Miyamotoo said:
vivster said:
It's certainly very familiar and easy for people who develop mobile games for a living.
|
Today ARM architecture is most used CPU architecture on market and almost every developer is familiar with ARM, Nvidia is most used GPU architecture on PC market and most of PS4/XB1 multiplatform games are also availibe for PC.
|
Wow..... really?
Let me tell you what you just said. You just said that because planes are so common nowadays that almost all car drivers know how to fly a plane. And after that bombshell you claim that Nvidia in Tegra is the same as Nvidia in PCs.
Why can't you just accept that, as many people in this thread have already pointed out, what Huang says here is marketing blubber disconnected from reality.
It's still gonna be a significant effort to port for Switch and architecture is just the first of three hurdles developers have to overcome.