curl-6 said:
Nintendo's first party catalogue as it stands today is sorely lacking in tonal variety. When your software output is pretty much entirely E-rated cartoon games, you are limiting the appeal of your product. People like to have options and diversity. Such products being available on other platforms does preclude the need for them on Nintendo's, just like the availability of Pokemon and Monster Hunter on 3DS doesn't preclude the fact that Vita could have really used such a system seller of its own. Retro Studios was acquired by Nintendo for specifically this purpose, to diversify Nintendo's appeal by making a different kind of game to EAD proper. |
What's irritating is that because Nintendo doesn't have their version of Assassin's Creed or Uncharted you guys feel that their line up is sorely lacking. But games Nintendo makes aren't saturated in the marketplace! It's easy to be dismissive when you say Mario, Zelda or whatever but Nintendo is a very Japanese company and their games tend to lean more towards that style of play.
I think people confuse wanting Nintendo to make new IP's with just making their IP''s appeal to more western gamers as a whole. Because Nintendo will create new franchises and most of them will undoubtedly have a very heavy Japanese overtone, which focuses on games being fun and not just matured themed like many western developed games.
Zelda BoTW is a perfect balance of where they need to take more of their franchises, but in no way shape or form should Nintendo lose the identity of what makes the games unique and fun. Let Sony focus on the story driven linear games, but everyone shouldn't make those types of games just because it's mainstream to do so...










