| Nuvendil said: I can see the improvements, especially the lighting and effects have a marked improvement. Very similar art style though and I agree, 3D World is very pretty. |
Hm. Yeah I guess I wouldn't mind like branching linear paths per level, but I would want them to be careful with that. Levels like that encourage Nintendo to recycle levels, which is my absolute least favorite thing about 3D Mario games. And when I was talking about finding stars, I was specifically talking about Mario 64 and Galaxy where they recycle levels by hiding stars in different places. I absolutely love the way they are implemented in SM3DW, because it's basically a dynamic difficulty option.







