Sharu said: Guys, you just cant directly compare Switch to PS4/X1. Its different architecture.
We all know that it is a different architecture. Doesn't make it uncomparable for every aspect.
PS4/X1 is pc's little brother now, which is why the games are the same and the specs are compatible.
How can specs be compatible? Do you mean comparable? The game versions between PC/XBO/PS4 aren't the same, but they are often similar. Nevertheless there are often performance differences.
But Switch is NOT x64 machine. Its likely build on ARM chips, and its total different when speaking to ram/cpu etc. Take a pc with a Ipad air specs and try to run Hearthstone on it...
Sorry, I can't find PC hardware with less than 2 GB RAM anymore to test Hearthstone on it.
And, yes cartriges WILL make a difference. Cause it removes any need to install games.
Yes, they will make a difference to STORAGE space, but not to needed RAM. These are totally different things with different purposes and some of you mix that all together to support your arguments.
And we don't know what type of memory Nintendo using in this, why just assuming its a SD card?
It will be some kind of flash memory in the cartridges, don't you agree? It won't be any kind of memory with direct access to the SoC, so it absolutely has to be copied into the RAM to be processed/accessed by the CPU and GPU parts of the SoC. So it mades no difference in a discussion about RAM limitations.
You re making assumptions without any substantial info, blinded by Sonys marketing trick (more ram is better and gddr5 is better then ddr3).
And you are making assumptions that more and faster RAM ain't better than less and slower RAM.
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