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Forums - Gaming - PS4Pro was made to compete with PC - Sony Exec.

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Captain_Yuri said:
tokilamockingbrd said:

its not that simple dude. 

I have an RX 480 8GB in my PC, it was 300 bucks. PS4 Pro has similiar power to my PC, but includes every other component needed to run, where as even if I went cheap ass it would take another 300 to get it up and running.

Then you add better optimimization  and you get performance on Par with say a 800-900 dollar rig. 

Yes they are not going to compete with people doing an RX480 in CFX or running a GTX 1080, but those cards or combos of cards are 600-800 dollars alone. 

 

They are not completing against the PC enthusiast market. He did not say that. They are targeting the mass market PC audience. PS4 Pro should remain relevent against PCs (while losing ground each year) until PS5 comes up and catches it back up again. 

He says they are competing against people that are looking to PC for the best visuals and best performance... Pretty sure those who are looking to PC for those knows the cost of those parts...

If he meant only those who are looking for the best bang for the buck, he should have said so without having people interpreting in many different ways.

Anyway, I have argued with this and etc a lot in previous pages and covered pretty much all arguments. So I will just go with agree to disagree and not reply

yes, that would be a better way for him to say it. PS4 Pro give more bang for the buck than you can get with any PC build in 2016 (and probably into 17). It will be able to create images comparible with a current performance gaming PC (but not enthusisiast)  for far less cost. PC is the place to go if you want the best performance and are willing to pay for it. 

2016 the PS4 was quickly getting outdated it is to the point the a budget PC compares with a PS4. PS4 Pro resets that and offers graphics better than what a typical consumer will ever see on their PC. 



psn- tokila

add me, the more the merrier.

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Kirin_gaming said:

I don't know man.I find it hard to believe that only one of my 980ti(granted OCed like hell)is able to play The Witcher freaking 3 at 4K medium-high settings with an average of 40fps, but a 970 OCed to 980 levels of performance can't play RoTR at 1600p medium-high settings with at least 30fps.

Your GPU is roughly 50% more powerful. Of course I can get it on 1600p, but 4K checkerboard rendering isn't 1600p, it is more demading than that and gives way better results, so I do'nt really see what's the point on comparing it running in 1600p.



Captain_Yuri said:
GOWTLOZ said:

They are different scenes with different lighting but in terms of graphical effects I don't see a lot of difference other than lighting. The upscaled 4K still looks almost as good as 4K according to the DF article so it will be good enough for most.

For the best possible graphics PC is the obvious choice, but PS4 Pro is a good option for most gamers and its intended to keep console gamers from migrating to PC which at its price and performance it can do.

Lol wut? They are the same scenes... Its a comparaison for a reason. And there are quite a few of the effects that are missing and not to mention the Blurryness that comes out of the upscaling. And yea, the scaling does look almost as good as 4k native, too bad the higher visuals are missing and not to mention that PCs can do upscaling too.. The point is, PS4Pro = Not the best Visuals and Not the best Performance compared to PCs so anyone looking to upgrade to PC for the best Visuals and for the best Performance will still upgrade.

Yea ps4 Pro is a good option for most gamers. I never said it wasn't. But it sure as hell isn't gonna stop anyone that is looking to upgrade to a PC for the "best visuals" and "best performance" like House suggests.

It will as many people upgrade to a PC that's not the most powerful rig possible but much more powerful than a console. This gives them an option to do that at a good price. The camera is also looking at things differently here so even though its the same place in the game they aren't that easy to compare to each other.



GOWTLOZ said:
Captain_Yuri said:

Lol wut? They are the same scenes... Its a comparaison for a reason. And there are quite a few of the effects that are missing and not to mention the Blurryness that comes out of the upscaling. And yea, the scaling does look almost as good as 4k native, too bad the higher visuals are missing and not to mention that PCs can do upscaling too.. The point is, PS4Pro = Not the best Visuals and Not the best Performance compared to PCs so anyone looking to upgrade to PC for the best Visuals and for the best Performance will still upgrade.

Yea ps4 Pro is a good option for most gamers. I never said it wasn't. But it sure as hell isn't gonna stop anyone that is looking to upgrade to a PC for the "best visuals" and "best performance" like House suggests.

It will as many people upgrade to a PC that's not the most powerful rig possible but much more powerful than a console. This gives them an option to do that at a good price. The camera is also looking at things differently here so even though its the same place in the game they aren't that easy to compare to each other.

Well... You don't need the most powerful rig possible to achieve max settings... I agree that ps4pro gives the best bang for buck anyone will ever get atm but what it will not give is the "highest visuals and highest performance" which is what House said. If he meant best bang for the buck sorta deal, then I would agree but he should have said so.

Oh and luckly for us, we have new pictures to show!

https://www.youtube.com/watch?v=yu-ST4ntGjc&fmt=22



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Captain_Yuri said:
GOWTLOZ said:

It will as many people upgrade to a PC that's not the most powerful rig possible but much more powerful than a console. This gives them an option to do that at a good price. The camera is also looking at things differently here so even though its the same place in the game they aren't that easy to compare to each other.

Well... You don't need the most powerful rig possible to achieve max settings... I agree that ps4pro gives the best bang for buck anyone will ever get atm but what it will not give is the "highest visuals and highest performance" which is what House said. If he meant best bang for the buck sorta deal, then I would agree but he should have said so.

Oh and luckly for us, we have new pictures to show!

https://www.youtube.com/watch?v=yu-ST4ntGjc&fmt=22

This is interesting. They have scaled back some effects on PS4 Pro, but ROTTR is one of the PC games to take advantage of powerful rigs. There wouldn't be so much difference in most games.

I've played the PC version already but damn this looks amazing, I'll play it again when I upgrade my PC xD



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GOWTLOZ said:
Captain_Yuri said:

Well... You don't need the most powerful rig possible to achieve max settings... I agree that ps4pro gives the best bang for buck anyone will ever get atm but what it will not give is the "highest visuals and highest performance" which is what House said. If he meant best bang for the buck sorta deal, then I would agree but he should have said so.

Oh and luckly for us, we have new pictures to show!

https://www.youtube.com/watch?v=yu-ST4ntGjc&fmt=22

This is interesting. They have scaled back some effects on PS4 Pro, but ROTTR is one of the PC games to take advantage of powerful rigs. There wouldn't be so much difference in most games.

I've played the PC version already but damn this looks amazing, I'll play it again when I upgrade my PC xD

It does and also a 1060 is able to play max with 4k native near 30fps on average. A 1060 is a $250 card. Turn a few settings down and you will still get better visual quality than a ps4Pro at a smooth 30fps. No upscaling and other stuff.

Now don't mistake what I am trying to say. Ps4Pro is the best $400 value that anyone will be able to get and that value for performance cannot be beaten without making some weird arse choices. But people don't really need a top of the line PC to get same performance/visual levels as a ps4pro.

But we will see what the final differences will be like once more and more games comes out.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Captain_Yuri said:
GOWTLOZ said:

This is interesting. They have scaled back some effects on PS4 Pro, but ROTTR is one of the PC games to take advantage of powerful rigs. There wouldn't be so much difference in most games.

I've played the PC version already but damn this looks amazing, I'll play it again when I upgrade my PC xD

It does and also a 1060 is able to play max with 4k native near 30fps on average. A 1060 is a $250 card. Turn a few settings down and you will still get better visual quality than a ps4Pro at a smooth 30fps. No upscaling and other stuff.

Now don't mistake what I am trying to say. Ps4Pro is the best $400 value that anyone will be able to get and that value for performance cannot be beaten without making some weird arse choices. But people don't really need a top of the line PC to get same performance/visual levels as a ps4pro.

But we will see what the final differences will be like once more and more games comes out.

Your graph doesn't tell the whole story.

What CPU is paired with those GPU? 



Hynad said:
Captain_Yuri said:

It does and also a 1060 is able to play max with 4k native near 30fps on average. A 1060 is a $250 card. Turn a few settings down and you will still get better visual quality than a ps4Pro at a smooth 30fps. No upscaling and other stuff.

Now don't mistake what I am trying to say. Ps4Pro is the best $400 value that anyone will be able to get and that value for performance cannot be beaten without making some weird arse choices. But people don't really need a top of the line PC to get same performance/visual levels as a ps4pro.

But we will see what the final differences will be like once more and more games comes out.

Your graph doesn't tell the whole story.

What CPU is paired with those GPU? 

The argument isnt the cost of the PC though... The Argument is that a top of the line PC isn't required to run at max settings. Tomb Raider isn't exactly a CPU bound game either. You can pair up an i3 and bam.

A GPU would bottleneck way before a CPU ever will for this game. (At least for high resolutions anyway)

Again, Ps4Pro > PC as far as bang for buck goes.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

torok said:
Kirin_gaming said:

I don't know man.I find it hard to believe that only one of my 980ti(granted OCed like hell)is able to play The Witcher freaking 3 at 4K medium-high settings with an average of 40fps, but a 970 OCed to 980 levels of performance can't play RoTR at 1600p medium-high settings with at least 30fps.

Your GPU is roughly 50% more powerful. Of course I can get it on 1600p, but 4K checkerboard rendering isn't 1600p, it is more demading than that and gives way better results, so I do'nt really see what's the point on comparing it running in 1600p.

Uh.
The point of 4k Checkerboard rendering was to save on processing time.
It's going to be roughly equivalent to 1600P in terms of how demanding it is and that is roughly inline with how capable (Or not capable depending on your perspective) the PS4 Pro's GPU is.
But it will also give you better results on a 4k screen than what 1600P will offer due to less funky-dory scaling.

GOWTLOZ said:

This is interesting. They have scaled back some effects on PS4 Pro, but ROTTR is one of the PC games to take advantage of powerful rigs. There wouldn't be so much difference in most games.

I've played the PC version already but damn this looks amazing, I'll play it again when I upgrade my PC xD

Something to keep in mind is that resolution doesn't end at 4k on the PC either, you can go higher than that. ;)

Captain_Yuri said:
Hynad said:

Your graph doesn't tell the whole story.

What CPU is paired with those GPU? 

The argument isnt the cost of the PC though... The Argument is that a top of the line PC isn't required to run at max settings. Tomb Raider isn't exactly a CPU bound game either. You can pair up an i3 and bam.

A GPU would bottleneck way before a CPU ever will for this game. (At least for high resolutions anyway)

Again, Ps4Pro > PC as far as bang for buck goes.

When you start talking 4k and higher resolutions with all the graphical bells and whistles, the CPU does tend to become irrellevent, you are always GPU bound.




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Pemalite said:
torok said:

Your GPU is roughly 50% more powerful. Of course I can get it on 1600p, but 4K checkerboard rendering isn't 1600p, it is more demading than that and gives way better results, so I do'nt really see what's the point on comparing it running in 1600p.

Uh.
The point of 4k Checkerboard rendering was to save on processing time.
It's going to be roughly equivalent to 1600P in terms of how demanding it is and that is roughly inline with how capable (Or not capable depending on your perspective) the PS4 Pro's GPU is.
But it will also give you better results on a 4k screen than what 1600P will offer due to less funky-dory scaling.

GOWTLOZ said:

This is interesting. They have scaled back some effects on PS4 Pro, but ROTTR is one of the PC games to take advantage of powerful rigs. There wouldn't be so much difference in most games.

I've played the PC version already but damn this looks amazing, I'll play it again when I upgrade my PC xD

Something to keep in mind is that resolution doesn't end at 4k on the PC either, you can go higher than that. ;)

Captain_Yuri said:

The argument isnt the cost of the PC though... The Argument is that a top of the line PC isn't required to run at max settings. Tomb Raider isn't exactly a CPU bound game either. You can pair up an i3 and bam.

A GPU would bottleneck way before a CPU ever will for this game. (At least for high resolutions anyway)

Again, Ps4Pro > PC as far as bang for buck goes.

When you start talking 4k and higher resolutions with all the graphical bells and whistles, the CPU does tend to become irrellevent, you are always GPU bound.

Not always the case when it comes to framerate.