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Forums - Nintendo - Bethesda in August "We will consider the NX if it's on par with the XBO"

Shiken said:
Those saying Skyrim is a 5 year old game...if Switch gets Skyrim it will be the remaster with vastly improved visuals that consoles 5 years ago could not achieve. This speaks volumes for the power if that is what it is IF it comes to NS

Prove that it will be the Remaster and not the old Skyrim version for the Switch! ;)



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Darwinianevolution said:
Drakrami said:

It's funny there is so much argument on Switch's power and Skyrim on Switch based on the reveal trailer alone. When there's already an experience Nintendo never delivers the things they show in reveal trailers * cough Zelda Wii U.

Very simple... if Switch is as powerful as XB1 (which seems to 1. make everyone happy 2. key for 3rd party support [ even though the world is actually moving on to ps4pro/scorpio/ps5 already]) then...

- Why didnt they announce the specs, why keep everyone guessing?
- Why isn't Mass Effect 4, Red Dead 2, Final Fantasy 15 announced for the Switch? Dragon Quest 11 was announced for the Switch. Quite obviously, Dragon Quest 11 is a less graphically demanding game.
- Skyrim isnt even confirmed on the Switch....

 

Last question, what happened to Switch being double the power of ps4? Anyone still believes that? Just shows how out of the world things get on here. 

For now, the specs may still change due to NVidia possibly giving Nintendo a better deal, depending if they could manufacture a custom version of the newer Tegra insted of a custom version of the older one (which means power might still be in the air). That might cause 3rd parties to not confirm anything. That, and Nintendo forcing them to wait for something and not disclose which games are they working on. Skyrim will come to the Switch, it's on the trailer, but if Nintendo don't let them confirm it, they won't do it.

As for the Switch being twice the power of the PS4, well... People want it to be powerful :P

I doubt the specs will change in the few months going forward.  Which is another thing, the Wii U's big promises happened in 2011, a year and 6 months almost before launch.  This is happening 4 months before launch.  That's pretty tight and maybe that was the point, they wanted to wait until they had these devs locked in for at least one or two games a piece in the first 1 to 2 years.  

And I know I sound like a broken record, but Bethesda is a big deal here because Bethesda doesn't make commitments when there are significant unknowns.  That's why they didn't support the Wii U.  It's not a guarantee, but it is a very good sign.



Those development kit leaks had this info;

Four ARM Cortex-A57 cores, max 2GHz
NVidia second-generation Maxwell architecture
256 CUDA cores, max 1 GHz, 1024 FLOPS/cycle
4GB RAM (25.6 GB/s, VRAM shared)
32 GB storage (Max transfer 400 MB/s)
USB 2.0 & 3.0
1280 x 720 6.2″ IPS LCD
1080p at 60 fps or 4k at 30 fps max video output
Capcitance method, 10-point multi-touch


However you have to bare in mind that development kits can be much higher performance than the final product. As was the case with the wii u. I think the wii u development kit had 320 stream processors so the 352 gflops figure you often see but retail wii u's only 160 stream processors so the final 176 gflops figure.

It will probably be the same here as others have stated a 500 gflops figure although I don't know where they have got this from.

Anyway development kits normally indicate the absolute maximum spec the reality is almost always less. Original xbox for example having 128MB for the development kit but 64MB for the final costed product.



Nuvendil said:
Darwinianevolution said:

For now, the specs may still change due to NVidia possibly giving Nintendo a better deal, depending if they could manufacture a custom version of the newer Tegra insted of a custom version of the older one (which means power might still be in the air). That might cause 3rd parties to not confirm anything. That, and Nintendo forcing them to wait for something and not disclose which games are they working on. Skyrim will come to the Switch, it's on the trailer, but if Nintendo don't let them confirm it, they won't do it.

As for the Switch being twice the power of the PS4, well... People want it to be powerful :P

I doubt the specs will change in the few months going forward.  Which is another thing, the Wii U's big promises happened in 2011, a year and 6 months almost before launch.  This is happening 4 months before launch.  That's pretty tight and maybe that was the point, they wanted to wait until they had these devs locked in for at least one or two games a piece in the first 1 to 2 years.  

And I know I sound like a broken record, but Bethesda is a big deal here because Bethesda doesn't make commitments when there are significant unknowns.  That's why they didn't support the Wii U.  It's not a guarantee, but it is a very good sign.

I agree that Bethesda is a big deal. Even if it's just Skyrim, Bethesda is one of the two companies I thought they wouldn't even touch the Switch (alongside Take2, which, yeah, let's see them bring anything other than NBA). Skyrim has a decent shot of being succesful on the Switch due to it being the first portable version and releasing alongside Zelda (fantasy players might buy both, even if Zelda is going to outsell it by a lot). And if that happens, the inevitable remastered versions of Fallout 3 and NV would have a fair chance of arriving there.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

For all the games they showed off during the trailer, none of them were originally developed with the Switch in mind. Mario Kart is definitely an enhanced port, as is Zelda Splatoon is probably one as well. Skyrim and NBA were developed for non-Nintendo systems. And Mario Switch almost certainly was originally being worked on as a Wii U game before the Wii I's failure forced Nintendo to move it to the switch. A ton of Nintendo's first party offerings during the first year are probably going to be games that were meant for the Wii U.

This may be the first time since Rogue Leader that third party games give a better indication of a Nintendo system's power than the first party games if the Switch actually gets the kind of multiplats the Wii U never could.



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The best thing going about the Switch so far is how invested Nvidia is in this project!
I know Nintendo has been pretty quiet, but I encourage everyone that's interested to read Nvidia's press release on their involvement with Nintendo... It kind of rings true to that early Nvidia rumor, that they gave Nintendo such an amazing deal that it almost seemed like they weren't making much or any money off of the deal.

https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/



I don't know that I understand why everyone is debating whether or not the Switch is as powerful as current consoles or talking about it like that's a terrible thing if it isn't. It's a handheld/tablet. And so far, it is so incredibly graphically superior to any handheld or tablet on the market it's ridiculous. Can anyone here imagine playing even the original Xbox 360 Skyrim on an iPad? Or Mario Kart 8? Nothing has come even close. We should be looking at this thing as a 3DS successor, whether Nintendo intended it or not. And as a 3DS successor it is already looking to be at least 100x as powerful, and compared to other tablets, it's looking like it's at least twice as powerful as even those. If it is in the ballpark of an Xbox One, that would be absolutely amazing. But regardless, let's celebrate the amazing tech for what it actually is, and it is the most powerful mobile gaming device of it's class (and most likely price).



Nuvendil said:

I can see the improvements, especially the lighting and effects have a marked improvement.  Very similar art style though and I agree, 3D World is very pretty.  

What I would love to see is levels that are open, but rather than just explorable levels like in Galaxy, have levels with multiple paths accessible via power ups you get that are non-contextual like in 3D World.  THAT would be awesome.  So instead of having a bee suit level and an ice power level, you have a path the Cat Suit can take you on, a path the Fire Flower can access, and so on.  That would be awesome.  Also, I don't mind the star finding in 3D World.  I think they ballanced it really well so you didn't need too many to keep moving on and finding the minimum was pretty easy but finding the additionals was a real challenge.  

Hm. Yeah I guess I wouldn't mind like branching linear paths per level, but I would want them to be careful with that. Levels like that encourage Nintendo to recycle levels, which is my absolute least favorite thing about 3D Mario games. And when I was talking about finding stars, I was specifically talking about Mario 64 and Galaxy where they recycle levels by hiding stars in different places. I absolutely love the way they are implemented in SM3DW, because it's basically a dynamic difficulty option.



Drakrami said:

It's funny there is so much argument on Switch's power and Skyrim on Switch based on the reveal trailer alone. When there's already an experience Nintendo never delivers the things they show in reveal trailers * cough Zelda Wii U.

Very simple... if Switch is as powerful as XB1 (which seems to 1. make everyone happy 2. key for 3rd party support [ even though the world is actually moving on to ps4pro/scorpio/ps5 already]) then...

 

 


- Why didnt they announce the specs, why keep everyone guessing?
- Why isn't Mass Effect 4, Red Dead 2, Final Fantasy 15 announced for the Switch? Dragon Quest 11 was announced for the Switch. Quite obviously, Dragon Quest 11 is a less graphically demanding game.
- Skyrim isnt even confirmed on the Switch....

 

Last question, what happened to Switch being double the power of ps4? Anyone still believes that? Just shows how out of the world things get on here. 

"Nintendo never delivers the things they show in reveal trailers"!?

Nintendo is actually well know for that they almost never doing some sort of downgrade compared to initial game reveal, actually they far more often improving graphic of game that in its shown in initial trailer, than they actually doing some sort of downgrade.

About comparing Zelda and Skyrim, for initial Zelda reveal (E3 2014), we saw just more like tech demo/gameplay, while with Skyrim we saw game running directly on console.

 

They didn't announce details, games specs...beacuse this was just inital Switch reveal, they will talk about all that when they will have full reavile of Switch.

Nobody never really believed that NX will have double of PS4 power even PS4 power alone, 90% people expected what Eurogamer article and Emily said, close to but below XB1 power.



Teraflops won't match X1. Grfxx will. nVidia has a serious advantage in tech over AMD.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。