I posted this thought in another thread but I think this a good discussion.
Summer is known for being the worst season for video game sales since publishers tend to save all the top selling software for fall and winter leaving summer with games with little selling power. This then affects video game consoles sales as well which are also at the lowest in summer.
With the Switch's unsual release in Spring of March 3rd, Nintendo's new gaming console will face one of video game's worst selling season before the first holiday season. This means Nintendo has to maintain Switch's momentum to capitalize in fall and winter sales. If Switch sales burn out too quickly in the summer, they have to face the PS4 and Xbox One, which although older, have established libraries and expectedly big games for their fall and winter season.
This is why the summer of 2017 will be the one of Switch's first or even most important test of its early life. But let's start getting into some details.
I think its fair to say that if by the end of summer 2017, if Switch fails to have 4 million LTD sales, this console will have trouble outselling even the GameCube (~21 million LTD). That's around 4 million sales in 7 months which shouldn't be too hard to accomplish. However, if Switch does fail this and Nintendo doesn't announce a price cut by the end of September, this console will not only have a really tough time against its competitor the first year but it entire life.
What do you guys think? How important is summer 2017 for Nintendo Switch?