Sega CD was OK, I think the market would've let that one go.
But 32X was insanity, launching a 32X they then needed to support that for at least 2-3 years or not release it period.
And releasing a 32X like seven months before the Saturn was a catastrophic failure.
Also $399.99 for the Saturn, I don't think people realize that's like $600+ with inflation and this is 20 years ago when the industry was mostly just younger boys.
Good luck getting mom and pop to spend that kind of money on a game system.
Saturn is the most hilariously backwards launch ever, I remember (and I used to keep up to date on the industry by reading things like EGM and Next Generation magazine) going to a Blockbuster Video to rent a game in spring 1995 and lo and behold the Saturn was just sitting there on the store shelf for ... sale.
No one knew Sega had even launched the thing, lol, they "surprise" launched it. Imagine walking into a store tomorrow and just seeing an XBox Scorpio or Nintendo NX sitting there. That's what it was like, lol.
They *still* probably could've pulled that generation out if they could have convinced Squaresoft to make Final Fantasy VII for the Saturn instead of the Playstation, but they lost that bid too.