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| Kerotan said: Proves me right again. I said Nintendo were crazy avoiding iOS and android for so long and I was proved right. They've a massive audience there and big bucks to be made. |
Who argued this wouldnt do well? I believe at the time you were arguing that mobile should be their primary focus in addition to predicting the success of their mobile apps, which is probably what people were disagreeing with.
RavenXtra said:
Who argued this wouldnt do well? I believe at the time you were arguing that mobile should be their primary focus in addition to predicting the success of their mobile apps, which is probably what people were disagreeing with. |
Android and iOS in terms of revenue earned should be their main focus. It's got the most potential for profits. They're still a million miles from maximising those profits because they haven't fully embraced it yet.
I never said they should stop making console games.
Super Mario Run’ Clocks More Than $5 Million in Revenue"
http://variety.com/2016/digital/news...ds-1201944212/

I love how people here can turn 3.5 mil downloads in one day into negative news.
| tbone51 said: Super Mario Run’ Clocks More Than $5 Million in Revenue" http://variety.com/2016/digital/news...ds-1201944212/ |
Dude, learn how to URL please. Posting quotes means nothing if you don't post them properly. If you don't know how then post at least a URL of the gaf post you steal this from.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
Nintendo earns another victory. Can any other character pull opening numbers like this on a mobile platform? No way.
Now thats impressive.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1
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