Conina said:
Ck1x said:
No one was talking about system RAM we are discussing vRAM that the GPU's have access to for rendering graphics. People are focused on the sheer amount and whether it can do 1080p or not, when they should be only concerned with bandwidth at this point. Talking about system RAM is kind of pointless because we know that the Switch is games focused first and won't have a bloated OS to struggle through!
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Games don't only render graphics! They need additional RAM for all other calculations besides the graphic processing and output. Why do you think PC games have minimal and recommended specs for RAM and VRAM?
With your simple thinking, the minimal RAM to run Windows (1 GB for Windows 7) paired with a graphic card should be more than enough.
It is really annoying when some people enter these discussions without knowing even the basics how a computer/console works.
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Listen I very well know how computer components work together, which is why I'm trying to get you guys to stop taking your internet knowledge of how and what a Windows PC needs to operate properly. Versus a custom gaming device, that is clearly built and designed to perform specific functions within its capacity.
Which is why you bringing up the system needing to perform multiple tasks beyond just rendering visual effects is like I stated more of a bandwidth issue and not just concerns with RAM amount! 4GB is more than enough for this SoC because the raw horsepower isn't that strong, so it's not like we're expecting it to compete with high end GPU's...
Memory bandwidth, memory bandwidth, memory bandwidth! there focus on that instead of just thinking having tons of RAM solves everything. AMD's 4GB HBM Fury X cards should prove that memory bandwidth over sheer amount is what allows these cards to output visually at much higher resolutions.