Now that I come back a bit later, and reread the ideas and everything, I have to change my mind from Unreal Tournament, but I don't know what to.
The best is... | |||
Doom | 45 | 12.30% | |
Goldeneye 007 | 117 | 31.97% | |
Quake | 10 | 2.73% | |
Quake II | 6 | 1.64% | |
Quake III Arena | 8 | 2.19% | |
Half Life | 115 | 31.42% | |
Unreal Tournament | 20 | 5.46% | |
Wolfenstein 3D | 7 | 1.91% | |
Other | 38 | 10.38% | |
Total: | 366 |
Now that I come back a bit later, and reread the ideas and everything, I have to change my mind from Unreal Tournament, but I don't know what to.
Ka-pi96 said:
Are you saying there was HD platforms before the year 2000? |
PC was HD capable back in 2000. ;)
--::{PC Gaming Master Race}::--
It's obviously GoldenEye 007. The Facility is still one of the greatest multiplayer maps on a FPS ever.
Also, you can crouch down and spank Natalya's ass when she's typing during one segment of the game.
Proud member of the SONIC SUPPORT SQUAD
Tag "Sorry man. Someone pissed in my Wheaties."
"There are like ten games a year that sell over a million units." High Voltage CEO - Eric Nofsinger
Goldeneye 007 was the best. It defined what FPS games would be like from then on. No more of this Turok/Quake/Doom-like dungeon crawling stuff.
Goldeneye 007 was a killer application. Half Life was not.
I describe myself as a little dose of toxic masculinity.
Jumpin said: Goldeneye 007 was a killer application. Half Life was not. |
LOL!!!!
Sorry, but this statement is just hilarious. Half Life has been used as template for single player FPS games ever since it came out and paved the way for FPS storytelling.
Carl2291 said:
|
Half-Life certainly was a killer application for me.
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