the console manufacturer that does the same thing since the ps1, and that's the good thing about them. You have the same console with more power and the same kind of games with better tech and new faces, that's why playstation is appealing because you know what to expect, you know you're going to get a great standard console and great games for it. When they try stuff like 3d, motion control and vr (yes, VR) they are not as good as when they do the normal stuff, because innovation is not their strenght. Their strength is "look, here's a great console that is going to give you a good amount exclusives and third party titles"



A lot of the things (most, in fact) Nintendo are credited with being innovative with aren't actually invented by Nintendo, merely popularizing existing implementations.
The same is true for Microsoft and Sony, the only true innovation by Sony was the walkman, everything else is just an altered version of something else, or, as is the case for much of Microsofts developments too, a result of purchasing a technology or company developing a technology, and co-opting that technology into their own R and D.

What you get is fanboys of a particular console insisting that one is more innovative than the other, when in reality they all just do what they need to do to bring in the money.

Sony isn't more innovative than Nintendo, Nintendo isn't more innovative than Microsoft, and so on, Sony will only be in the middle with console power as a result of the scorpio, so the balance argument is silly, it's not like Sony planned to be in that position.

Ultimately, the topic of innovation and development aside, at the end of the day it's the games that drive the industry, and Nintendo and Sony are the leaders in that field, (Nintendo are only behind in that regard because they release less frequently), Microsoft lag behind because while they have the best online platform as a result of utilizing their azure network, their investment into software seems to stop short of fueling the development of entirely new franchises, while leaning heavily on their staple set (forza, gears, halo), Nintendo themselves were prone to the same and still are, but at least in the last few years have been expanding into taking a risk with their younger development teams and creating titles such as Splatoon.

Nobody cares which controller had a dpad (switch doesn't even have one!),nobody cares who brought motion controls first, nobody cares who did full body tracking, nobody cares who released proper VR first, all that really matters is "are the games good?"



JRPGfan said:
Alkibiádēs said:

You're just listing games, I'm asking what did these games innovate. 

Gravity rush, how many games are about manipulating gravity? Its differnt that anything else I recall.

Knack, how many games have you be a monster made up of parts, and useing / lose parts to solve mini puzles ect, and fighting... its differnt.

Until dawn.... how many other games before it are like that? is it a new genre?

Horizon Zero dawn.... robot dinosaurs? monster hunter like... and yet not... its differnt.

Death Stranding? see the trailer, same with NiOh.

There are many games that play with gravity.

That's awfully specific with regard to Knack. In terms of gameplay it does nothing new or special. It's a generic brawler. I'm not even sure why people call this a platformer.

Until Dawn is a horror game based on horror movie clichés, it's hardly innovative. Games with different endings have been done to death as well. 

Robot Dinsauars is your answer, really? I'm sure that's been done before, but even then, that's not what innovation is. That's like saying a game is innovative because it has a character in it that didn't exist before. Horizon: Zero Dawn is your typical Action RPG. Nothing wrong with that, but it's hardly setting new industry standards.

Death Stranding doesn't even have gameplay footage and nobody even knows what kind of game it will be. Being cryptic for the sake of being cryptic isn't innovative. 



"The strong do what they can and the weak suffer what they must" - Thoukydides

The_BlackHeart__ said:
Alkibiádēs said:
So what innovation are you talking about?

I believed this was the most obvious part, but ok, here we go out the top of my head, in no order in particular:

The Last of Us, Bloodborne, Gravity Rush, The Last Guardian, DriveClub, The Order1886, Knack, Until Dawn, Alienation, Nex Machina, Horizon Zero Dawn, Detroid Become Human, Resogun, Death Stranding, Spiderman, NiOh.

And that is just the most recent ones. I may be forgetting 2 or 3 maybe.

As Alki said, thats just naming games, not saying what they innovated.And many games you listed there didnt innovate anything at all, just continued on a estabilished formula.Such as Nioh, Bloodborne, The Last Guardian, Detroid Become Human, and so on.Not saying they arent/will be excellent games, but they didnt innovate anything.Oh, and Knack is shitty, so putting it there just hurts your list.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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Playstation is boring hardware and great cinematic games and the occasional LBP, Knack, Until Dawn and Detroit become human kind of games. Sony has some software innovation and boring but pretty powerful hardware.



Please excuse my (probally) poor grammar

Sony make some great hardware, but innovative... I don't really agree there.



 

              

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Alkibiádēs said:
The_BlackHeart__ said:

I believed this was the most obvious part, but ok, here we go out the top of my head, in no order in particular:

The Last of Us, Bloodborne, Gravity Rush, The Last Guardian, DriveClub, The Order1886, Knack, Until Dawn, Alienation, Nex Machina, Horizon Zero Dawn, Detroid Become Human, Resogun, Death Stranding, Spiderman, NiOh.

And that is just the most recent ones. I may be forgetting 2 or 3 maybe.

You're just listing games, I'm asking what did these games innovate. 

 

Lets see if I understand.

If I say that there is nothing similar to Gravity Rush on the market, you will probably say that platforms have been done before, therefore I will be wrong corret?

But if you say that Splatoon is something different, but I dare to say that is another shooter, I will also be wrong right?


I really don't want to get into the fact that Nintendo releases the same franchises over and over and over and over again every generation, because I appreciate Nintendo a lot. But I have been in this same spot before and I know I will never make you see things another way.

So I hope you have an excellent day Sr. :)



NATO said:
A lot of the things (most, in fact) Nintendo are credited with being innovative with aren't actually invented by Nintendo, merely popularizing existing implementations.
The same is true for Microsoft and Sony, the only true innovation by Sony was the walkman, everything else is just an altered version of something else, or, as is the case for much of Microsofts developments too, a result of purchasing a technology or company developing a technology, and co-opting that technology into their own R and D.

What you get is fanboys of a particular console insisting that one is more innovative than the other, when in reality they all just do what they need to do to bring in the money.

Sony isn't more innovative than Nintendo, Nintendo isn't more innovative than Microsoft, and so on, Sony will only be in the middle with console power as a result of the scorpio, so the balance argument is silly, it's not like Sony planned to be in that position.

Ultimately, the topic of innovation and development aside, at the end of the day it's the games that drive the industry, and Nintendo and Sony are the leaders in that field, (Nintendo are only behind in that regard because they release less frequently), Microsoft lag behind because while they have the best online platform as a result of utilizing their azure network, their investment into software seems to stop short of fueling the development of entirely new franchises, while leaning heavily on their staple set (forza, gears, halo), Nintendo themselves were prone to the same and still are, but at least in the last few years have been expanding into taking a risk with their younger development teams and creating titles such as Splatoon.

Nobody cares which controller had a dpad (switch doesn't even have one!),nobody cares who brought motion controls first, nobody cares who did full body tracking, nobody cares who released proper VR first, all that really matters is "are the games good?"

Pretty much.  Who really cares about trying to prove who is the most innovative?  What's the point?  A little ego stroking for something the fans had nothing to do with?  Nintendo revolutionized the standard controller and it has been improved upon many times since.  Sony revolutionized dual analog stick controls and they've been improved upon many times since.  Microsoft set the standard for online play and everyone followed.

What's important is where a product is right now.  

It also has to be noted that actual innovations are very rare and are not the same as "buy this because it's different" gimmicks.  Innovation leaves an indelible mark on an industry that spans generations.  The more a market matures, the less innovations there are to be discovered--except those that can only come about because of technological progression.  Anyone who really wants innovation should stop pretending that it will come about because "power" stops being important.



Variety > Innovation anyway.