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Forums - Nintendo - Bethesda in August "We will consider the NX if it's on par with the XBO"

spurgeonryan said:
Is this the skyrom game we were supposedly getting on the Wii U?

Yes Bethesda Softworks is the publisher (and their internal studio Bethesda Game Studios is the developer ) of Skyrim.  Historically, they have never supported Nintendo so them showijg up is a big deal.  Hence people makijg a big deal out of it.



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I don't know much about graphics, teraflops and those things, so if any of you could enlighten me...

Let's say Nintendo Switch is about half Xbox One in terms of specs. Xbox One games often target 900p with 30/60fps, and even some times, they manage to hit the 1080p milestone.

For what I've read from Nvida and the fact that Unreal Engine 4 will be a thing on Switch, it looks like the console will be able to do the same things a modern console can do, only in lower scale (resolution, quality textures/lightning...)

So, my question is: if NS is about half Xbox One... how plausible would be for it to have the same games at maybe a lower resolution and some cutting here and there? Would it be easy for a developer to do that or it would be another Wii U situation where the difference in raw power and architecture would simply make it too difficult to port anything from PS4/One? And finally: is it possible for the NS to make its games run better in general (framerate and resolution) when docked due to having external power?



Vodacixi said:
I don't know much about graphics, teraflops and those things, so if any of you could enlighten me...

Let's say Nintendo Switch is about half Xbox One in terms of specs. Xbox One games often target 900p with 30/60fps, and even some times, they manage to hit the 1080p milestone.

For what I've read from Nvida and the fact that Unreal Engine 4 will be a thing on Switch, it looks like the console will be able to do the same things a modern console can do, only in lower scale (resolution, quality textures/lightning...)

So, my question is: if NS is about half Xbox One... how plausible would be for it to have the same games at maybe a lower resolution and some cutting here and there? Would it be easy for a developer to do that or it would be another Wii U situation where the difference in raw power and architecture would simply make it too difficult to port anything from PS4/One? And finally: is it possible for the NS to make its games run better in general (framerate and resolution) when docked due to having external power?

It's surely possible to port games on the NS (but the weaker the console is, the harder the port is). The question is : is it worth it? Third party games don't sell on Nintendo home consoles. And a PS4/Xbox One version is enough to sell your game to more than 70M players (possibly 80M when the NS will release). Why would they spend time and money if the Switch's version of the games represents something like 5-10% of the sales? Big Japanese developers supported even the XBox One at the beginning of the generation, and after some 80/20 sales ratio between the PS4 and XBox One versions of their games, their future games will unsurprisingly be PS4 only. The NS could really suffer from the same thing from third party developers. If it's not worth it, they won't do it.



Nintendo convinced them to port Skyrim to Android / IOS. Because the NX will likely be powered by one of those systems. And even if you cannot make money on NX, you will make money on the mobile app stores. The NX version is just a by-product.

The devkits clearly show that the NX will never have the power to compete with PS4 and X1. It will compete with tablets and smartphones instead which is a very clever move because Nintendo can also sell Zelda on Appstores with hundreds of millions of potential customers. At least this is my prediction.



etking said:
Nintendo convinced them to port Skyrim to Android / IOS. Because the NX will likely be powered by one of those systems. And even if you cannot make money on NX, you will make money on the mobile app stores. The NX version is just a by-product.

The devkits clearly show that the NX will never have the power to compete with PS4 and X1. It will compete with tablets and smartphones instead which is a very clever move because Nintendo can also sell Zelda on Appstores with hundreds of millions of potential customers. At least this is my prediction.

Nintendo already said it will not run Android and Apple will never license iOS. Would be a dumb thing to use Android for this because it would create a lot of overhead that costs a significant amount of the raw power the nvidia-chip has to offer.



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etking said:
Nintendo convinced them to port Skyrim to Android / IOS. Because the NX will likely be powered by one of those systems. And even if you cannot make money on NX, you will make money on the mobile app stores. The NX version is just a by-product.

The devkits clearly show that the NX will never have the power to compete with PS4 and X1. It will compete with tablets and smartphones instead which is a very clever move because Nintendo can also sell Zelda on Appstores with hundreds of millions of potential customers. At least this is my prediction.

What did I just freaking read?  There's not a currently available iOS or Android device under the sun that could run Skyrim...well just Skyrim, much less the enhanced edition.  Same goes for Zelda.  And Nintendo?  Using Android or iOS?  Why, pray tell, would they EVER use such inefficient OSs when they have ample experience making their own?  There's no evidence for anything you just said!



Poojipoo said:
I don't know that I understand why everyone is debating whether or not the Switch is as powerful as current consoles or talking about it like that's a terrible thing if it isn't. It's a handheld/tablet. And so far, it is so incredibly graphically superior to any handheld or tablet on the market it's ridiculous. Can anyone here imagine playing even the original Xbox 360 Skyrim on an iPad? Or Mario Kart 8? Nothing has come even close. We should be looking at this thing as a 3DS successor, whether Nintendo intended it or not. And as a 3DS successor it is already looking to be at least 100x as powerful, and compared to other tablets, it's looking like it's at least twice as powerful as even those. If it is in the ballpark of an Xbox One, that would be absolutely amazing. But regardless, let's celebrate the amazing tech for what it actually is, and it is the most powerful mobile gaming device of it's class (and most likely price).

Just a piece of advice, that was what PSP and PSVita were, handhelds to play home consoles on the go. So yes, if PSVita have a sucessor it would be able to play a game on the level of PS3/X360 skyrim on it. In fact Uncharted on PSVita is very much comparable to PS3 version considering the differences between hardwares and usage.

Miyamotoo said:
Drakrami said:

It's funny there is so much argument on Switch's power and Skyrim on Switch based on the reveal trailer alone. When there's already an experience Nintendo never delivers the things they show in reveal trailers * cough Zelda Wii U.

Very simple... if Switch is as powerful as XB1 (which seems to 1. make everyone happy 2. key for 3rd party support [ even though the world is actually moving on to ps4pro/scorpio/ps5 already]) then...

 

 


- Why didnt they announce the specs, why keep everyone guessing?
- Why isn't Mass Effect 4, Red Dead 2, Final Fantasy 15 announced for the Switch? Dragon Quest 11 was announced for the Switch. Quite obviously, Dragon Quest 11 is a less graphically demanding game.
- Skyrim isnt even confirmed on the Switch....

 

Last question, what happened to Switch being double the power of ps4? Anyone still believes that? Just shows how out of the world things get on here. 

"Nintendo never delivers the things they show in reveal trailers"!?

Nintendo is actually well know for that they almost never doing some sort of downgrade compared to initial game reveal, actually they far more often improving graphic of game that in its shown in initial trailer, than they actually doing some sort of downgrade.

About comparing Zelda and Skyrim, for initial Zelda reveal (E3 2014), we saw just more like tech demo/gameplay, while with Skyrim we saw game running directly on console.

 

They didn't announce details, games specs...beacuse this was just inital Switch reveal, they will talk about all that when they will have full reavile of Switch.

Nobody never really believed that NX will have double of PS4 power even PS4 power alone, 90% people expected what Eurogamer article and Emily said, close to but below XB1 power.

I guess you are blissfully ignoring Zelda reveal on Wii.



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onionberry said:
Zkuq said:
That only rules out games currently in development. Skyrim is an old game and should be easily able to run on Switch, and new games can be designed to run on Switch if their production hasn't started yet (at least properly). That said, whether any future games are coming to Switch from Bethesda probably depends a lot on how other third-parties do, and if/when Skyrim is released on Switch, how well it does.

Anyway, I wouldn't expect huge Switch support from Bethesda.

you say this, but skyrim (the old version) runs like shit on the ps3, and this is a remaster with a new engine, not just an old game from 2011.

But if the Switch is at par or better than Wii U (which I expect), running original Skyrim should be fine. If it could the new Zelda, than Skyrim is feasible.

But I highly doubt they will port the remaster to Switch, it seems too resource intensive based on PC requirements. The original Skyrim is the same game and perhaps it can push higher graphics settings than 7th gen.



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Mr Puggsly said:
onionberry said:

you say this, but skyrim (the old version) runs like shit on the ps3, and this is a remaster with a new engine, not just an old game from 2011.

But if the Switch is at par or better than Wii U (which I expect), running original Skyrim should be fine. If it could the new Zelda, than Skyrim is feasible.

But I highly doubt they will port the remaster to Switch, it seems too resource intensive based on PC requirements. The original Skyrim is the same game and perhaps it can push higher graphics settings than 7th gen.

They can call it "Skyrim Remaster" anyway, as long as they change 3 polygons in it. It won't be exactly the same as the PS3/Xbox 360 Skyrim. Not necessarily better or more beautiful, just a bit different and "reworked" to make it run on the NS. It will surely be far from the PS4/One Skyrim remaster, but they care mainly about the name and image here.



Stefan51278 said:
etking said:
Nintendo convinced them to port Skyrim to Android / IOS. Because the NX will likely be powered by one of those systems. And even if you cannot make money on NX, you will make money on the mobile app stores. The NX version is just a by-product.

The devkits clearly show that the NX will never have the power to compete with PS4 and X1. It will compete with tablets and smartphones instead which is a very clever move because Nintendo can also sell Zelda on Appstores with hundreds of millions of potential customers. At least this is my prediction.

Nintendo already said it will not run Android and Apple will never license iOS. Would be a dumb thing to use Android for this because it would create a lot of overhead that costs a significant amount of the raw power the nvidia-chip has to offer.

Did Nintendo already confirm that it won't run Android? I don't remember reading that and i have been reading a lot of NS threads lately. I would have thought they would be running a custom android version on NS.

Do you have a source?



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