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Forums - Nintendo - Capcom Wants Their Nintendo Switch Titles To Feel Different Than PS4/XB1 Games

bunchanumbers said:
All it means is that Switch is too weak to handle their regular games and they have to make Switch themed games that can work on it. Its a bad thing. Its not playing to the strengths of 3rd parties who want easy ports. This is a discouraging sign. It means that eventually Switch will be abandoned like Wii U was.

Negative nancy. Or could mean putting new IPs like Ghost Trick or Zack and Wiki. Capcom vs Nintendo fighting game. Ono has expressed he wants to.



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That's annoying.



bunchanumbers said:
All it means is that Switch is too weak to handle their regular games and they have to make Switch themed games that can work on it. Its a bad thing. Its not playing to the strengths of 3rd parties who want easy ports. This is a discouraging sign. It means that eventually Switch will be abandoned like Wii U was.

So negative, unsexy :p but for real this is like, negative asf, even for a negative person.



Hopefully the difference isn't like Lego Star Wars GBA was from Lego Star Wars GC



What games dud" are ps4 getting then?
Besides ports



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

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Deep down, we all know what that means ;)



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko

onionberry said:
bunchanumbers said:
All it means is that Switch is too weak to handle their regular games and they have to make Switch themed games that can work on it. Its a bad thing. Its not playing to the strengths of 3rd parties who want easy ports. This is a discouraging sign. It means that eventually Switch will be abandoned like Wii U was.

So negative, unsexy :p but for real this is like, negative asf, even for a negative person.

It is indeed negative. Because 3rd party and Nintendo has been a negative situation since the N64. Its like Nintendo doesn't want anyone besides Nintendo to make games for them. Carts for N64. Mini DVDs for GCN. Weak hardware and motion controls for Wii. Super weak hardware, gamepad no one knows what to do with, and hard to develop for on the Wii U. I haven't seen an upside for decades.

Sorry but a fella can't help but be negative with this track record. Benefit of the doubt isn't something Nintendo has earned in a long long time.



Veknoid_Outcast said:
teigaga said:

I think A LOT of gamers do :p

For 3/4 generations most gamers did not buy Nintendo home consoles at all. N64/Gamecube and Wii U sales combined does not even come close the PS3's or Xbox 360s LT sales. Of those gamers who did buy Nintendo consoles I doubt many bought it for non-Nintendo franchises. Even their most successful platforms including the DS was hugely driven by Nintendo's exclusives: Wii sports, Mario Kart, Wii fit (Wii) Nintendodogs, brain training (DS). The simple fact is if People want to play GTA, Fifa, COD, Battlefield, Mass Effect, Final Fantasy etc there are far better places to play it then the consoles Nintendo have offered, so I'm  pretty much sure you're in the majority in terms of buying Nintenedo for Nintendo's experiences. 

Developers giving Switch nothing but ports is meaningless for most franchises, because the audience for those games would prefer to play it on PS4/X1 and if they haven't bought one of those platforms they soon will. The key to Nintendo's success post SNES is distinguishing themselves from their more aggressive competitors. That means there has to be an abundance of quality, unique experiences, an affordable price and a gimmick to make it a unique experience you will want alongside your other gaming system. The last point is why Nintendo has never had issues in the handheld space.

This guy gets it.

I don't want to sound like a broken record, but who is waiting for Switch to play Mass Effect and Call of Duty and Grand Theft Auto? If people want to play those games they have many places to play them. 

The formula here is simple. Step one: Nintendo makes games people want. Step two: Nintendo creates an inexpensive, accesible ecosystem in which to play those games. Step three: consumers buy the cheap system to play the desired games. Step four: other game makers notice growing hardware sales and start making games for the system. A rising tide lifts all boats.

A lot of folks on this forum seem to think it should work the complete opposite. 1) Reach out to other game makers to satisfy their demands, which 2) will result in an overpowered, overpriced system, which 3) will cause hardware sales to sputter, which 4) will lower software sales for both Nintendo and third parties. A falling tide sinks all boats.

I've seen/heard plenty of people who aren't necessarily Nintendo fans enticed by the possibility of playing their AAA experiences on the go. Like grinding out trophies or whatever during train/plane trips. So this notion that there isn't a big number of people who want those Mass Effect / COD / GTA type of games on the Switch, I believe that's quite wrong.

If the Switch will again be a mostly Nintendo only machine with a few 3rd party titles here and there will be a huge slap in the face to many people. That just pretty much settles it as being Nintendo's new handheld.



setsunatenshi said:
Veknoid_Outcast said:

This guy gets it.

I don't want to sound like a broken record, but who is waiting for Switch to play Mass Effect and Call of Duty and Grand Theft Auto? If people want to play those games they have many places to play them. 

The formula here is simple. Step one: Nintendo makes games people want. Step two: Nintendo creates an inexpensive, accesible ecosystem in which to play those games. Step three: consumers buy the cheap system to play the desired games. Step four: other game makers notice growing hardware sales and start making games for the system. A rising tide lifts all boats.

A lot of folks on this forum seem to think it should work the complete opposite. 1) Reach out to other game makers to satisfy their demands, which 2) will result in an overpowered, overpriced system, which 3) will cause hardware sales to sputter, which 4) will lower software sales for both Nintendo and third parties. A falling tide sinks all boats.

I've seen/heard plenty of people who aren't necessarily Nintendo fans enticed by the possibility of playing their AAA experiences on the go. Like grinding out trophies or whatever during train/plane trips. So this notion that there isn't a big number of people who want those Mass Effect / COD / GTA type of games on the Switch, I believe that's quite wrong.

If the Switch will again be a mostly Nintendo only machine with a few 3rd party titles here and there will be a huge slap in the face to many people. That just pretty much settles it as being Nintendo's new handheld.

Anecdotal evidence doesn't mean much compared to hard data. The number of people buying Switch specfically for western "AAA" games is statistically insignificant, based on previous sales figures. In any event, if enough people buy the Switch, EA and Activision will show up eventually.

Also, why would Switch being Nintendo's newest handheld be a bad thing? That would be good for business.



BasilZero said:
Best way to make them different is making exclusives.

And I dont mean making a million Monster hunters.

There's plenty of franchises to make new games on that they own.

Mega man (RIP), Breath of Fire (RIP), Resident Evil, etc.

New IPs are welcome too.

Would not want to see ports with one modified mechanic added to them to be stated as "Different".

*cough* Mega Man Legends 3 * cough*



                
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