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Forums - Gaming - Did Square Enix make make the right decision?

 

Which is better?

Turn Based 49 48.51%
 
Free flow 22 21.78%
 
Both 30 29.70%
 
Total:101
Ka-pi96 said:

Based on the 2 demos I've played so far... yeah! Probably the worst RPG battle system I've ever encountered.

One of my biggest concerns with the FF15 demo I played was that I spent the first few minutes jumping and collecting items.... basically FF15 had turned into Jak and Daxter. Nothing says FF RPG like platforming.

 

Ka-pi96 said:

Surely they wouldn't change the story as well? The battle system is bad enough as is, but if they change the story as well then it wouldn't even be a remake anymore. Just a new game featuring Cloud and co. Could maybe call it Cloud Returns: Final Fantasy

You know full well, like all of us, that they will change to game to a state where you can only see the original game by the characters in it. Gameplay, plot, pacing, none of it will be there and I hope people don't fall for it thinking it'll be as good just because it has FF7 stamped on it.

 

Jpcc86 said:
Good choice. Turn based is prehistoric, perhaps very fitting for 2d games, buts thats about it. Action battle system is far superior and lets the game have a better pace/flow. When it comes to it, my only problem is how much can you control other characters besides the main one. I really loved FFXII for its gambit system. I really hated FFXIII for its lack of it. So far im liking FFXV a lot. The battle system is good. The story seems great. The lack of variety in characters is my only big issue.

Turn based is a gameplay mechanic and one that was developed for RPGs of Final Fantasy's style. You want action? Go buy Witcher, Elder Scrolls, Kingdom Hearts or even Star Ocean and their more action orientated gameplay suited those games. FF should have turn based, the only reason FF15 has this comabt is because it was FFvs13 and was meant to be a spin off. If you think Turn based hinders pace and flow, you haven't really understood FF games. From FF7 when you fight Jenova for the second time just after Aeris death, you are in shock and the game throws you into a battle you aren't ready for with the same music. In FFX you argue and fight which what is basically god like dead woman because you think her way is wrong and your team doubt themselves during battle and speak about it too, while trying to counter the fact she keep casting zombie on your entire team. These are just 2 examples yet FF games isn't about the combat to control the pace and flow of the game, it's the stories. They are what made those monent in battle all the more glorious as they were unexpected or so well set out that you had to accept that pushing forward through your opponent was the only way.

I'm unsure why people think turn based is old or outdated unless most of you are under the age of 22 and don't understand games and how they developed over the years. Turn based isn't outdated, gamers metality has changed and want a more button mashy unintuitive game instead of thought out planned battles. Yet there are those of us that just want what we know and like and that is FF turn based, why do you think we liked the game series to begin with?

 

I have no doubt FF15 will be a good game but it won't be a main series FF game, not with that gameplay.



Hmm, pie.

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I'm a much bigger fan of turn based RPGs, but I'm sure FFXV will still be  a good game.



                
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FF should have turn based

I'm unsure why people think turn based is old or outdated unless most of you are under the age of 22 and don't understand games and how they developed over the years. Turn based isn't outdated, gamers metality has changed and want a more button mashy unintuitive game instead of thought out planned battles. Yet there are those of us that just want what we know and like and that is FF turn based, why do you think we liked the game series to begin with?

Bold - Right. Cause you said so, no? The entire industry should fit into what a few people like, no? 

Not Bold - Im 30, so not under 22, as if age even matters, but whatever. you brought it up - I've played FF since the NES. All of them besides the online ones or chronicles, so im gonna be as arrogant as to say I understand this game very well and "how it developed over the years" I've loved -almost- all of them. But a game is designed according to its time and place and the market is not "people over 30", if anything its the opposite. The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula? Im not saying thats the right or only path to follow, im just saying its the obvious one.  Has nothing to do with the final quality a game has. In a franchise that reinvents itself with every new entry, does it even surprise you that the gameplay would change from game to game? If you don't like it thats you problem and its fine. I didnt like FF13's gameplay. I thought it was shit. But to go ahead and suggest  "this game HAS to be this way because I don't like change" well kid, you're the problem. 



As long as I can switch characters during combat, it's all good, and FF7R seems to be doing it right from the trailer I've seen, and they have tons of different characters in FF7. On the other side in FFXV, you're stuck with controlling one character which blows in my opinion.



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I don't know I prefer turn based rpgs over action rpgs but I do like both. FFXV is gonna be good still and for sales? It'll probably sell better than if was turn based.



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Jpcc86 said:

 

FF should have turn based

I'm unsure why people think turn based is old or outdated unless most of you are under the age of 22 and don't understand games and how they developed over the years. Turn based isn't outdated, gamers metality has changed and want a more button mashy unintuitive game instead of thought out planned battles. Yet there are those of us that just want what we know and like and that is FF turn based, why do you think we liked the game series to begin with?

Bold - Right. Cause you said so, no? The entire industry should fit into what a few people like, no? 

Not Bold - Im 30, so not under 22, as if age even matters, but whatever. you brought it up - I've played FF since the NES. All of them besides the online ones or chronicles, so im gonna be as arrogant as to say I understand this game very well and "how it developed over the years" I've loved -almost- all of them. But a game is designed according to its time and place and the market is not "people over 30", if anything its the opposite. The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula? Im not saying thats the right or only path to follow, im just saying its the obvious one.  Has nothing to do with the final quality a game has. In a franchise that reinvents itself with every new entry, does it even surprise you that the gameplay would change from game to game? If you don't like it thats you problem and its fine. I didnt like FF13's gameplay. I thought it was shit. But to go ahead and suggest  "this game HAS to be this way because I don't like change" well kid, you're the problem. 

See right here a trade off of opinion is why I am sometimes ashamed of the gamer community. Where as I have no problem with the people, I have a problem with their actions, and how they think of things. I was hoping that people could come on here and be respectful, and discuss withought having to say anything harsh towards others. However I find it that when someone disagress with another person, more than often they will result to insulting, and getting deffensive. I will ask you to not insult him like htat, he is not the problem. The problem is the fact that people are so dumbfounded by the fact that people have a different opinion that they won't accept it at all. Are we not gamers so that we can enjoy the games of now, and of the past? Plus I do not see where you find him saying "this game HAS to be this way because I don't like change" he just stated his opinion. Yes he should not have said the part about people under 22 because that is wrong, but you do not need to react in such a way.



We will see soon enough. Idk why SE has a fetish for turning FF into more actiony but if they can make it work, sure! If they can't, then hopefully everything else is good.



                  

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No. They should have evolved the turn based system and made it look more cinematic whilst also being more intuitive.

Could an action based game expand their audience? Seeing as the golden age of Final Fantasy games saw the series outsell pretty much every Japanese action game I don't think so. They're looking to achieve COD levels of sales and its just not realistic.



Jpcc86 said:

Bold - Right. Cause you said so, no? The entire industry should fit into what a few people like, no? 

Not Bold - Im 30, so not under 22, as if age even matters, but whatever. you brought it up - I've played FF since the NES. All of them besides the online ones or chronicles, so im gonna be as arrogant as to say I understand this game very well and "how it developed over the years" I've loved -almost- all of them. But a game is designed according to its time and place and the market is not "people over 30", if anything its the opposite. The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula? Im not saying thats the right or only path to follow, im just saying its the obvious one.  Has nothing to do with the final quality a game has. In a franchise that reinvents itself with every new entry, does it even surprise you that the gameplay would change from game to game? If you don't like it thats you problem and its fine. I didnt like FF13's gameplay. I thought it was shit. But to go ahead and suggest  "this game HAS to be this way because I don't like change" well kid, you're the problem. 

First point. Not because I said so, no but because isn't that what FF is? A turn based RPG? Unless I've played something else the last 20 years. Even the FF13 with it's press X to attack style was still turn based in a sense, it had the ATB.

The 22 age thing was a generalisation, and sorry about that, saying turn based combat is prehistoric is too, no? I do understand your point but even then your point conflict with the subject. 

"The very games you mentioned are what get audience and critical acclaim, why wouldn't you follow a winning formula?"

But Final Fantasy is the winning formula, it has sold more than all those game can dream of, why aren't they replicating FF traditional gameplay? Because that's not their style, that's not what people like about those games. Maybe a turn based Witcher could be a success, but those who like Witcher for what it is now would wonder why it's not like the other Witcher games. The game was developed for a time and era, what has changed over the years and made it the winning success it is, it wasn't the drastic change of gameplay that made it succeed but a change it setting, tone and a different magic system with the same basic gameplay. 

Nothing to do with not liking change, more wanting what I liked about something not to be totally removed. I'd have similar concern if Namco decided to stop doing a 3D Tekken and decided to make it on a 2D plane to replicate Street Fighter's success, when Tekken is already the best 3D fighting game on the market.

Plus, "kid"? Older than you.



Hmm, pie.

Action free flow was the right way to go. Its time to evolve from archaic turn based combat.



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